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Update README.md

This commit is contained in:
Víctor Hernández Molpeceres 2015-11-22 11:05:28 +01:00
parent 2af79040b2
commit ad7ea1afc1

@ -12,7 +12,7 @@ The main entry point is the **_Program_** class, which instances the **_Game_**
![alt text](https://github.com/Rockam/XgameJS/blob/master/execution_flow.jpg "Execution flow")
## How to use it
You can simply pick the [src/JS/XNA_Classes/Game.js](https://github.com/Rockam/XgameJS/blob/master/src/JS/XNA_Classes/Game.js) class, copy it wherever you want, and modify it in order to develop your own game. Then create an HTML file with a canvas and reference all the classes you use in there.
You can simply pick the [src/JS/XNA_Classes/Game.js](https://github.com/Rockam/XgameJS/blob/master/src/JS/XNA_Classes/Game.js) class, copy it wherever you want, and modify it in order to develop your own game. Then create an HTML file with a canvas and reference all the classes you use in there. To execute the game just open the html file on a web browser.
The **simple way to know how to use it** is watching the demos already done (located at [_src/HTML_](https://github.com/Rockam/XgameJS/tree/master/src/HTML)) and inspecting them.
The main demo is a classic **_Rayman_** style level that I've made with XgameJS, hope you enjoy it :D