mirror of
https://github.com/borgesdan/xn65
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24 lines
468 B
C++
24 lines
468 B
C++
#ifndef XNA_GAME_CLOCK_HPP
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#define XNA_GAME_CLOCK_HPP
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#include "../types.hpp"
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#include "../forward.hpp"
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#include "../enums.hpp"
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#include "../csharp/timespan.hpp"
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namespace xna {
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class IGameClock {
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public:
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virtual ~IGameClock() {}
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virtual void Start() = 0;
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virtual void Resume() = 0;
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virtual void Reset() = 0;
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virtual void Suspend() = 0;
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virtual void Stop() = 0;
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virtual TimeSpan ElapsedTime() = 0;
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virtual TimeSpan TotalTime() = 0;
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};
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}
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#endif |