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mirror of https://github.com/borgesdan/xn65 synced 2024-12-29 21:54:47 +01:00

Implementações iniciais

This commit is contained in:
Danilo 2024-08-07 10:29:31 -03:00
parent fe6c1fd1b7
commit 61aa08ff61
9 changed files with 337 additions and 6 deletions

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@ -40,7 +40,7 @@ add_library (Xn65 STATIC
"platform-dx/audioengine.cpp"
"graphics/gresource.cpp"
"platform-dx/effect.cpp"
"exception.cpp" "platform-dx/screen.cpp" )
"exception.cpp" "platform-dx/screen.cpp" "pipeline/writer.cpp")
if (CMAKE_VERSION VERSION_GREATER 3.12)
set_property(TARGET Xn65 PROPERTY CXX_STANDARD 20)

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@ -0,0 +1,133 @@
#include "xna/pipeline/writer.hpp"
namespace xna {
ContentWriter::ContentWriter(
P_ContentCompiler& compiler,
P_Stream const& output,
TargetPlatform targetPlatform,
GraphicsProfile targetProfile,
bool compressContent,
String const& rootDirectory,
String const& referenceRelocationPath
) : compiler(compiler),
targetPlatform(targetPlatform),
targetProfile(targetProfile),
compressContent(compressContent),
rootDirectory(rootDirectory),
referenceRelocationPath(referenceRelocationPath),
finalOutput(output)
{
headerData = snew<MemoryStream>();
contentData = snew<MemoryStream>();
OutStream = reinterpret_pointer_cast<Stream>(contentData);
}
void ContentWriter::WriteSharedResources() {
while (sharedResources.size() > 0) {
sharedResources.pop();
auto& res = sharedResources.front();
WriteObject<std::any>(res);
}
}
void ContentWriter::WriteHeader() {
OutStream = reinterpret_pointer_cast<Stream>(headerData);
Write7BitEncodedInt(static_cast<Int>(typeWriters.size()));
for (size_t i = 0; i < typeWriters.size(); ++i) {
auto& typeWriter = typeWriters[i];
Write(typeWriter->GetRuntimeReader(targetPlatform));
Write(typeWriter->TypeVersion());
}
Write7BitEncodedInt(static_cast<Int>(sharedResourceNames.size()));
}
void ContentWriter::WriteFinalOutput() {
OutStream = finalOutput;
Write((Byte)88);
Write((Byte)78);
Write((Byte)66);
if (targetPlatform == TargetPlatform::Windows)
Write((Byte)119);
else
Exception::Throw(Exception::NOT_IMPLEMENTED);
if (compressContent)
WriteCompressedOutput();
else
WriteUncompressedOutput();
}
void ContentWriter::WriteUncompressedOutput() {
WriteVersionNumber((Ushort)5);
const auto length1 = static_cast<Int>(headerData->Length());
const auto length2 = static_cast<Int>(contentData->Length());
Write(10 + length1 + length2);
OutStream->Write(headerData->_buffer, 0, length1);
OutStream->Write(contentData->_buffer, 0, length2);
}
void ContentWriter::WriteCompressedOutput() {
Exception::Throw(Exception::NOT_IMPLEMENTED);
}
void ContentWriter::WriteVersionNumber(Ushort version) {
version |= static_cast<Ushort>(static_cast<Int>(targetProfile) << 8 & 32512);
Write(version);
}
void ContentWriter::Write(Vector2 const& value) {
Write(value.X);
Write(value.Y);
}
void ContentWriter::Write(Vector3 const& value) {
Write(value.X);
Write(value.Y);
Write(value.Z);
}
void ContentWriter::Write(Vector4 const& value) {
Write(value.X);
Write(value.Y);
Write(value.Z);
Write(value.W);
}
void ContentWriter::Write(Matrix const& value) {
Write(value.M11);
Write(value.M12);
Write(value.M13);
Write(value.M14);
Write(value.M21);
Write(value.M22);
Write(value.M23);
Write(value.M24);
Write(value.M31);
Write(value.M32);
Write(value.M33);
Write(value.M34);
Write(value.M41);
Write(value.M42);
Write(value.M43);
Write(value.M44);
}
void ContentWriter::Write(Quaternion const& value) {
Write(value.X);
Write(value.Y);
Write(value.Z);
Write(value.W);
}
void ContentWriter::Write(Color const& value) {
Write(value.PackedValue());
}
}

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@ -44,6 +44,8 @@ namespace xna {
//A simplified port of the System.IO.MemoryStream.
class MemoryStream : public Stream {
public:
constexpr MemoryStream(){}
constexpr MemoryStream(std::vector<Byte> const& bytes):
_buffer(bytes),
_length(static_cast<Int>(bytes.size())){}
@ -83,6 +85,10 @@ namespace xna {
virtual void Write(std::vector<Byte> const& buffer, Int offset, Int count) override;
virtual void WriteByte(Byte value) override;
virtual std::vector<Byte> GetBuffer() const {
return _buffer;
}
public:
std::vector<Byte> _buffer;

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@ -13,6 +13,7 @@
#include <string>
#include <utility>
#include <vector>
#include <queue>
#include "enumerations.hpp"
#include "exception.hpp"
@ -195,6 +196,17 @@ namespace xna {
struct KeyboardState;
struct MouseState;
//Pipeline
class ContentWriter;
class ContentCompiler;
class ContentTypeWriter;
//
// Forward Pointers
//
//Graphics
using P_BlendState = sptr<BlendState>;
using P_DepthStencilState = sptr<DepthStencilState>;
using P_GraphicsAdapter = sptr<GraphicsAdapter>;
@ -202,12 +214,17 @@ namespace xna {
using P_RasterizerState = sptr<RasterizerState>;
using P_PresentationParameters = sptr<PresentationParameters>;
using P_SamplerStateCollection = sptr<SamplerStateCollection>;
using P_Stream = sptr<Stream>;
using P_MemoryStream = sptr<MemoryStream>;
using P_FileStream = sptr<FileStream>;
using P_RenderTarget2D = sptr<RenderTarget2D>;
using P_Texture = sptr<Texture>;
using P_Texture2D = sptr<Texture2D>;
using P_RenderTarget2D = sptr<RenderTarget2D>;
//CSharp
using P_Stream = sptr<Stream>;
using P_MemoryStream = sptr<MemoryStream>;
using P_FileStream = sptr<FileStream>;
//Pipeline
using P_ContentWriter = sptr<ContentWriter>;
using P_ContentCompiler = sptr<ContentCompiler>;
using P_ContentTypeWriter = sptr<ContentTypeWriter>;
}

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@ -0,0 +1,12 @@
#ifndef XNA_PIPELINE_COMPILER_HPP
#define XNA_PIPELINE_COMPILER_HPP
#include "../default.hpp"
namespace xna {
class ContentCompiler {
};
}
#endif

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@ -0,0 +1,11 @@
#ifndef XNA_PIPELINE_ENUMS_HPP
#define XNA_PIPELINE_ENUMS_HPP
namespace xna {
enum class TargetPlatform
{
Windows,
};
}
#endif

150
inc/xna/pipeline/writer.hpp Normal file
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@ -0,0 +1,150 @@
#ifndef XNA_PIPELINE_WRITER_HPP
#define XNA_PIPELINE_WRITER_HPP
#include "../csharp/binary.hpp"
#include "../default.hpp"
#include "pipeline-enums.hpp"
#include "../common/numerics.hpp"
#include "../common/color.hpp"
namespace xna {
class ContentTypeWriter {
public:
virtual String GetRuntimeReader(TargetPlatform targetPlatform) = 0;
virtual Int TypeVersion() const { return 0; }
};
template <class T>
class ExternalReference {
};
//Provides an implementation for many of the ContentCompiler methods including compilation, state tracking for shared resources and creation of the header type manifest.
class ContentWriter : public BinaryWriter {
public:
ContentWriter(
P_ContentCompiler& compiler,
P_Stream const& output,
TargetPlatform targetPlatform,
GraphicsProfile targetProfile,
bool compressContent,
String const& rootDirectory,
String const& referenceRelocationPath
);
//Gets the content build target platform.
constexpr TargetPlatform Target() const { return targetPlatform; }
//Gets or sets the target graphics profile.
constexpr GraphicsProfile TargetProfile() const { return targetProfile; }
//Writes a single object preceded by a type identifier to the output binary.
template <class T> void WriteObject(T& value);
//Writes a single object to the output binary, using the specified type hint and writer worker.
template <class T> void WriteObject(T& value, ContentTypeWriter& writer);
//Writes a single object to the output binary as an instance of the specified type.
template <class T> void WriteRawObject(T& value);
//Writes a single object to the output binary using the specified writer worker.
template <class T> void WriteRawObject(T& value, ContentTypeWriter& typeWriter);
//Adds a shared reference to the output binary and records the object to be serialized later.
template <class T> void WriteSharedResource(T& value);
//Writes the name of an external file to the output binary.
template <class T> void WriteExternalReference(ExternalReference<T>& reference);
using BinaryWriter::Write;
//Writes a Vector2 value.
void Write(Vector2 const& value);
//Writes a Vector3 value.
void Write(Vector3 const& value);
//Writes a Vector4 value.
void Write(Vector4 const& value);
//Writes a Matrix value.
void Write(Matrix const& value);
//Writes a Quaternion value.
void Write(Quaternion const& value);
//Writes a Color value.
void Write(Color const& value);
inline void FlushOutput() {
WriteSharedResources();
WriteHeader();
WriteFinalOutput();
}
private:
template <class T> void InvokeWriter(T& value, ContentTypeWriter& writer);
sptr<ContentTypeWriter> GetTypeWriter(Type const& type, int& typeIndex) { return nullptr; }
void WriteSharedResources();
void WriteHeader();
void WriteFinalOutput();
void WriteUncompressedOutput();
void WriteCompressedOutput();
void WriteVersionNumber(Ushort version);
private:
P_ContentCompiler compiler{ nullptr };
TargetPlatform targetPlatform{ TargetPlatform::Windows };
GraphicsProfile targetProfile{ GraphicsProfile::HiDef };
bool compressContent{ false };
String rootDirectory;
String referenceRelocationPath;
P_Stream finalOutput{ nullptr };
P_MemoryStream headerData{ nullptr };
P_MemoryStream contentData{ nullptr };
std::vector<P_ContentTypeWriter> typeWriters;
std::map<std::any, Int> sharedResourceNames;
std::queue<std::any> sharedResources;
private:
static constexpr Ushort XnbVersion = 5;
static constexpr Ushort XnbCompressedVersion = 32773;
static constexpr Ushort XnbVersionProfileMask = 32512;
static constexpr Int XnbVersionProfileShift = 8;
static constexpr Int XnbVersionOffset = 4;
static constexpr Int XnbFileSizeOffset = 6;
static constexpr Int XnbPrologueSize = 10;
};
//
// Generics implementations
//
template <class T>
void ContentWriter::WriteObject(T& value) {
}
template <class T>
void ContentWriter::WriteObject(T& value, ContentTypeWriter& writer) {
}
template <class T>
void ContentWriter::WriteRawObject(T& value) {
}
template <class T>
void ContentWriter::WriteRawObject(T& value, ContentTypeWriter& typeWriter) {
}
template <class T>
void ContentWriter::WriteSharedResource(T& value) {
}
template <class T>
void ContentWriter::WriteExternalReference(ExternalReference<T>& reference) {
}
template <class T>
void ContentWriter::InvokeWriter(T& value, ContentTypeWriter& writer) {
}
}
#endif

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@ -53,6 +53,8 @@
#include "input/gamepad.hpp"
#include "input/keyboard.hpp"
#include "input/mouse.hpp"
#include "pipeline/writer.hpp"
#include "pipeline/compiler.hpp"
namespace xna {
//Exposes functions that must be implemented by the platform

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@ -4,4 +4,4 @@
# Add source to this project's executable.
add_subdirectory ("01_blank")
add_subdirectory ("02_PlatfformerStarterKit")
#add_subdirectory ("02_PlatfformerStarterKit")