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java.lang.ObjectMicrosoft.Xna.Framework.GameComponent
Microsoft.Xna.Framework.GamerServices.GamerServicesComponent
public class GamerServicesComponent
Wraps the functionality of the GamerServicesDispatcher.
Field Summary |
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Fields inherited from interface Microsoft.Xna.Framework.IUpdateable |
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EnabledChanged, UpdateOrderChanged |
Constructor Summary | |
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GamerServicesComponent(Game game)
Creates a new GamerServicesComponent. |
Method Summary | |
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void |
Initialize()
Initializes the GamerServicesDispatcher. |
void |
Update(GameTime gameTime)
Updates the GamerServicesDispatcher. |
Methods inherited from class Microsoft.Xna.Framework.GameComponent |
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Dispose, getEnabled, getGame, getUpdateOrder, setEnabled, setUpdateOrder |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public GamerServicesComponent(Game game)
game
- The game that will be associated with this component.Method Detail |
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public void Initialize()
Initialize
in interface IGameComponent
Initialize
in class GameComponent
public void Update(GameTime gameTime)
Update
in interface IUpdateable
Update
in class GameComponent
gameTime
- The game timing state.
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