#ifndef XNA_GAME_WINDOW_HPP #define XNA_GAME_WINDOW_HPP #include "../enums.hpp" #include "../common/rectangle.hpp" namespace xna { class IGameWindow { public: virtual ~IGameWindow(){} virtual String Title() const = 0; virtual void Title(String const& title) = 0; virtual Rectangle ClientBounds() const = 0; virtual intptr_t Handle() const = 0; }; } #endif