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xn65/framework/platform/rendertarget-dx.hpp

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#ifndef XNA_PLATFORM_RENDERTARGET_DX_HPP
#define XNA_PLATFORM_RENDERTARGET_DX_HPP
#include "../graphics/rendertarget.hpp"
#include "texture-dx.hpp"
#include "dxgi.h"
#include "d3d11.h"
namespace xna {
class RenderTarget2D::InternalProperty {
friend class RenderTarget2D;
friend class GraphicsDevice;
public:
private:
ID3D11RenderTargetView* _renderTargetView;
};
}
#endif