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https://github.com/borgesdan/xn65
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Corrige StepTimer e Move Texture2DReader
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@ -1,6 +1,6 @@
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#include "platform-dx/init.hpp"
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#include "csharp/type.hpp"
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#include "platform-dx/content-readers/texture2D.hpp"
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#include "graphics/readers/texture2D.hpp"
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#include "content/typereadermanager.hpp"
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#include "content/defaultreaders.hpp"
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#include "platform-dx/implementations.hpp"
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#ifndef XNA_PLATFORM_CONTENTREADERS_TEXTURE2D_HPP
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#define XNA_PLATFORM_CONTENTREADERS_TEXTURE2D_HPP
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#ifndef XNA_GRAPHICS_READERS_TEXTURE2D_HPP
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#define XNA_GRAPHICS_READERS_TEXTURE2D_HPP
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#include "../../content/manager.hpp"
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#include "../../content/reader.hpp"
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#include "../../csharp/type.hpp"
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#include "content/manager.hpp"
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#include "content/reader.hpp"
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#include "csharp/type.hpp"
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#include "graphics/texture.hpp"
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#include "platform-dx/implementations.hpp"
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namespace xna {
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class Texture2DReader : public ContentTypeReaderT<PTexture2D> {
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@ -1,5 +1,5 @@
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#ifndef XNA_PLATFORM_DX_SLEPTIME_HPP
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#define XNA_PLATFORM_DX_SLEPTIME_HPP
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#ifndef XNA_PLATFORM_DX_STEPTIMER_HPP
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#define XNA_PLATFORM_DX_STEPTIMER_HPP
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//
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// StepTimer.h - A simple timer that provides elapsed time information
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//
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@ -10,7 +10,7 @@
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#include <cmath>
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#include <cstdint>
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#include <exception>
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#include "headers.hpp"
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namespace xna
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{
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@ -1,5 +1,4 @@
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#include "content-readers/texture2d.hpp"
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#include "steptimer.hpp"
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#include "headers.hpp"
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#include "implementations.hpp"
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#include "init.hpp"
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#include "implementations.hpp"
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#include "steptimer.hpp"
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