mirror of
https://github.com/jummy0/sb2-decomp
synced 2025-03-15 04:24:48 +01:00
150 lines
2.5 KiB
C++
150 lines
2.5 KiB
C++
// Jauge.cpp
|
||
//
|
||
|
||
using namespace std;
|
||
#pragma once
|
||
|
||
#include <windows.h>
|
||
#include <stdlib.h>
|
||
#include <stdio.h>
|
||
#include <ddraw.h>
|
||
#include <minwindef.h>
|
||
#include <windef.h>
|
||
#include "def.h"
|
||
#include "pixmap.h"
|
||
#include "sound.h"
|
||
#include "decor.h"
|
||
#include "jauge.h"
|
||
#include "misc.h"
|
||
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////
|
||
|
||
// Constructor
|
||
|
||
CJauge::CJauge()
|
||
{
|
||
m_type = 0;
|
||
m_bHide = TRUE;
|
||
m_bMinimizeRedraw = FALSE;
|
||
m_bRedraw = FALSE;
|
||
}
|
||
|
||
// Destructor
|
||
|
||
CJauge::~CJauge()
|
||
{
|
||
}
|
||
|
||
// Create a new Button.
|
||
|
||
BOOL CJauge::Create(HWND hWnd, CPixmap *pPixmap, CSound *pSound,
|
||
POINT pos, int type, BOOL bMinimizeRedraw)
|
||
{
|
||
m_hWnd = hWnd;
|
||
m_pPixmap = pPixmap;
|
||
m_pSound = pSound;
|
||
m_type = type;
|
||
m_bMinimizeRedraw = bMinimizeRedraw;
|
||
m_bHide = TRUE;
|
||
m_pos = pos;
|
||
m_dim.x = DIMJAUGEX;
|
||
m_dim.y = DIMJAUGEY;
|
||
m_level = 0;
|
||
m_bRedraw = TRUE;
|
||
return TRUE;
|
||
}
|
||
|
||
void CJauge::Draw()
|
||
{
|
||
RECT rect;
|
||
char num2[12];
|
||
|
||
if (m_bMinimizeRedraw && !m_bRedraw) return;
|
||
m_bRedraw = FALSE;
|
||
|
||
if (m_bHide) // bouton cach<63> ?
|
||
{
|
||
rect.right = m_dim.x + m_pos.x;
|
||
rect.left = m_pos.x;
|
||
rect.top = m_pos.y;
|
||
rect.bottom = m_dim.y + m_pos.y;
|
||
m_pPixmap->DrawPart(-1, 0, m_pos, rect, 1, FALSE);
|
||
return;
|
||
}
|
||
int num = m_level * 114 / 100;
|
||
|
||
*(char*)num2 = (124) << 64;
|
||
rect.bottom = 22;
|
||
rect.left = LOWORD(num2);
|
||
rect.top = HIWORD(num2);
|
||
rect.right = HIWORD(num2);
|
||
m_pPixmap->DrawPart(-1, 5, m_pos, rect, 0, FALSE);
|
||
if (num > 0)
|
||
{
|
||
rect.bottom = num + 6;
|
||
rect.left = m_type * 22;
|
||
rect.top = (m_type + 1) * 22;
|
||
rect.right = 0;
|
||
m_pPixmap->DrawPart(-1, 5, m_pos, rect, 0, FALSE);
|
||
}
|
||
|
||
}
|
||
|
||
void CJauge::Redraw()
|
||
{
|
||
m_bRedraw = TRUE;
|
||
}
|
||
|
||
void CJauge::SetLevel(int level)
|
||
{
|
||
if ( level < 0 ) level = 0;
|
||
if ( level > 100 ) level = 100;
|
||
|
||
if ( m_level != level )
|
||
{
|
||
m_bRedraw = TRUE;
|
||
}
|
||
|
||
m_level = level;
|
||
}
|
||
|
||
int CJauge::GetLevel()
|
||
{
|
||
return m_level;
|
||
}
|
||
|
||
|
||
int CJauge::GetType()
|
||
{
|
||
return m_type;
|
||
}
|
||
|
||
|
||
void CJauge::SetType(int type)
|
||
{
|
||
if ( m_type != type )
|
||
{
|
||
m_bRedraw = TRUE;
|
||
}
|
||
|
||
m_type = type;
|
||
}
|
||
|
||
BOOL CJauge::GetHide()
|
||
{
|
||
return m_bHide;
|
||
}
|
||
|
||
void CJauge::SetHide(BOOL bHide)
|
||
{
|
||
if ( m_bHide != bHide )
|
||
{
|
||
m_bRedraw = TRUE;
|
||
}
|
||
|
||
m_bHide = bHide;
|
||
}
|
||
|