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xn65/framework/game/clock.hpp
2024-03-23 17:23:07 -03:00

24 lines
468 B
C++

#ifndef XNA_GAME_CLOCK_HPP
#define XNA_GAME_CLOCK_HPP
#include "../types.hpp"
#include "../forward.hpp"
#include "../enums.hpp"
#include "../csharp/timespan.hpp"
namespace xna {
class IGameClock {
public:
virtual ~IGameClock() {}
virtual void Start() = 0;
virtual void Resume() = 0;
virtual void Reset() = 0;
virtual void Suspend() = 0;
virtual void Stop() = 0;
virtual TimeSpan ElapsedTime() = 0;
virtual TimeSpan TotalTime() = 0;
};
}
#endif