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sb2-decomp/jauge.h
2024-08-16 16:34:06 -04:00

53 lines
1.0 KiB
C++

// Jauge.h
using namespace std;
//////////////////////////////////////////////////////////////////////////
#include <minwindef.h>
#include <stdio.h>
#include <stdlib.h>
#include <windef.h>
#include <Windows.h>
#include "decor.h"
#pragma once
#define WIN32_LEAN_AND_MEAN
class CJauge
{
public:
CJauge();
~CJauge();
BOOL Create(HWND hWnd, CPixmap *pPixmap, CSound *pSound,
POINT pos, int type, BOOL bMinimizeRedraw);
void Draw();
void Redraw();
void SetLevel(int level);
int GetLevel();
void SetType(int type);
int GetType();
BOOL GetHide();
void SetHide(BOOL bHide);
POINT GetPos();
void SetRedraw();
protected:
HWND m_hWnd;
CPixmap* m_pPixmap;
CSound* m_pSound;
BOOL m_bHide;
POINT m_pos;
POINT m_dim;
int m_type;
int m_level;
BOOL m_bMinimizeRedraw;
BOOL m_bRedraw;
};
/////////////////////////////////////////////////////////////////////////