mirror of
https://github.com/borgesdan/xn65
synced 2024-12-29 21:54:47 +01:00
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
#ifndef XNA_GRAPHICS_EFFECT_HPP
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#define XNA_GRAPHICS_EFFECT_HPP
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#include "../common/numerics.hpp"
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#include "../default.hpp"
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#include "gresource.hpp"
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namespace xna {
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class EffectAnnotation {
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public:
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EffectAnnotation();
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Int ColumCount() const;
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String Name() const;
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EffectParameterClass ParameterClass() const;
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Int Rowcount() const;
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String Semantic() const;
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bool GetValueBoolean() const;
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Int GetValueInt32() const;
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Matrix GetValueMatrix() const;
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float GetValueSingle() const;
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String GetValueString() const;
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Vector2 GetValueVector2() const;
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Vector3 GetValueVector3() const;
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Vector4 GetValueVector4() const;
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public:
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struct PlatformImplementation;
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uptr<PlatformImplementation> impl;
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};
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class Effect : public GraphicsResource {
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Effect(sptr<GraphicsDevice> const& device, std::vector<Byte> const& effectCode);
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public:
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struct PlatformImplementation;
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uptr<PlatformImplementation> impl;
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};
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class IEffectMatrices {
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virtual Matrix World() const = 0;
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virtual Matrix View() const = 0;
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virtual Matrix Projection() const = 0;
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virtual void World(Matrix const& value) = 0;
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virtual void View(Matrix const& value) = 0;
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virtual void Projection(Matrix const& value) = 0;
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};
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class DirectionalLight;
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class IEffectLights {
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virtual DirectionalLight DirectionalLight0() const = 0;
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virtual DirectionalLight DirectionalLight1() const = 0;
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virtual DirectionalLight DirectionalLight2() const = 0;
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virtual Vector3 AmbientLightColor() const = 0;
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virtual void AmbientLightColor(Vector3 const& value) = 0;
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virtual bool LightingEnabled() const = 0;
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virtual void LightingEnabled(bool value) = 0;
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virtual void EnableDefaultLighting() = 0;
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};
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class IEffectFog
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{
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virtual bool FogEnabled() const = 0;
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virtual float FogStart() const = 0;
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virtual float FogEnd() const = 0;
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virtual Vector3 FogColor() const = 0;
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virtual void FogEnabled(bool value) const = 0;
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virtual void FogStart(float value) const = 0;
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virtual void FogEnd(float value) const = 0;
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virtual void FogColor(Vector3 const& value) const = 0;
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};
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}
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#endif |