- UnauthorizedAccessException - Exception in System
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The exception that is thrown when the operating system denies access because of an I/O error or a specific type of security error.
- UnauthorizedAccessException() - Constructor for exception System.UnauthorizedAccessException
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Initializes a new instance of the UnauthorizedAccessException class.
- UnauthorizedAccessException(String) - Constructor for exception System.UnauthorizedAccessException
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Initializes a new instance of the UnauthorizedAccessException class with a specified error message.
- UnauthorizedAccessException(String, RuntimeException) - Constructor for exception System.UnauthorizedAccessException
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Initializes a new instance of the UnauthorizedAccessException class with a specified error message and a reference to the inner exception that is the cause of this exception.
- Union(Rectangle, Rectangle) - Static method in class Microsoft.Xna.Framework.Rectangle
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Creates a new Rectangle that exactly contains two other rectangles.
- Union(Rectangle, Rectangle, Rectangle) - Static method in class Microsoft.Xna.Framework.Rectangle
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Creates a new Rectangle that exactly contains two other rectangles.
- UnitW - Static variable in class Microsoft.Xna.Framework.Vector4
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Returns the Vector4 (0, 0, 0, 1).
- UnitX - Static variable in class Microsoft.Xna.Framework.Vector2
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Returns the unit vector for the x-axis.
- UnitX - Static variable in class Microsoft.Xna.Framework.Vector3
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Returns the x unit Vector3 (1, 0, 0).
- UnitX - Static variable in class Microsoft.Xna.Framework.Vector4
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Returns the Vector4 (1, 0, 0, 0).
- UnitY - Static variable in class Microsoft.Xna.Framework.Vector2
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Returns the unit vector for the y-axis.
- UnitY - Static variable in class Microsoft.Xna.Framework.Vector3
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Returns the y unit Vector3 (0, 1, 0).
- UnitY - Static variable in class Microsoft.Xna.Framework.Vector4
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Returns the Vector4 (0, 1, 0, 0).
- UnitZ - Static variable in class Microsoft.Xna.Framework.Vector3
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Returns the z unit Vector3 (0, 0, 1).
- UnitZ - Static variable in class Microsoft.Xna.Framework.Vector4
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Returns the Vector4 (0, 0, 1, 0).
- Unload() - Method in class Microsoft.Xna.Framework.Content.ContentManager
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- UnpackSNorm(long, long) - Static method in class Microsoft.Xna.Framework.Graphics.PackedVector.PackUtils
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- UnpackUNorm(long, long) - Static method in class Microsoft.Xna.Framework.Graphics.PackedVector.PackUtils
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- Unproject(Vector3, Matrix, Matrix, Matrix) - Method in class Microsoft.Xna.Framework.Graphics.Viewport
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Converts a screen space point into a corresponding point in world space.
- Up - Variable in class Microsoft.Xna.Framework.Input.GamePadDPad
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Identifies whether the Up direction on the Xbox 360 Controller directional pad is pressed.
- Update() - Static method in class Microsoft.Xna.Framework.GamerServices.GamerServicesDispatcher
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