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System
Interface IEquatable<T>
Type Parameters:
T
-
All Known Implementing Classes:
BoundingBox
,
BoundingSphere
,
Color
,
GamePadButtons
,
GamePadDPad
,
KeyboardState
,
Matrix
,
MouseState
,
Plane
,
Point
,
Quaternion
,
Ray
,
Rectangle
,
TimeSpan
,
TouchLocation
,
Vector2
,
Vector3
,
Vector4
,
VertexPositionColor
,
VertexPositionColorTexture
,
VertexPositionTexture
,
Viewport
public interface
IEquatable<T>
Defines a generalized method that a value type or class implements to create a type-specific method for determining equality of instances.
Author:
Halofreak1990
Method Summary
Methods
Modifier and Type
Method and Description
boolean
Equals
(
T
other)
Indicates whether the current object is equal to another object of the same type.
Method Detail
Equals
boolean Equals(
T
other)
Indicates whether the current object is equal to another object of the same type.
Parameters:
other
- An object to compare with this object.
Returns:
true if the current object is equal to the other parameter; otherwise, false.
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