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#ifndef XNA_GAME_WINDOW_HPP
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#define XNA_GAME_WINDOW_HPP
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#include "../enums.hpp"
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#include "../common/rectangle.hpp"
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namespace xna {
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class IGameWindow {
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public:
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virtual ~IGameWindow(){}
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virtual String Title() const = 0;
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virtual void Title(String const& title) = 0;
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virtual Rectangle ClientBounds() const = 0;
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virtual intptr_t Handle() const = 0;
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};
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}
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#endif
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