1
0
mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00
xn65/includes/xna/audio/audioengine.hpp

31 lines
654 B
C++

#ifndef XNA_SOUND_SOUNDENGINE_HPP
#define XNA_SOUND_SOUNDENGINE_HPP
#include "../default.hpp"
namespace xna {
class AudioEngine {
public:
static bool Reset();
static bool Resume();
static bool Suspend();
static bool Update();
static void DefaultSampleRate(int value);
static void MasterVolume(float value);
static void MasteringLimit(int limit, int loudness);
static void Reverb(AudioReverb value);
static void Initialize();
public:
struct PlatformImplementation;
inline static uptr<PlatformImplementation> impl = nullptr;
private:
AudioEngine();
AudioEngine(AudioEngine&);
AudioEngine(AudioEngine&&);
};
}
#endif