2024-03-18 15:41:46 -03:00
|
|
|
#ifndef XNA_PLATFORM_RENDERTARGET_DX_HPP
|
|
|
|
#define XNA_PLATFORM_RENDERTARGET_DX_HPP
|
|
|
|
|
|
|
|
#include "../graphics/rendertarget.hpp"
|
|
|
|
#include "texture-dx.hpp"
|
|
|
|
#include "dxgi.h"
|
|
|
|
#include "d3d11.h"
|
|
|
|
|
|
|
|
namespace xna {
|
2024-03-21 16:01:47 -03:00
|
|
|
class RenderTarget2D : public IRenderTarget2D, public Texture2D {
|
2024-03-18 15:41:46 -03:00
|
|
|
public:
|
2024-03-21 16:01:47 -03:00
|
|
|
RenderTarget2D(GraphicsDevice* device);
|
2024-03-18 15:41:46 -03:00
|
|
|
|
2024-03-21 16:01:47 -03:00
|
|
|
virtual ~RenderTarget2D() override {
|
|
|
|
if (_renderTargetView) {
|
|
|
|
_renderTargetView->Release();
|
|
|
|
_renderTargetView = nullptr;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual bool Apply() override;
|
|
|
|
|
|
|
|
public:
|
|
|
|
ID3D11RenderTargetView* _renderTargetView = nullptr;
|
2024-04-02 09:32:06 -03:00
|
|
|
GraphicsDevice* _device{ nullptr };
|
2024-03-18 15:41:46 -03:00
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|