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<div class="subTitle">Microsoft.Xna.Framework.Input</div>
<h2 title="Class GamePadButtons" class="title">Class GamePadButtons</h2>
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<li>java.lang.Object</li>
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<li>Microsoft.Xna.Framework.Input.GamePadButtons</li>
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<dd><a href="../../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a>&gt;</dd>
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<pre>public final class <span class="strong">GamePadButtons</span>
extends <a href="../../../../System/ValueType.html" title="class in System">ValueType</a>
implements <a href="../../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a>&gt;</pre>
<div class="block">Identifies whether the buttons on an Xbox 360 Controller are pressed or released.</div>
<dl><dt><span class="strong">Author:</span></dt>
  <dd>Halofreak1990</dd></dl>
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<h3>Field Summary</h3>
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<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Field and Description</th>
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<tr class="altColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#A">A</a></strong></code>
<div class="block">Identifies whether the A button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#B">B</a></strong></code>
<div class="block">Identifies whether the B button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#Back">Back</a></strong></code>
<div class="block">Identifies whether the BACK button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#LeftShoulder">LeftShoulder</a></strong></code>
<div class="block">Identifies whether the left shoulder (bumper) button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#LeftStick">LeftStick</a></strong></code>
<div class="block">Identifies whether the left stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#RightShoulder">RightShoulder</a></strong></code>
<div class="block">Identifies whether the right shoulder (bumper) button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#RightStick">RightStick</a></strong></code>
<div class="block">Identifies whether the right stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#Start">Start</a></strong></code>
<div class="block">Identifies whether the START button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#X">X</a></strong></code>
<div class="block">Identifies whether the X button on the Xbox 360 Controller is pressed.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code><a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a></code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#Y">Y</a></strong></code>
<div class="block">Identifies whether the Y button on the Xbox 360 Controller is pressed.</div>
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<td class="colOne"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#GamePadButtons(java.util.EnumSet)">GamePadButtons</a></strong>(java.util.EnumSet&lt;<a href="../../../../Microsoft/Xna/Framework/Input/Buttons.html" title="enum in Microsoft.Xna.Framework.Input">Buttons</a>&gt;&nbsp;buttons)</code>
<div class="block">Initializes a new instance of the GamePadButtons class, setting the specified buttons to pressed.</div>
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<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#Equals(Microsoft.Xna.Framework.Input.GamePadButtons)">Equals</a></strong>(<a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a>&nbsp;other)</code>
<div class="block">Indicates whether the current object is equal to another object of the same type.</div>
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<tr class="rowColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#equals(java.lang.Object)">equals</a></strong>(java.lang.Object&nbsp;obj)</code>
<div class="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
</td>
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<tr class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#hashCode()">hashCode</a></strong>()</code>
<div class="block">Gets the hash code for this instance.</div>
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</tr>
<tr class="rowColor">
<td class="colFirst"><code>java.lang.String</code></td>
<td class="colLast"><code><strong><a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html#toString()">toString</a></strong>()</code>
<div class="block">Retrieves a string representation of this object.</div>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, finalize, getClass, notify, notifyAll, wait, wait, wait</code></li>
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<h4>A</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> A</pre>
<div class="block">Identifies whether the A button on the Xbox 360 Controller is pressed.</div>
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<h4>B</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> B</pre>
<div class="block">Identifies whether the B button on the Xbox 360 Controller is pressed.</div>
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<h4>X</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> X</pre>
<div class="block">Identifies whether the X button on the Xbox 360 Controller is pressed.</div>
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<h4>Y</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> Y</pre>
<div class="block">Identifies whether the Y button on the Xbox 360 Controller is pressed.</div>
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<h4>LeftStick</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> LeftStick</pre>
<div class="block">Identifies whether the left stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).</div>
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<h4>RightStick</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> RightStick</pre>
<div class="block">Identifies whether the right stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).</div>
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<h4>LeftShoulder</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> LeftShoulder</pre>
<div class="block">Identifies whether the left shoulder (bumper) button on the Xbox 360 Controller is pressed.</div>
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<h4>RightShoulder</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> RightShoulder</pre>
<div class="block">Identifies whether the right shoulder (bumper) button on the Xbox 360 Controller is pressed.</div>
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<h4>Back</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> Back</pre>
<div class="block">Identifies whether the BACK button on the Xbox 360 Controller is pressed.</div>
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<h4>Start</h4>
<pre>public final&nbsp;<a href="../../../../Microsoft/Xna/Framework/Input/ButtonState.html" title="enum in Microsoft.Xna.Framework.Input">ButtonState</a> Start</pre>
<div class="block">Identifies whether the START button on the Xbox 360 Controller is pressed.</div>
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<h4>GamePadButtons</h4>
<pre>public&nbsp;GamePadButtons(java.util.EnumSet&lt;<a href="../../../../Microsoft/Xna/Framework/Input/Buttons.html" title="enum in Microsoft.Xna.Framework.Input">Buttons</a>&gt;&nbsp;buttons)</pre>
<div class="block">Initializes a new instance of the GamePadButtons class, setting the specified buttons to pressed.</div>
<dl><dt><span class="strong">Parameters:</span></dt><dd><code>buttons</code> - Buttons to initialize as pressed. Specify a single button, or combine multiple buttons using an EnumSet.</dd></dl>
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<h4>equals</h4>
<pre>public&nbsp;boolean&nbsp;equals(java.lang.Object&nbsp;obj)</pre>
<div class="block">Returns a value that indicates whether the current instance is equal to a specified object.</div>
<dl>
<dt><strong>Overrides:</strong></dt>
<dd><code>equals</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>obj</code> - Object with which to make the comparison.</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the current instance is equal to the specified object; false otherwise.</dd></dl>
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<h4>Equals</h4>
<pre>public&nbsp;boolean&nbsp;Equals(<a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a>&nbsp;other)</pre>
<div class="block"><strong>Description copied from interface:&nbsp;<code><a href="../../../../System/IEquatable.html#Equals(T)">IEquatable</a></code></strong></div>
<div class="block">Indicates whether the current object is equal to another object of the same type.</div>
<dl>
<dt><strong>Specified by:</strong></dt>
<dd><code><a href="../../../../System/IEquatable.html#Equals(T)">Equals</a></code>&nbsp;in interface&nbsp;<code><a href="../../../../System/IEquatable.html" title="interface in System">IEquatable</a>&lt;<a href="../../../../Microsoft/Xna/Framework/Input/GamePadButtons.html" title="class in Microsoft.Xna.Framework.Input">GamePadButtons</a>&gt;</code></dd>
<dt><span class="strong">Parameters:</span></dt><dd><code>other</code> - An object to compare with this object.</dd>
<dt><span class="strong">Returns:</span></dt><dd>true if the current object is equal to the other parameter; otherwise, false.</dd></dl>
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<pre>public&nbsp;int&nbsp;hashCode()</pre>
<div class="block">Gets the hash code for this instance.
 
 #return
 Hash code for this object.</div>
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<dt><strong>Overrides:</strong></dt>
<dd><code>hashCode</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
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<h4>toString</h4>
<pre>public&nbsp;java.lang.String&nbsp;toString()</pre>
<div class="block">Retrieves a string representation of this object.</div>
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<dt><strong>Overrides:</strong></dt>
<dd><code>toString</code>&nbsp;in class&nbsp;<code>java.lang.Object</code></dd>
<dt><span class="strong">Returns:</span></dt><dd>String representation of this object.</dd></dl>
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