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Packages that use PlayerIndex | |
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Microsoft.Xna.Framework | |
Microsoft.Xna.Framework.GamerServices | |
Microsoft.Xna.Framework.Input |
Uses of PlayerIndex in Microsoft.Xna.Framework |
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Methods in Microsoft.Xna.Framework that return PlayerIndex | |
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static PlayerIndex |
PlayerIndex.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static PlayerIndex[] |
PlayerIndex.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Uses of PlayerIndex in Microsoft.Xna.Framework.GamerServices |
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Methods in Microsoft.Xna.Framework.GamerServices with parameters of type PlayerIndex | |
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static IAsyncResult |
Guide.BeginShowKeyboardInput(PlayerIndex player,
java.lang.String title,
java.lang.String description,
java.lang.String defaultText,
AsyncCallback callback,
java.lang.Object state)
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static IAsyncResult |
Guide.BeginShowKeyboardInput(PlayerIndex player,
java.lang.String title,
java.lang.String description,
java.lang.String defaultText,
AsyncCallback callback,
java.lang.Object state,
boolean usePasswordMode)
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static IAsyncResult |
Guide.BeginShowMessageBox(PlayerIndex player,
java.lang.String title,
java.lang.String text,
IEnumerable<java.lang.String> buttons,
int focusButton,
MessageBoxIcon icon,
AsyncCallback callback,
java.lang.Object state)
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static void |
Guide.ShowComposeMessage(PlayerIndex player,
java.lang.String text,
IEnumerable<Gamer> recipients)
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static void |
Guide.ShowFriendRequest(PlayerIndex player,
Gamer gamer)
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static void |
Guide.ShowFriends(PlayerIndex player)
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static void |
Guide.ShowGameInvite(PlayerIndex player,
IEnumerable<Gamer> recipients)
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static void |
Guide.ShowGamerCard(PlayerIndex player,
Gamer gamer)
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static void |
Guide.ShowMarketplace(PlayerIndex player)
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static void |
Guide.ShowMessages(PlayerIndex player)
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static void |
Guide.ShowParty(PlayerIndex player)
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static void |
Guide.ShowPartySessions(PlayerIndex player)
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static void |
Guide.ShowPlayerReview(PlayerIndex player,
Gamer gamer)
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static void |
Guide.ShowPlayers(PlayerIndex player)
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Uses of PlayerIndex in Microsoft.Xna.Framework.Input |
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Methods in Microsoft.Xna.Framework.Input with parameters of type PlayerIndex | |
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static GamePadCapabilities |
GamePad.GetCapabilities(PlayerIndex playerIndex)
Retrieves the capabilities of an Xbox 360 Controller. |
static GamePadState |
GamePad.GetState(PlayerIndex playerIndex)
Gets the current state of an Xbox 360 Controller. |
static GamePadState |
GamePad.GetState(PlayerIndex playerIndex,
GamePadDeadZone deadZoneMode)
Gets the current state of an Xbox 360 Controller, using a specified dead zone on analog stick positions. |
static boolean |
GamePad.SetVibration(PlayerIndex playerIndex,
float leftMotor,
float rightMotor)
Sets the vibration motor speeds on an Xbox 360 Controller. |
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