1
0
mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00
xn65/framework/platform/init-dx.cpp

64 lines
2.5 KiB
C++

#include "platform-dx/init-dx.hpp"
#include "csharp/type.hpp"
#include "platform-dx/texture-dx.hpp"
#include "platform-dx/content-readers/texture2Dreader-dx.hpp"
#include "content/typereadermanager.hpp"
#include "content/defaultreaders.hpp"
namespace xna {
void InitPlatform::InitRegisteredTypes()
{
insertRegisteredReader<ObjectReader>("ObjecReader");
insertRegisteredReader<BooleanReader>("BooleanReader");
insertRegisteredReader<ByteReader>("ByteReader");
insertRegisteredReader<CharReader>("CharReader");
insertRegisteredReader<ColorReader>("ColorReader");
insertRegisteredReader<DoubleReader>("DoubleReader");
insertRegisteredReader<Int16Reader>("Int16Reader");
insertRegisteredReader<Int32Reader>("Int32Reader");
insertRegisteredReader<Int64Reader>("Int64Reader");
insertRegisteredReader<MatrixReader>("MatrixReader");
insertRegisteredReader<PointReader>("PointReader");
insertRegisteredReader<QuaternionReader>("QuaternionReader");
insertRegisteredReader<RectangleReader>("RectangleReader");
insertRegisteredReader<SByteReader>("SByteReader");
insertRegisteredReader<SingleReader>("SingleReader");
insertRegisteredReader<TimeSpanReader>("TimeSpanReader");
insertRegisteredReader<UInt16Reader>("UInt16Reader");
insertRegisteredReader<UInt32Reader>("UInt32Reader");
insertRegisteredReader<UInt64Reader>("UInt64Reader");
insertRegisteredReader<Vector2Reader>("Vector2Reader");
insertRegisteredReader<Vector3Reader>("Vector3Reader");
insertRegisteredReader<Vector4Reader>("Vector4Reader");
insertRegisteredReader<Texture2DReader>("Texture2DReader");
}
void InitPlatform::InitActivadors()
{
insertActivadorReader<ObjectReader>();
insertActivadorReader<BooleanReader>();
insertActivadorReader<ByteReader>();
insertActivadorReader<CharReader>();
insertActivadorReader<ColorReader>();
insertActivadorReader<DoubleReader>();
insertActivadorReader<Int16Reader>();
insertActivadorReader<Int32Reader>();
insertActivadorReader<Int64Reader>();
insertActivadorReader<MatrixReader>();
insertActivadorReader<PointReader>();
insertActivadorReader<QuaternionReader>();
insertActivadorReader<RectangleReader>();
insertActivadorReader<SByteReader>();
insertActivadorReader<SingleReader>();
insertActivadorReader<TimeSpanReader>();
insertActivadorReader<UInt16Reader>();
insertActivadorReader<UInt32Reader>();
insertActivadorReader<UInt64Reader>();
insertActivadorReader<Vector2Reader>();
insertActivadorReader<Vector3Reader>();
insertActivadorReader<Vector4Reader>();
insertActivadorReader<Texture2DReader>();
}
}