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< div class = "header" >
< div class = "subTitle" > Microsoft.Xna.Framework< / div >
< h2 title = "Class GraphicsDeviceManager" class = "title" > Class GraphicsDeviceManager< / h2 >
< / div >
< div class = "contentContainer" >
< ul class = "inheritance" >
< li > java.lang.Object< / li >
< li >
< ul class = "inheritance" >
< li > Microsoft.Xna.Framework.GraphicsDeviceManager< / li >
< / ul >
< / li >
< / ul >
< div class = "description" >
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< dl >
< dt > All Implemented Interfaces:< / dt >
< dd > < a href = "../../../Microsoft/Xna/Framework/IGraphicsDeviceManager.html" title = "interface in Microsoft.Xna.Framework" > IGraphicsDeviceManager< / a > , < a href = "../../../Microsoft/Xna/Framework/IGraphicsDeviceService.html" title = "interface in Microsoft.Xna.Framework" > IGraphicsDeviceService< / a > , System.IDisposable< / dd >
< / dl >
< hr >
< br >
< pre > public class < span class = "strong" > GraphicsDeviceManager< / span >
extends java.lang.Object
implements < a href = "../../../Microsoft/Xna/Framework/IGraphicsDeviceService.html" title = "interface in Microsoft.Xna.Framework" > IGraphicsDeviceService< / a > , System.IDisposable, < a href = "../../../Microsoft/Xna/Framework/IGraphicsDeviceManager.html" title = "interface in Microsoft.Xna.Framework" > IGraphicsDeviceManager< / a > < / pre >
< div class = "block" > Handles the configuration and management of the graphics device.< / div >
< dl > < dt > < span class = "strong" > Author:< / span > < / dt >
< dd > Halofreak1990< / dd > < / dl >
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< caption > < span > Fields< / span > < span class = "tabEnd" > < / span > < / caption >
< tr >
< th class = "colFirst" scope = "col" > Modifier and Type< / th >
< th class = "colLast" scope = "col" > Field and Description< / th >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#BackBufferHeight" > BackBufferHeight< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#BackBufferWidth" > BackBufferWidth< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > static int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DefaultBackBufferHeight" > DefaultBackBufferHeight< / a > < / strong > < / code >
< div class = "block" > Specifies the default minimum back-buffer height.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > static int< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DefaultBackBufferWidth" > DefaultBackBufferWidth< / a > < / strong > < / code >
< div class = "block" > Specifies the default minimum back-buffer width.< / div >
< / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > Microsoft.Xna.Framework.Graphics.DepthFormat< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DepthStencilFormat" > DepthStencilFormat< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > System.Event< System.EventArgs> < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DeviceCreated" > DeviceCreated< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > System.Event< System.EventArgs> < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DeviceDisposing" > DeviceDisposing< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > System.Event< System.EventArgs> < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DeviceReset" > DeviceReset< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > System.Event< System.EventArgs> < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#DeviceResetting" > DeviceResetting< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > System.Event< System.EventArgs> < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#Disposed" > Disposed< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#IsFullScreen" > IsFullScreen< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > Microsoft.Xna.Framework.Graphics.ShaderProfile< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#MinimumPixelShaderProfile" > MinimumPixelShaderProfile< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > Microsoft.Xna.Framework.Graphics.ShaderProfile< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#MinimumVertexShaderProfile" > MinimumVertexShaderProfile< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#PreferMultiSampling" > PreferMultiSampling< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > Microsoft.Xna.Framework.Graphics.SurfaceFormat< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#PreferredBackBufferFormat" > PreferredBackBufferFormat< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > System.Event< < a href = "../../../Microsoft/Xna/Framework/PreparingDeviceSettingsEventArgs.html" title = "class in Microsoft.Xna.Framework" > PreparingDeviceSettingsEventArgs< / a > > < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#PreparingDeviceSettings" > PreparingDeviceSettings< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#SynchronizeWithVerticalRetrace" > SynchronizeWithVerticalRetrace< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > static Microsoft.Xna.Framework.Graphics.SurfaceFormat[]< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#ValidAdapterFormats" > ValidAdapterFormats< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > static Microsoft.Xna.Framework.Graphics.SurfaceFormat[]< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#ValidBackBufferFormats" > ValidBackBufferFormats< / a > < / strong > < / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > static Microsoft.Xna.Framework.Graphics.DeviceType[]< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#ValidDeviceTypes" > ValidDeviceTypes< / a > < / strong > < / code > < / td >
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< td class = "colOne" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#GraphicsDeviceManager(Microsoft.Xna.Framework.Game)" > GraphicsDeviceManager< / a > < / strong > (< a href = "../../../Microsoft/Xna/Framework/Game.html" title = "class in Microsoft.Xna.Framework" > Game< / a > game)< / code >
< div class = "block" > Creates a new GraphicsDeviceManager and registers it to handle the configuration and management of the graphics device for the specified Game.< / div >
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< caption > < span > Methods< / span > < span class = "tabEnd" > < / span > < / caption >
< tr >
< th class = "colFirst" scope = "col" > Modifier and Type< / th >
< th class = "colLast" scope = "col" > Method and Description< / th >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#ApplyChanges()" > ApplyChanges< / a > < / strong > ()< / code >
< div class = "block" > Applies any changes to device-related properties, changing the graphics device as necessary.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#BeginDraw()" > BeginDraw< / a > < / strong > ()< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > protected boolean< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#CanResetDevice(Microsoft.Xna.Framework.GraphicsDeviceInformation)" > CanResetDevice< / a > < / strong > (< a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceInformation.html" title = "class in Microsoft.Xna.Framework" > GraphicsDeviceInformation< / a > newInfo)< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#CreateDevice()" > CreateDevice< / a > < / strong > ()< / code >
< div class = "block" > Called to ensure that the device manager has created a valid device.< / div >
< / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#Dispose()" > Dispose< / a > < / strong > ()< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > protected void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#Dispose(boolean)" > Dispose< / a > < / strong > (boolean disposing)< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#EndDraw()" > EndDraw< / a > < / strong > ()< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > protected < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceInformation.html" title = "class in Microsoft.Xna.Framework" > GraphicsDeviceInformation< / a > < / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#FindBestDevice(boolean)" > FindBestDevice< / a > < / strong > (boolean anySuitableDevice)< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > Microsoft.Xna.Framework.Graphics.GraphicsDevice< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#getGraphicsDevice()" > getGraphicsDevice< / a > < / strong > ()< / code >
< div class = "block" > Retrieves a GraphicsDevice.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > Microsoft.Xna.Framework.Graphics.GraphicsProfile< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#getGraphicsProfile()" > getGraphicsProfile< / a > < / strong > ()< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > protected void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#OnDeviceCreated(java.lang.Object, System.EventArgs)" > OnDeviceCreated< / a > < / strong > (java.lang.Object sender,
System.EventArgs e)< / code >
< div class = "block" > Raises the DeviceCreated event.< / div >
< / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > protected void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#OnPreparingDeviceSettings(java.lang.Object, Microsoft.Xna.Framework.PreparingDeviceSettingsEventArgs)" > OnPreparingDeviceSettings< / a > < / strong > (java.lang.Object sender,
< a href = "../../../Microsoft/Xna/Framework/PreparingDeviceSettingsEventArgs.html" title = "class in Microsoft.Xna.Framework" > PreparingDeviceSettingsEventArgs< / a > args)< / code >
< div class = "block" > Raises the PreparingDeviceSettings event.< / div >
< / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > protected void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#RankDevices(java.util.List)" > RankDevices< / a > < / strong > (java.util.List< < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceInformation.html" title = "class in Microsoft.Xna.Framework" > GraphicsDeviceInformation< / a > > foundDevices)< / code > < / td >
< / tr >
< tr class = "rowColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#setGraphicsProfile(Microsoft.Xna.Framework.Graphics.GraphicsProfile)" > setGraphicsProfile< / a > < / strong > (Microsoft.Xna.Framework.Graphics.GraphicsProfile value)< / code > < / td >
< / tr >
< tr class = "altColor" >
< td class = "colFirst" > < code > void< / code > < / td >
< td class = "colLast" > < code > < strong > < a href = "../../../Microsoft/Xna/Framework/GraphicsDeviceManager.html#ToggleFullScreen()" > ToggleFullScreen< / a > < / strong > ()< / code >
< div class = "block" > Toggles between full screen and windowed mode.< / div >
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< h3 > Methods inherited from class java.lang.Object< / h3 >
< code > clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait< / code > < / li >
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< h4 > DefaultBackBufferWidth< / h4 >
< pre > public static final int DefaultBackBufferWidth< / pre >
< div class = "block" > Specifies the default minimum back-buffer width.< / div >
< dl > < dt > < span class = "strong" > See Also:< / span > < / dt > < dd > < a href = "../../../constant-values.html#Microsoft.Xna.Framework.GraphicsDeviceManager.DefaultBackBufferWidth" > Constant Field Values< / a > < / dd > < / dl >
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< pre > public static final int DefaultBackBufferHeight< / pre >
< div class = "block" > Specifies the default minimum back-buffer height.< / div >
< dl > < dt > < span class = "strong" > See Also:< / span > < / dt > < dd > < a href = "../../../constant-values.html#Microsoft.Xna.Framework.GraphicsDeviceManager.DefaultBackBufferHeight" > Constant Field Values< / a > < / dd > < / dl >
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< h4 > ValidAdapterFormats< / h4 >
< pre > public static final Microsoft.Xna.Framework.Graphics.SurfaceFormat[] ValidAdapterFormats< / pre >
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< h4 > ValidBackBufferFormats< / h4 >
< pre > public static final Microsoft.Xna.Framework.Graphics.SurfaceFormat[] ValidBackBufferFormats< / pre >
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< pre > public static final Microsoft.Xna.Framework.Graphics.DeviceType[] ValidDeviceTypes< / pre >
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< pre > public Microsoft.Xna.Framework.Graphics.ShaderProfile MinimumPixelShaderProfile< / pre >
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< div class = "block" > Creates a new GraphicsDeviceManager and registers it to handle the configuration and management of the graphics device for the specified Game.< / div >
< dl > < dt > < span class = "strong" > Parameters:< / span > < / dt > < dd > < code > game< / code > - Game the GraphicsDeviceManager should be associated with.< / dd > < / dl >
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< div class = "block" > Called to ensure that the device manager has created a valid device.< / div >
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< dl > < dt > < span class = "strong" > Parameters:< / span > < / dt > < dd > < code > anySuitableDevice< / code > - < / dd >
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< pre > protected void OnDeviceCreated(java.lang.Object sender,
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< dl > < dt > < span class = "strong" > Parameters:< / span > < / dt > < dd > < code > sender< / code > - < / dd > < dd > < code > e< / code > - < / dd > < / dl >
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< div class = "block" > Raises the PreparingDeviceSettings event.< / div >
< dl > < dt > < span class = "strong" > Parameters:< / span > < / dt > < dd > < code > sender< / code > - < / dd > < dd > < code > args< / code > - < / dd > < / dl >
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