mirror of
https://github.com/jummy0/sb2-decomp
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53 lines
1.0 KiB
C++
53 lines
1.0 KiB
C++
// Jauge.h
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using namespace std;
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//////////////////////////////////////////////////////////////////////////
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#include <minwindef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <windef.h>
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#include <Windows.h>
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#include "decor.h"
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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class CJauge
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{
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public:
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CJauge();
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~CJauge();
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BOOL Create(HWND hWnd, CPixmap *pPixmap, CSound *pSound,
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POINT pos, int type, BOOL bMinimizeRedraw);
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void Draw();
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void Redraw();
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void SetLevel(int level);
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int GetLevel();
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void SetType(int type);
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int GetType();
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BOOL GetHide();
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void SetHide(BOOL bHide);
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POINT GetPos();
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void SetRedraw();
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protected:
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HWND m_hWnd;
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CPixmap* m_pPixmap;
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CSound* m_pSound;
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BOOL m_bHide;
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POINT m_pos;
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POINT m_dim;
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int m_type;
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int m_level;
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BOOL m_bMinimizeRedraw;
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BOOL m_bRedraw;
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};
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/////////////////////////////////////////////////////////////////////////
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