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xn65/inc/xna/graphics/rendertarget.hpp
2024-06-03 21:55:09 -03:00

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482 B
C++

#ifndef XNA_GRAPHICS_RENDERTARGET_HPP
#define XNA_GRAPHICS_RENDERTARGET_HPP
#include "../default.hpp"
#include "texture.hpp"
namespace xna {
class RenderTarget2D : public Texture2D {
public:
RenderTarget2D();
RenderTarget2D(sptr<GraphicsDevice> const& device);
~RenderTarget2D() override;
bool Initialize(xna_error_nullarg);
bool Apply(xna_error_nullarg);
public:
struct PlatformImplementation;
uptr<PlatformImplementation> render_impl = nullptr;
};
}
#endif