Package Microsoft.Xna.Framework

Class Summary
BoundingBox Defines an axis-aligned box-shaped 3D volume.
BoundingSphere Defines a sphere.
Color Represents a four-component color using red, green, blue, and alpha data.
MathHelper Contains commonly used precalculated values.
Matrix Defines a matrix.
Plane Defines a plane.
Point Defines a point in 2D space.
Quaternion Defines a four-dimensional vector (x,y,z,w), which is used to efficiently rotate an object about the (x, y, z) vector by the angle theta, where w = cos(theta/2).
Ray Defines a ray.
Rectangle Defines a rectangle.
TitleContainer Provides file stream access to the title's default storage location.
Vector2 Defines a vector with two components.
Vector3 Defines a vector with three components.
Vector4 Defines a vector with four components.
 

Enum Summary
ContainmentType Indicates the extent to which bounding volumes intersect or contain one another.
DisplayOrientation Defines the display orientation.
PlaneIntersectionType Describes the intersection between a plane and a bounding volume.
PlayerIndex Specifies the game controller associated with a player.