mirror of
https://github.com/jummy0/sb2-decomp
synced 2025-03-21 15:12:10 +01:00
3224 lines
50 KiB
C++
3224 lines
50 KiB
C++
// Event.cpp
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//
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#include <windows.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <ddraw.h>
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#include "def.h"
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#include "resource.h"
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#include "pixmap.h"
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#include "sound.h"
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#include "decor.h"
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#include "movie.h"
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#include "button.h"
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#include "menu.h"
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#include "jauge.h"
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#include "event.h"
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#include "text.h"
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#include "misc.h"
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#include "network.h"
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#define DEF_TIME_HELP 10000
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#define DEF_TIME_DEMO 1000
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#define MAXDEMO 2000
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typedef struct
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{
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short majRev;
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short minRev;
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short reserve1[9];
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short exercice; // exercice en cours (0..n)
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short mission; // mission en cours (0..n)
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short multi;
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short lives;
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short bHiliInfoButton;
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short pPlayerName;
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short speed;
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short bMovie;
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short maxMission; // derni<6E>re mission effectu<74>e (0..n)
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short scrollSpeed;
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short audioVolume;
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short midiVolume;
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short bAccessBuild;
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short prive;
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short skill;
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short reserve2[93];
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}
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DescInfo;
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// Toutes les premi<6D>res lettres doivent
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// <20>tre diff<66>rentes !
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static char cheat_code[25][60] =
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{
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"XMISSION", // 0 (xnjttjpo)
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"OPENDOORS", // 1
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"CLEANALL", // 2
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"MEGABLUPI", // 3
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"LAYEGG", // 4
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"KILLEGG", // 5
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"FUNSKATE", // 6
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"GIVECOPTER", // 7
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"JEEPDRIVE", // 8
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"ALLTREASURE",
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"ENDGOAL",
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"SHOWSECRET",
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"ROUNDSHIELD",
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"QUICKLOLLIPOP",
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"TENBOMBS",
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"BIRDLIME",
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"DRIVETANK",
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"POWERCHARGE",
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"HIDEDRINK",
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"NETPACKED",
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"ZNETDEBUG",
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"YNOSMOOTH",
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"IOVERCRAFT",
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"UDYNAMITE",
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"WELLKEYS",
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};
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/////////////////////////////////////////////////////////////////////////////
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static Phase table[] =
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{
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{
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WM_PHASE_TESTCD,
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"image16\\init.blp",
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FALSE,
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{
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{
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0
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},
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},
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},
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{
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WM_PHASE_INIT,
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"image16\\init.blp",
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FALSE,
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{
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{
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WM_PHASE_DEMO,
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0, {1,108},
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16, 424-60-42*3-18,
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{1,TX_BUTTON_DEMO},
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},
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{
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WM_PHASE_SCHOOL,
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0, {1,79},
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16, 424-60-42*2,
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{1,TX_BUTTON_APPRENDRE},
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},
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{
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WM_PHASE_BYE,
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//? WM_CLOSE,
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0, {1,36},
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16, 424,
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{1,TX_BUTTON_QUITTER},
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},
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{
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0
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},
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},
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},
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{
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WM_PHASE_HISTORY0,
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"image\\history0.blp",
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TRUE,
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{
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{
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WM_PHASE_INIT,
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0, {1,50},
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42+42*0, 433,
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{1,TX_BUTTON_PREVH},
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},
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{
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WM_PHASE_H1MOVIE,
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0, {1,51},
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558-42*0, 433,
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{1,TX_BUTTON_NEXTH},
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},
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{
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0
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},
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},
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},
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{
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WM_PHASE_HISTORY1,
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"image\\history1.blp",
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TRUE,
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{
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{
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WM_PHASE_HISTORY0,
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0, {1,50},
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42+42*0, 433,
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{1,TX_BUTTON_PREVH},
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},
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{
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WM_PHASE_H2MOVIE,
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0, {1,51},
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558-42*0, 433,
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{1,TX_BUTTON_NEXTH},
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},
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{
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0
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},
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},
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},
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{
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WM_PHASE_INFO,
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"image16\\info%.3d.blp",
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FALSE,
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{
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{
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WM_PREV,
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0, {1,50},
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558-42*2, 433,
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{1,TX_BUTTON_PREVP},
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},
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{
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WM_PHASE_PLAYMOVIE,
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0, {1,48},
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558-42*1, 433,
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{1,TX_BUTTON_PLAYP},
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},
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{
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WM_NEXT,
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0, {1,51},
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558-42*0, 433,
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{1,TX_BUTTON_NEXTP},
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},
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{
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WM_PHASE_READ,
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0, {1,52},
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42+42*4, 433,
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{1,TX_BUTTON_READP},
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},
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{
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WM_PHASE_SETUP,
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0, {1,47},
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42+42*7, 433,
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{1,TX_BUTTON_SETUP},
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},
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#if !_DEMO
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{
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WM_PHASE_BUILD,
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0, {1,49},
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42+42*8, 433,
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{1,TX_BUTTON_BUILDP},
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},
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{
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WM_PHASE_SKILL1,
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0, {1,94},
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150, 230,
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{1,TX_BUTTON_SKILL},
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},
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{
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WM_PHASE_SKILL2,
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0, {1,95},
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150, 230+42,
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{1,TX_BUTTON_SKILL},
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},
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#endif
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{
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WM_PHASE_INIT,
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0, {1,40},
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42+42*0, 433,
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{1,TX_BUTTON_TERM},
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},
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{
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0
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},
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},
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},
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{
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WM_PHASE_PLAY,
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"image\\play.blp",
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FALSE,
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{
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{
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WM_PHASE_STOP,
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0, {1,40},
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10+42*0, 422,
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0,
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},
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{
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WM_PHASE_SETUPp,
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0, {1,47},
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10+42*1, 422,
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0,
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},
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{
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WM_PHASE_WRITEp,
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0, {1,53},
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10+42*2, 422,
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0,
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},
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{
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0
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},
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},
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},
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{
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WM_PHASE_STOP,
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"image16\\stop%.3d.blp",
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FALSE,
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{
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{
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WM_PHASE_PLAY,
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0, {1,77},
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558-42*1, 433,
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{1,TX_BUTTON_CONTP},
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},
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{
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WM_PHASE_READ,
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0, {1,52},
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42+42*4, 433,
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{1,TX_BUTTON_READP},
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},
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{
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WM_PHASE_WRITE,
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0, {1,53},
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42+42*5, 433,
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{1,TX_BUTTON_WRITEP},
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},
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{
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WM_PHASE_SETUP,
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0, {1,47},
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42+42*7, 433,
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{1,TX_BUTTON_SETUP},
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},
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{
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WM_PHASE_INFO,
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0, {1,78},
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42+42*0, 433,
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{1,TX_BUTTON_CANCELP},
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},
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#if !_DEMO
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{
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WM_PHASE_HELP,
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0, {1,86},
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42+42*9, 433,
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{1,TX_BUTTON_HELP},
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},
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#endif
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{
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0
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},
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},
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},
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{
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WM_PHASE_HELP,
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"image16\\help.blp",
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TRUE,
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{
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{
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WM_PHASE_PLAY,
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0, {1,77},
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558-42*1, 433,
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{1,TX_BUTTON_CONTP},
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},
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{
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WM_PHASE_READ,
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0, {1,52},
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42+42*4, 433,
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{1,TX_BUTTON_READP},
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},
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{
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WM_PHASE_WRITE,
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0, {1,53},
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42+42*5, 433,
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{1,TX_BUTTON_WRITEP},
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},
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{
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WM_PHASE_SETUP,
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0, {1,47},
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42+42*7, 433,
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{1,TX_BUTTON_SETUP},
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},
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{
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WM_PHASE_STOP,
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0, {1,50},
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42+42*0, 433,
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{1,TX_BUTTON_PREVH},
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},
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{
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0
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},
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},
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},
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{
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WM_PHASE_SETUP,
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"image16\\setup.blp",
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FALSE,
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{
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{
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WM_BUTTON1,
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0, {1,50},
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54, 330,
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{1,TX_BUTTON_SETUP1},
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},
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{
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WM_BUTTON2,
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0, {1,51},
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54+40, 330,
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{1,TX_BUTTON_SETUP2},
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},
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{
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WM_BUTTON3,
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0, {1,50},
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284, 330,
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{1,TX_BUTTON_SETUP3},
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},
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{
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WM_BUTTON4,
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0, {1,51},
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284+40, 330,
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{1,TX_BUTTON_SETUP4},
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},
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{
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WM_BUTTON5,
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0, {1,50},
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399, 330,
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{1,TX_BUTTON_SETUP5},
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},
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{
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WM_BUTTON6,
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0, {1,51},
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399+40, 330,
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{1,TX_BUTTON_SETUP6},
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},
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#if !_EGAMES
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{
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WM_BUTTON7,
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0, {1,50},
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514, 330,
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{1,TX_BUTTON_SETUP7},
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},
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{
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WM_BUTTON8,
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0, {1,51},
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514+40, 330,
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{1,TX_BUTTON_SETUP8},
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},
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#endif
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{
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WM_BUTTON9,
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0, {1,50},
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169, 330,
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{1,TX_BUTTON_SETUP9},
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},
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{
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WM_BUTTON10,
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0, {1,51},
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169+40, 330,
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{1,TX_BUTTON_SETUP10},
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},
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{
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WM_PHASE_STOP,
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0, {1,40},
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11, 424,
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{1,TX_BUTTON_TERM},
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},
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{
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0
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},
|
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},
|
||
},
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|
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{
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WM_PHASE_SETUPp,
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"image16\\setup.blp",
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FALSE,
|
||
{
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||
{
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||
WM_BUTTON1,
|
||
0, {1,50},
|
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54, 330,
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{1,TX_BUTTON_SETUP1},
|
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},
|
||
{
|
||
WM_BUTTON2,
|
||
0, {1,51},
|
||
54+40, 330,
|
||
{1,TX_BUTTON_SETUP2},
|
||
},
|
||
{
|
||
WM_BUTTON3,
|
||
0, {1,50},
|
||
284, 330,
|
||
{1,TX_BUTTON_SETUP3},
|
||
},
|
||
{
|
||
WM_BUTTON4,
|
||
0, {1,51},
|
||
284+40, 330,
|
||
{1,TX_BUTTON_SETUP4},
|
||
},
|
||
{
|
||
WM_BUTTON5,
|
||
0, {1,50},
|
||
399, 330,
|
||
{1,TX_BUTTON_SETUP5},
|
||
},
|
||
{
|
||
WM_BUTTON6,
|
||
0, {1,51},
|
||
399+40, 330,
|
||
{1,TX_BUTTON_SETUP6},
|
||
},
|
||
#if !_EGAMES
|
||
{
|
||
WM_BUTTON7,
|
||
0, {1,50},
|
||
514, 330,
|
||
{1,TX_BUTTON_SETUP7},
|
||
},
|
||
{
|
||
WM_BUTTON8,
|
||
0, {1,51},
|
||
514+40, 330,
|
||
{1,TX_BUTTON_SETUP8},
|
||
},
|
||
#endif
|
||
{
|
||
WM_BUTTON9,
|
||
0, {1,50},
|
||
169, 330,
|
||
{1,TX_BUTTON_SETUP9},
|
||
},
|
||
{
|
||
WM_BUTTON10,
|
||
0, {1,51},
|
||
169+40, 330,
|
||
{1,TX_BUTTON_SETUP10},
|
||
},
|
||
{
|
||
WM_PHASE_PLAY,
|
||
0, {1,77},
|
||
11, 424,
|
||
{1,TX_BUTTON_CONTP},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_READ,
|
||
"image16\\read.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
WM_READ0,
|
||
0, {0},
|
||
420, 30+42*0,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ1,
|
||
0, {0},
|
||
420, 30+42*1,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ2,
|
||
0, {0},
|
||
420, 30+42*2,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ3,
|
||
0, {0},
|
||
420, 30+42*3,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ4,
|
||
0, {0},
|
||
420, 30+42*4,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ5,
|
||
0, {0},
|
||
420, 30+42*5,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ6,
|
||
0, {0},
|
||
420, 30+42*6,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ7,
|
||
0, {0},
|
||
420, 30+42*7,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ8,
|
||
0, {0},
|
||
420, 30+42*8,
|
||
0,
|
||
},
|
||
{
|
||
WM_READ9,
|
||
0, {0},
|
||
420, 30+42*9,
|
||
0,
|
||
},
|
||
{
|
||
WM_PHASE_STOP,
|
||
0, {1,40},
|
||
16, 424,
|
||
{1,TX_BUTTON_TERM},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_WRITE,
|
||
"image16\\write.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
WM_WRITE0,
|
||
0, {0},
|
||
420, 30+42*0,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE1,
|
||
0, {0},
|
||
420, 30+42*1,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE2,
|
||
0, {0},
|
||
420, 30+42*2,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE3,
|
||
0, {0},
|
||
420, 30+42*3,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE4,
|
||
0, {0},
|
||
420, 30+42*4,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE5,
|
||
0, {0},
|
||
420, 30+42*5,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE6,
|
||
0, {0},
|
||
420, 30+42*6,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE7,
|
||
0, {0},
|
||
420, 30+42*7,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE8,
|
||
0, {0},
|
||
420, 30+42*8,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE9,
|
||
0, {0},
|
||
420, 30+42*9,
|
||
0,
|
||
},
|
||
{
|
||
WM_PHASE_STOP,
|
||
0, {1,40},
|
||
16, 424,
|
||
{1,TX_BUTTON_TERM},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_WRITEp,
|
||
"image16\\write.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
WM_WRITE0,
|
||
0, {0},
|
||
420, 30+42*0,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE1,
|
||
0, {0},
|
||
420, 30+42*1,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE2,
|
||
0, {0},
|
||
420, 30+42*2,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE3,
|
||
0, {0},
|
||
420, 30+42*3,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE4,
|
||
0, {0},
|
||
420, 30+42*4,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE5,
|
||
0, {0},
|
||
420, 30+42*5,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE6,
|
||
0, {0},
|
||
420, 30+42*6,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE7,
|
||
0, {0},
|
||
420, 30+42*7,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE8,
|
||
0, {0},
|
||
420, 30+42*8,
|
||
0,
|
||
},
|
||
{
|
||
WM_WRITE9,
|
||
0, {0},
|
||
420, 30+42*9,
|
||
0,
|
||
},
|
||
{
|
||
WM_PHASE_PLAY,
|
||
0, {1,77},
|
||
16, 424,
|
||
{1,TX_BUTTON_CONTP},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_LOST,
|
||
"image16\\lost.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_PHASE_INFO,
|
||
0, {1,50},
|
||
9, 431,
|
||
{1,TX_BUTTON_REPEAT},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_WIN,
|
||
"image16\\win.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_NEXT,
|
||
0, {1,51},
|
||
9, 431,
|
||
{1,TX_BUTTON_NEXTP},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_LASTWIN,
|
||
"image\\last%.3d.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_PHASE_INIT,
|
||
0, {1,51},
|
||
9, 431,
|
||
{1,TX_BUTTON_NEXTP},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_BUILD,
|
||
"image\\build.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_DECOR1, // pose des sols
|
||
0, {6, 0,1,2,3,4,25},
|
||
11+42*2, 190+42*0,
|
||
{6,TX_OBJ_HERBE,TX_OBJ_MOUSSE,TX_OBJ_TERRE,
|
||
TX_OBJ_EAU,TX_OBJ_DALLESPEC,TX_OBJ_COUVTELE},
|
||
},
|
||
{
|
||
WM_DECOR2, // pose des plantes
|
||
0, {4, 6,7,8,11},
|
||
11+42*2, 190+42*1,
|
||
{4,TX_OBJ_DELOBJ,TX_OBJ_PLANTE,
|
||
TX_OBJ_ARBRE,TX_OBJ_FLEUR1},
|
||
},
|
||
{
|
||
WM_DECOR3, // pose des batiments
|
||
0, {11, 18,81,33,61,82,93,20,21,22,57,58},
|
||
11+42*2, 190+42*2,
|
||
{11,TX_OBJ_DELOBJ,TX_OBJ_BATIMENT,TX_OBJ_TOUR,
|
||
TX_OBJ_MINEFER,TX_OBJ_BATENNEMIS,TX_OBJ_BARENNEMIS,
|
||
TX_OBJ_MURPAL,TX_OBJ_ROC,TX_OBJ_OBJET,
|
||
TX_OBJ_ARME,TX_OBJ_VEHICULE},
|
||
},
|
||
{
|
||
WM_DECOR4, // pose des blupi
|
||
0, {10, 12,13,14,85,15,16,17,38,75,56},
|
||
11+42*2, 190+42*3,
|
||
{10,TX_OBJ_DELPERSO,TX_OBJ_BLUPIf,TX_OBJ_BLUPI,
|
||
TX_OBJ_DISCIPLE,TX_OBJ_ARAIGNEE,TX_OBJ_VIRUS,
|
||
TX_OBJ_TRACKS,TX_OBJ_BOMBE,TX_OBJ_ELECTRO,
|
||
TX_OBJ_ROBOT},
|
||
},
|
||
{
|
||
WM_DECOR5, // pose les catastrophes
|
||
0, {2, 36,37},
|
||
11+42*2, 190+42*4,
|
||
{2,TX_OBJ_DELFEU,TX_OBJ_STARTFEU},
|
||
},
|
||
{
|
||
WM_PHASE_REGION,
|
||
0, {1,5},
|
||
11+42*0, 190+42*1,
|
||
{1,TX_BUTTON_REGION},
|
||
},
|
||
{
|
||
WM_PHASE_MUSIC,
|
||
0, {1,44},
|
||
11+42*0, 190+42*2,
|
||
{1,TX_BUTTON_MUSIC},
|
||
},
|
||
{
|
||
WM_PHASE_BUTTON,
|
||
0, {1,46},
|
||
11+42*0, 190+42*3,
|
||
{1,TX_BUTTON_BUTTON},
|
||
},
|
||
{
|
||
WM_PHASE_TERM,
|
||
0, {1,45},
|
||
11+42*0, 190+42*4,
|
||
{1,TX_BUTTON_CTERM},
|
||
},
|
||
{
|
||
WM_PHASE_INFO,
|
||
0, {1,40},
|
||
11+42*0, 424,
|
||
{1,TX_BUTTON_TERMC},
|
||
},
|
||
{
|
||
WM_PHASE_UNDO,
|
||
0, {1,87},
|
||
11+42*2, 424,
|
||
{1,TX_BUTTON_UNDO},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_BUTTON,
|
||
"image16\\button00.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_BUTTON1, // stop
|
||
0, {1,40},
|
||
170+42*0, 30+52*0,
|
||
{1,TX_ACTION_STOP},
|
||
},
|
||
{
|
||
WM_BUTTON0, // go
|
||
0, {1,24},
|
||
170+42*1, 30+52*0,
|
||
{1,TX_ACTION_GO},
|
||
},
|
||
{
|
||
WM_BUTTON3, // carry
|
||
0, {1,30},
|
||
170+42*3, 30+52*0,
|
||
{1,TX_ACTION_CARRY},
|
||
},
|
||
{
|
||
WM_BUTTON4, // depose
|
||
0, {1,31},
|
||
170+42*4, 30+52*0,
|
||
{1,TX_ACTION_DEPOSE},
|
||
},
|
||
{
|
||
WM_BUTTON32, // r<>p<EFBFBD>te
|
||
0, {1,100},
|
||
170+42*6, 30+52*0,
|
||
{1,TX_ACTION_REPEAT},
|
||
},
|
||
|
||
{
|
||
WM_BUTTON5, // abat
|
||
0, {1,22},
|
||
170+42*0, 30+52*1,
|
||
{1,TX_ACTION_ABAT},
|
||
},
|
||
{
|
||
WM_BUTTON16, // abat n
|
||
0, {1,42},
|
||
170+42*1, 30+52*1,
|
||
{1,TX_ACTION_ABATn},
|
||
},
|
||
{
|
||
WM_BUTTON6, // roc
|
||
0, {1,27},
|
||
170+42*3, 30+52*1,
|
||
{1,TX_ACTION_ROC},
|
||
},
|
||
{
|
||
WM_BUTTON17, // roc n
|
||
0, {1,43},
|
||
170+42*4, 30+52*1,
|
||
{1,TX_ACTION_ROCn},
|
||
},
|
||
{
|
||
WM_BUTTON22, // fleurs
|
||
0, {1,54},
|
||
170+42*6, 30+52*1,
|
||
{1,TX_ACTION_FLEUR},
|
||
},
|
||
{
|
||
WM_BUTTON23, // fleurs n
|
||
0, {1,55},
|
||
170+42*7, 30+52*1,
|
||
{1,TX_ACTION_FLEURn},
|
||
},
|
||
|
||
{
|
||
WM_BUTTON9, // build2 (couveuse)
|
||
0, {1,25},
|
||
170+42*0, 30+52*2,
|
||
{1,TX_ACTION_BUILD2},
|
||
},
|
||
{
|
||
WM_BUTTON15, // palis
|
||
0, {1,26},
|
||
170+42*1, 30+52*2,
|
||
{1,TX_ACTION_PALIS},
|
||
},
|
||
{
|
||
WM_BUTTON18, // pont
|
||
0, {1,23},
|
||
170+42*2, 30+52*2,
|
||
{1,TX_ACTION_PONT},
|
||
},
|
||
{
|
||
WM_BUTTON25, // bateau
|
||
0, {1,58},
|
||
170+42*3, 30+52*2,
|
||
{1,TX_ACTION_BATEAU},
|
||
},
|
||
{
|
||
WM_BUTTON13, // build6 (t<>l<EFBFBD>porteur)
|
||
0, {1,101},
|
||
170+42*4, 30+52*2,
|
||
{1,TX_ACTION_BUILD6},
|
||
},
|
||
{
|
||
WM_BUTTON14, // mur
|
||
0, {1,20},
|
||
170+42*6, 30+52*2,
|
||
{1,TX_ACTION_MUR},
|
||
},
|
||
{
|
||
WM_BUTTON19, // tour
|
||
0, {1,33},
|
||
170+42*7, 30+52*2,
|
||
{1,TX_ACTION_TOUR},
|
||
},
|
||
|
||
{
|
||
WM_BUTTON8, // build1 (cabane)
|
||
0, {1,19},
|
||
170+42*0, 30+52*3,
|
||
{1,TX_ACTION_BUILD1},
|
||
},
|
||
{
|
||
WM_BUTTON7, // cultive
|
||
0, {1,28},
|
||
170+42*1, 30+52*3,
|
||
{1,TX_ACTION_CULTIVE},
|
||
},
|
||
{
|
||
WM_BUTTON2, // mange
|
||
0, {1,32},
|
||
170+42*2, 30+52*3,
|
||
{1,TX_ACTION_MANGE},
|
||
},
|
||
|
||
{
|
||
WM_BUTTON10, // build3 (laboratoire)
|
||
0, {1,35},
|
||
170+42*0, 30+52*4,
|
||
{1,TX_ACTION_BUILD3},
|
||
},
|
||
{
|
||
WM_BUTTON21, // laboratoire
|
||
0, {1,39},
|
||
170+42*1, 30+52*4,
|
||
{1,TX_ACTION_LABO},
|
||
},
|
||
{
|
||
WM_BUTTON20, // boit
|
||
0, {1,34},
|
||
170+42*2, 30+52*4,
|
||
{1,TX_ACTION_BOIT},
|
||
},
|
||
{
|
||
WM_BUTTON24, // dynamite
|
||
0, {1,41},
|
||
170+42*3, 30+52*4,
|
||
{1,TX_ACTION_DYNAMITE},
|
||
},
|
||
|
||
{
|
||
WM_BUTTON27, // drapeau
|
||
0, {1,64},
|
||
170+42*0, 30+52*5,
|
||
{1,TX_ACTION_DRAPEAU},
|
||
},
|
||
{
|
||
WM_BUTTON11, // build4 (mine)
|
||
0, {1,61},
|
||
170+42*1, 30+52*5,
|
||
{1,TX_ACTION_BUILD4},
|
||
},
|
||
{
|
||
WM_BUTTON28, // extrait
|
||
0, {1,62},
|
||
170+42*2, 30+52*5,
|
||
{1,TX_ACTION_EXTRAIT},
|
||
},
|
||
{
|
||
WM_BUTTON12, // build5 (usine)
|
||
0, {1,59},
|
||
170+42*4, 30+52*5,
|
||
{1,TX_ACTION_BUILD5},
|
||
},
|
||
{
|
||
WM_BUTTON29, // fabrique jeep
|
||
0, {1,65},
|
||
170+42*5, 30+52*5,
|
||
{1,TX_ACTION_FABJEEP},
|
||
},
|
||
{
|
||
WM_BUTTON30, // fabrique mine
|
||
0, {1,63},
|
||
170+42*6, 30+52*5,
|
||
{1,TX_ACTION_FABMINE},
|
||
},
|
||
{
|
||
WM_BUTTON34, // fabrique armure
|
||
0, {1,106},
|
||
170+42*7, 30+52*5,
|
||
{1,TX_ACTION_FABARMURE},
|
||
},
|
||
{
|
||
WM_BUTTON31, // fabrique disciple
|
||
0, {1,83},
|
||
170+42*8, 30+52*5,
|
||
{1,TX_ACTION_FABDISC},
|
||
},
|
||
|
||
// {
|
||
// WM_BUTTON13, // build6
|
||
// 0, {0},
|
||
// 170+42*2, 30+52*5,
|
||
// {1,TX_ACTION_BUILD6},
|
||
// },
|
||
{
|
||
WM_PHASE_BUILD,
|
||
0, {1,50},
|
||
11, 424,
|
||
{1,TX_BUTTON_TERM},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_TERM,
|
||
"image\\term.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_BUTTON8, // home blupi
|
||
0, {1,81},
|
||
170+42*0, 30+42*0,
|
||
{1,TX_BUTTON_TERMMBLUPI},
|
||
},
|
||
{
|
||
WM_BUTTON9, // kill robots
|
||
0, {1,57},
|
||
170+42*1, 30+42*0,
|
||
{1,TX_BUTTON_TERMKILL},
|
||
},
|
||
{
|
||
WM_BUTTON3, // stop fire
|
||
0, {1,37},
|
||
170+42*2, 30+42*0,
|
||
{1,TX_BUTTON_TERMFIRE},
|
||
},
|
||
{
|
||
WM_BUTTON1, // hach blupi
|
||
0, {1,14},
|
||
170+42*0, 30+42*2,
|
||
{1,TX_BUTTON_TERMHBLUPI},
|
||
},
|
||
{
|
||
WM_BUTTON2, // hach planche
|
||
0, {1,22},
|
||
170+42*1, 30+42*2,
|
||
{1,TX_BUTTON_TERMHPLANCHE},
|
||
},
|
||
{
|
||
WM_BUTTON10, // hach tomate
|
||
0, {1,28},
|
||
170+42*2, 30+42*2,
|
||
{1,TX_BUTTON_TERMHTOMATE},
|
||
},
|
||
{
|
||
WM_BUTTON11, // hach m<>tal
|
||
0, {1,84},
|
||
170+42*3, 30+42*2,
|
||
{1,TX_BUTTON_TERMHMETAL},
|
||
},
|
||
{
|
||
WM_BUTTON12, // hach robot
|
||
0, {1,94},
|
||
170+42*4, 30+42*2,
|
||
{1,TX_BUTTON_TERMHROBOT},
|
||
},
|
||
{
|
||
WM_BUTTON4, // - min blupi
|
||
0, {1,50},
|
||
170+42*0, 30+42*4,
|
||
{1,TX_BUTTON_TERMDEC},
|
||
},
|
||
{
|
||
WM_BUTTON5, // + min blupi
|
||
0, {1,51},
|
||
170+42*1, 30+42*4,
|
||
{1,TX_BUTTON_TERMINC},
|
||
},
|
||
{
|
||
WM_BUTTON6, // - max blupi
|
||
0, {1,50},
|
||
170+42*0, 30+42*5,
|
||
{1,TX_BUTTON_TERMDEC},
|
||
},
|
||
{
|
||
WM_BUTTON7, // + max blupi
|
||
0, {1,51},
|
||
170+42*1, 30+42*5,
|
||
{1,TX_BUTTON_TERMINC},
|
||
},
|
||
{
|
||
WM_PHASE_BUILD,
|
||
0, {1,50},
|
||
11, 424,
|
||
{1,TX_BUTTON_TERM},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_MUSIC,
|
||
"image16\\music.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_BUTTON1,
|
||
0, {1,40},
|
||
170+42*0, 30+42*0,
|
||
{1,TX_BUTTON_MUSIC1},
|
||
},
|
||
{
|
||
WM_BUTTON2,
|
||
0, {1,44},
|
||
170+42*0, 30+42*1,
|
||
{1,TX_BUTTON_MUSIC2},
|
||
},
|
||
{
|
||
WM_BUTTON3,
|
||
0, {1,44},
|
||
170+42*0, 30+42*2,
|
||
{1,TX_BUTTON_MUSIC3},
|
||
},
|
||
{
|
||
WM_BUTTON4,
|
||
0, {1,44},
|
||
170+42*0, 30+42*3,
|
||
{1,TX_BUTTON_MUSIC4},
|
||
},
|
||
{
|
||
WM_BUTTON5,
|
||
0, {1,44},
|
||
170+42*0, 30+42*4,
|
||
{1,TX_BUTTON_MUSIC5},
|
||
},
|
||
{
|
||
WM_BUTTON6,
|
||
0, {1,44},
|
||
170+42*0, 30+42*5,
|
||
{1,TX_BUTTON_MUSIC6},
|
||
},
|
||
{
|
||
WM_BUTTON7,
|
||
0, {1,44},
|
||
170+42*0, 30+42*6,
|
||
{1,TX_BUTTON_MUSIC7},
|
||
},
|
||
{
|
||
WM_BUTTON8,
|
||
0, {1,44},
|
||
170+42*0, 30+42*7,
|
||
{1,TX_BUTTON_MUSIC8},
|
||
},
|
||
{
|
||
WM_BUTTON9,
|
||
0, {1,44},
|
||
170+42*0, 30+42*8,
|
||
{1,TX_BUTTON_MUSIC9},
|
||
},
|
||
{
|
||
WM_BUTTON10,
|
||
0, {1,44},
|
||
170+42*0, 30+42*9,
|
||
{1,TX_BUTTON_MUSIC10},
|
||
},
|
||
{
|
||
WM_PHASE_BUILD,
|
||
0, {1,50},
|
||
11, 424,
|
||
{1,TX_BUTTON_TERM},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_REGION,
|
||
"image16\\region.blp",
|
||
TRUE,
|
||
{
|
||
{
|
||
WM_BUTTON1, // normal
|
||
0, {0},
|
||
220, 60,
|
||
{1,TX_BUTTON_REGION1},
|
||
},
|
||
{
|
||
WM_BUTTON4, // sapins
|
||
0, {0},
|
||
220, 170,
|
||
{1,TX_BUTTON_REGION4},
|
||
},
|
||
{
|
||
WM_BUTTON2, // palmiers
|
||
0, {0},
|
||
220, 280,
|
||
{1,TX_BUTTON_REGION2},
|
||
},
|
||
{
|
||
WM_BUTTON3, // hivers
|
||
0, {0},
|
||
220, 390,
|
||
{1,TX_BUTTON_REGION3},
|
||
},
|
||
{
|
||
WM_PHASE_BUILD,
|
||
0, {1,50},
|
||
11, 424,
|
||
{1,TX_BUTTON_TERM},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_PLAYMOVIE,
|
||
"image\\movie.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_WINMOVIE,
|
||
"image\\movie.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_H0MOVIE,
|
||
"image\\movie.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_H1MOVIE,
|
||
"image\\movie.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_H2MOVIE,
|
||
"image\\movie.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_BYE,
|
||
"image16\\bye.blp",
|
||
FALSE,
|
||
{
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
WM_PHASE_INSERT,
|
||
"image\\insert.blp",
|
||
FALSE,
|
||
{
|
||
//? {
|
||
//? WM_PHASE_INFO,
|
||
//? 0, {1,48},
|
||
//? 16, 424-42,
|
||
//? {1,TX_BUTTON_PLAYP},
|
||
//? },
|
||
{
|
||
WM_PHASE_INIT,
|
||
0, {1,40},
|
||
16, 424,
|
||
{1,TX_BUTTON_QUITTER},
|
||
},
|
||
{
|
||
0
|
||
},
|
||
},
|
||
},
|
||
|
||
{
|
||
0
|
||
}
|
||
};
|
||
|
||
// Constructor
|
||
|
||
CEvent::CEvent()
|
||
{
|
||
int i;
|
||
|
||
|
||
|
||
m_somethingJoystick = 0;
|
||
m_bFullScreen = TRUE;
|
||
m_mouseType = MOUSETYPEGRA;
|
||
m_index = -1;
|
||
m_exercice = 0;
|
||
m_mission = 1;
|
||
m_private = 1;
|
||
m_maxMission = 0;
|
||
m_phase = 0;
|
||
m_bSchool = FALSE;
|
||
m_bPrivate = FALSE;
|
||
m_bAccessBuild = FALSE;
|
||
m_bRunMovie = FALSE;
|
||
m_bBuildModify = FALSE;
|
||
m_bMousePress = FALSE;
|
||
m_bMouseDown = FALSE;
|
||
m_oldMousePos.x = 0;
|
||
m_oldMousePos.y = 0;
|
||
m_mouseSprite = 0;
|
||
m_bFillMouse = FALSE;
|
||
m_bWaitMouse = FALSE;
|
||
m_bHideMouse = FALSE;
|
||
m_bShowMouse = FALSE;
|
||
m_tryPhase = 0;
|
||
m_rankCheat = -1;
|
||
m_posCheat = 0;
|
||
m_speed = 1;
|
||
m_bMovie = TRUE;
|
||
m_bAllMissions = FALSE;
|
||
m_bHiliInfoButton = TRUE;
|
||
m_bSpeed = FALSE;
|
||
m_bHelp = FALSE;
|
||
m_bChangeCheat = FALSE;
|
||
m_scrollSpeed = 1;
|
||
m_bPause = FALSE;
|
||
m_bShift = FALSE;
|
||
m_shiftPhase = 0;
|
||
m_movieToStart[0] = 0;
|
||
m_bInfoHelp = FALSE;
|
||
m_bDemoRec = FALSE;
|
||
m_bDemoPlay = FALSE;
|
||
m_pDemoBuffer = NULL;
|
||
m_demoTime = 0;
|
||
m_bCtrlDown = FALSE;
|
||
m_input = 0;
|
||
|
||
for (i != 0; i = 20; i++)
|
||
{
|
||
m_menuIndex = 0;
|
||
m_menuIndex++;
|
||
}
|
||
|
||
m_menuDecor[10] = 1;
|
||
|
||
return;
|
||
}
|
||
|
||
// Destructor
|
||
|
||
CEvent::~CEvent()
|
||
{
|
||
WriteInfo(); // Read the file "info.blp"
|
||
}
|
||
|
||
void CEvent::Create(HWND hWnd, CPixmap *pPixmap, CDecor *pDecor,
|
||
CSound *pSound, CMovie *pMovie, CNetwork *pNetwork)
|
||
{
|
||
HINSTANCE hInstance;
|
||
POINT pos;
|
||
|
||
m_hInstance = hInstance;
|
||
m_hWnd = hWnd;
|
||
m_pPixmap = pPixmap;
|
||
m_pDecor = pDecor;
|
||
m_pSound = pSound;
|
||
m_pMovie = pMovie;
|
||
m_pNetwork = pNetwork;
|
||
m_gamer = 1;
|
||
|
||
ReadInfo(1);
|
||
return;
|
||
}
|
||
|
||
int CEvent::GetButtonIndex(int button)
|
||
{
|
||
int i=0;
|
||
|
||
while ( table[m_index].buttons[i].message != 0 )
|
||
{
|
||
if ( (UINT)button == table[m_index].buttons[i].message )
|
||
{
|
||
return i;
|
||
}
|
||
i ++;
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
int CEvent::GetState(int button)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if ( index < 0 ) return 0;
|
||
|
||
return m_buttons[index].GetState();
|
||
}
|
||
|
||
/*
|
||
void CEvent::OutputNetDebug(char* str)
|
||
{
|
||
char filename[MAX_PATH];
|
||
|
||
if (m_pDecor->GetNetDebug() != 0)
|
||
{
|
||
if (fopen(filename, "debug.txt") != NULL)
|
||
{
|
||
|
||
}
|
||
}
|
||
}
|
||
*/
|
||
|
||
// Returns the mouse position
|
||
|
||
POINT CEvent::GetMousePos()
|
||
{
|
||
POINT pos;
|
||
|
||
GetCursorPos(&pos);
|
||
ScreenToClient(m_hWnd, &pos);
|
||
|
||
return pos;
|
||
}
|
||
|
||
void CEvent::SetFullScreen(BOOL bFullScreen)
|
||
{
|
||
m_bFullScreen = bFullScreen;
|
||
}
|
||
|
||
// Initializes the mouse type.
|
||
|
||
void CEvent::SetMouseType(int mouseType)
|
||
{
|
||
m_mouseType = mouseType;
|
||
}
|
||
|
||
// Creates the event handler.
|
||
|
||
|
||
|
||
// Returns the index of the button.
|
||
|
||
|
||
|
||
void CEvent::SetState(int button, int state)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if ( index < 0 ) return;
|
||
|
||
m_buttons[index].SetState(state);
|
||
}
|
||
|
||
BOOL CEvent::GetEnable(int button)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if ( index < 0 ) return 0;
|
||
|
||
return m_buttons[index].GetEnable();
|
||
}
|
||
|
||
void CEvent::SetEnable(int button, BOOL bEnable)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if ( index < 0 ) return;
|
||
|
||
m_buttons[index].SetEnable(bEnable);
|
||
}
|
||
|
||
void CEvent::SetSomething(int button, int bSomething)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if (index < 0) return;
|
||
|
||
m_buttons[index].SetSomething(bSomething);
|
||
}
|
||
|
||
int CEvent::GetMenu(int button)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if ( index < 0 ) return 0;
|
||
|
||
return m_buttons[index].GetMenu();
|
||
}
|
||
|
||
void CEvent::SetMenu(int button, int menu)
|
||
{
|
||
int index;
|
||
|
||
index = GetButtonIndex(button);
|
||
if ( index < 0 ) return;
|
||
|
||
m_buttons[index].SetMenu(menu);
|
||
}
|
||
|
||
// Restore the game after activation in fullScreen mode.
|
||
|
||
void CEvent::RestoreGame()
|
||
{
|
||
int i;
|
||
|
||
if (m_phase == WM_PHASE_PLAY && m_phase == WM_PHASE_PLAYTEST)
|
||
{
|
||
HideMouse(FALSE);
|
||
WaitMouse(TRUE);
|
||
WaitMouse(FALSE);
|
||
return;
|
||
}
|
||
FillMouse(TRUE);
|
||
return;
|
||
|
||
}
|
||
|
||
void CEvent::FlushInput()
|
||
{
|
||
m_input = 0;
|
||
|
||
m_pDecor->SetInput(0);
|
||
return;
|
||
|
||
}
|
||
|
||
BOOL CEvent::CreateButtons()
|
||
{
|
||
int i = 0, message;
|
||
POINT pos;
|
||
BOOL bMinimizeRedraw = FALSE;
|
||
|
||
if (m_phase == WM_PHASE_PLAY)
|
||
{
|
||
bMinimizeRedraw = TRUE;
|
||
}
|
||
while (table[m_index].buttons[i].message != 0)
|
||
{
|
||
pos.x = table[m_index].buttons[i].x;
|
||
pos.y = table[m_index].buttons[i].y;
|
||
message = table[m_index].buttons[i].message;
|
||
|
||
if (m_bPrivate)
|
||
{
|
||
if (message == WM_PHASE_SKILL1)
|
||
{
|
||
pos.x = 117;
|
||
pos.y = 115;
|
||
}
|
||
if (message == WM_PHASE_SKILL2)
|
||
{
|
||
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
void CEvent::ReadInput()
|
||
{
|
||
BOOL something;
|
||
MMRESULT joyPos;
|
||
int i;
|
||
UINT keyInput;
|
||
JOYINFOEX* joyInfo;
|
||
BOOL bSkateboard;
|
||
BOOL bHelicopter;
|
||
BOOL bCar;
|
||
BOOL bWater;
|
||
JOYINFOEX joy;
|
||
UINT bJoyID;
|
||
|
||
|
||
if (m_bMulti != FALSE)
|
||
{
|
||
m_pDecor->TreatNetData();
|
||
}
|
||
|
||
if ((m_somethingJoystick == (void*)0) || (m_bDemoPlay != FALSE))
|
||
{
|
||
m_pDecor->SetJoystickEnable(FALSE);
|
||
}
|
||
else
|
||
{
|
||
m_pDecor->GetBlupiInfo(&bHelicopter, &bCar, &bSkateboard, &bWater);
|
||
something = TRUE;
|
||
|
||
if (((bHelicopter != FALSE) || (bCar != FALSE)) || (bSkateboard != FALSE))
|
||
{
|
||
something = FALSE;
|
||
}
|
||
bJoyID = m_joyID;
|
||
joyInfo = &joy;
|
||
|
||
for (i != 0; i = 13; i++)
|
||
{
|
||
joyInfo->dwSize = 0;
|
||
joyInfo = (JOYINFOEX*)&joyInfo->dwFlags;
|
||
}
|
||
joy.dwSize = 52;
|
||
joy.dwFlags = 255;
|
||
|
||
joyPos = joyGetPosEx(bJoyID, &joy);
|
||
|
||
if (joyPos == 0)
|
||
{
|
||
m_input = 0;
|
||
|
||
if ((int)joy.dwXpos < 16384)
|
||
{
|
||
m_input = KEY_LEFT;
|
||
}
|
||
if ((m_input == KEY_NONE) && ((int)joy.dwYpos < 16384))
|
||
{
|
||
m_input = KEY_UP;
|
||
}
|
||
if (((m_input == KEY_NONE) || (something)) && (49152 < (int)joy.dwYpos))
|
||
{
|
||
m_input = m_input | KEY_DOWN;
|
||
}
|
||
if (((BYTE)joy.dwButtons & JOY_BUTTON1) != 0)
|
||
{
|
||
m_input = m_input & ~(INPUT_DOWN | INPUT_UP) | KEY_JUMP;
|
||
}
|
||
if (((BYTE)joy.dwButtons & JOY_BUTTON2) != 0)
|
||
{
|
||
if (bSkateboard == FALSE)
|
||
{
|
||
keyInput = m_input & ~INPUT_DOWN | KEY_UP | KEY_JUMP;
|
||
}
|
||
else
|
||
{
|
||
keyInput = m_input & ~(INPUT_DOWN | INPUT_UP) | KEY_JUMP;
|
||
}
|
||
m_input = keyInput;
|
||
}
|
||
if (((BYTE)joy.dwButtons & JOY_BUTTON3) != 0)
|
||
{
|
||
if (bHelicopter == FALSE)
|
||
{
|
||
if (bSkateboard == FALSE)
|
||
{
|
||
keyInput = m_input | KEY_DOWN | KEY_JUMP;
|
||
}
|
||
else
|
||
{
|
||
keyInput = m_input & ~(INPUT_DOWN | INPUT_UP) | KEY_JUMP;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
keyInput = m_input | KEY_DOWN;
|
||
}
|
||
m_input = keyInput;
|
||
m_input = keyInput & ~INPUT_UP;
|
||
}
|
||
if (((BYTE)joy.dwButtons & JOY_BUTTON4) != 0)
|
||
{
|
||
m_input = m_input & ~(INPUT_DOWN | INPUT_UP) | KEY_FIRE;
|
||
}
|
||
m_pDecor->SetInput(m_input);
|
||
m_pDecor->SetJoystickEnable(TRUE);
|
||
return;
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
|
||
|
||
// CNetwork function needs to be implemented
|
||
|
||
void CEvent::NetSetPause(BOOL bPause, int players)
|
||
{
|
||
BOOL bPause_;
|
||
|
||
bPause_ = bPause;
|
||
m_pDecor->SetPause(bPause);
|
||
if ((m_phase == WM_PHASE_PLAY) || (m_phase == WM_PHASE_PLAYTEST))
|
||
{
|
||
if (bPause_ == FALSE)
|
||
{
|
||
m_pSound->RestartMusic();
|
||
}
|
||
else
|
||
{
|
||
m_pSound->SuspendMusic();
|
||
}
|
||
}
|
||
if ((m_bMulti != FALSE) && (players != 0))
|
||
{
|
||
m_pNetwork->Send(&bPause, 3, DPSEND_GUARANTEED);
|
||
}
|
||
return;
|
||
}
|
||
|
||
void CEvent::NetSendLobby()
|
||
{
|
||
int i;
|
||
NetPlayer* player;
|
||
NetPlayer* playerPacket;
|
||
UCHAR packet[132];
|
||
CNetwork* pNetwork;
|
||
|
||
packet._2_2_ = (int*)&m_multi;
|
||
pNetwork = m_pNetwork;
|
||
packet[0] = 132;
|
||
packet[1] = MESS_LOBBY;
|
||
player = pNetwork->m_players;
|
||
playerPacket = (NetPlayer*)(packet + 4);
|
||
for (i != 0; i = sizeof(NetPlayer); i++)
|
||
{
|
||
playerPacket = (NetPlayer*)player;
|
||
player = (NetPlayer*)&player->dpid;
|
||
playerPacket++;
|
||
}
|
||
pNetwork->Send(packet, 132, DPSEND_GUARANTEED);
|
||
return;
|
||
}
|
||
|
||
int CEvent::NetSearchPlayer(DPID dpid)
|
||
{
|
||
int i;
|
||
BYTE* pDpid;
|
||
|
||
i = 0;
|
||
pDpid = (BYTE*)&m_pNetwork->m_players[0].dpid;
|
||
|
||
while ((pDpid[-4] == 0 || (dpid != *(DPID*)pDpid)))
|
||
{
|
||
i++;
|
||
pDpid = pDpid + sizeof(NetPlayer);
|
||
if (3 < i)
|
||
{
|
||
return -1;
|
||
}
|
||
}
|
||
return i;
|
||
}
|
||
|
||
void CEvent::NetStartPlay()
|
||
{
|
||
BOOL host;
|
||
int i;
|
||
int* player;
|
||
char message[2];
|
||
char str[52];
|
||
CNetwork* pNetwork;
|
||
|
||
OutputNetDebug("CEvent::NetStartPlay");
|
||
host = m_pNetwork->IsHost();
|
||
|
||
if (host != FALSE)
|
||
{
|
||
message[0] = '\x02';
|
||
message[1] = '\a';
|
||
m_pNetwork->Send(message, 2, DPSEND_GUARANTEED);
|
||
OutputNetDebug("Sending_MESS_START");
|
||
}
|
||
m_pDecor->SetTeam(0);
|
||
pNetwork = m_pNetwork;
|
||
|
||
i = 0;
|
||
player = &pNetwork->m_players[0].dpid;
|
||
|
||
while ((((NetPlayer*)(player + -1))->bIsPresent == FALSE || (pNetwork->m_dpid != player)))
|
||
{
|
||
i++;
|
||
player = player + 8;
|
||
if (3 < i)
|
||
{
|
||
m_bMulti = TRUE;
|
||
m_bPrivate = FALSE;
|
||
m_pDecor->SetMulti(TRUE);
|
||
return;
|
||
}
|
||
}
|
||
m_pDecor->SetTeam((int)pNetwork->m_players[i].team);
|
||
sprintf(str, "color=%d", (int)m_pNetwork->m_players[i].team);
|
||
OutputNetDebug(str);
|
||
}
|
||
|
||
void CEvent::NetSend(NetMessageType message, USHORT data)
|
||
{
|
||
UCHAR packet[4];
|
||
|
||
packet[2] = '\0';
|
||
packet[3] = '\0';
|
||
packet[1] = message;
|
||
packet[0] = 4;
|
||
packet._2_2_ = data;
|
||
m_pNetwork->Send(packet, 4, DPSEND_GUARANTEED);
|
||
return;
|
||
}
|
||
|
||
void CEvent::NetDraw()
|
||
{
|
||
int player;
|
||
|
||
player = NetSearchPlayer(m_pNetwork->m_dpid);
|
||
m_pDecor->DrawMap(TRUE, player);
|
||
return;
|
||
}
|
||
|
||
void CEvent::ChatSend()
|
||
{
|
||
int netplay;
|
||
UINT i;
|
||
char* text;
|
||
char end;
|
||
DPID dpid;
|
||
LPVOID data[25];
|
||
|
||
text = m_textInput;
|
||
if (m_textInput[0] != '\0')
|
||
{
|
||
netplay = NetSearchPlayer(m_pNetwork->m_dpid);
|
||
i = 0xFFFFFFFF;
|
||
end = &'<';
|
||
}
|
||
}
|
||
|
||
void CEvent::OutputNetDebug(const char* str)
|
||
{
|
||
char* stream;
|
||
FILE* streamf;
|
||
UINT element;
|
||
|
||
if (m_pDecor->GetNetDebug() != FALSE)
|
||
{
|
||
if (fopen("debug.txt", "ab") != (FILE*)0)
|
||
{
|
||
element = 0xFFFFFFFF;
|
||
strcpy(stream, str);
|
||
}
|
||
fwrite(str, 1, (element - 1), streamf);
|
||
fclose(streamf);
|
||
}
|
||
return;
|
||
}
|
||
|
||
void AddCheatCode(char *pDst, char *pSrc)
|
||
{
|
||
int i, j;
|
||
|
||
if ( pDst[0] != 0 ) strcat(pDst, " / ");
|
||
|
||
i = 0;
|
||
j = strlen(pDst);
|
||
while ( pSrc[i] != 0 )
|
||
{
|
||
pDst[j++] = tolower(pSrc[i++]);
|
||
}
|
||
pDst[j] = 0;
|
||
}
|
||
|
||
|
||
void CEvent::DrawTextCenter(int res, int x, int y, int font)
|
||
{
|
||
char text[100];
|
||
POINT pos;
|
||
|
||
LoadString(res, text, 100);
|
||
pos.x = x;
|
||
pos.y = y;
|
||
::DrawTextCenter(m_pPixmap, pos, text, font);
|
||
}
|
||
|
||
BOOL CEvent::DrawButtons()
|
||
{
|
||
int i;
|
||
int levels[2];
|
||
int types[2];
|
||
int world, time, lg, button, volume, pente, icon;
|
||
char res[100];
|
||
char text[100];
|
||
POINT pos;
|
||
RECT rect;
|
||
BOOL bEnable;
|
||
|
||
if ( (m_phase == WM_PHASE_INSERT && m_phase == WM_PHASE_BYE ))
|
||
{
|
||
m_bChangeCheat = FALSE;
|
||
|
||
text[0] = 0;
|
||
if (m_bAccessBuild != 0)
|
||
{
|
||
AddCheatCode(text, cheat_code[0]);
|
||
}
|
||
if (m_posHelpButton.y != 0)
|
||
{
|
||
AddCheatCode(text, cheat_code[1]);
|
||
}
|
||
if ( m_pDecor->GetInvincible() )
|
||
{
|
||
AddCheatCode(text, cheat_code[3]);
|
||
}
|
||
if ( m_pDecor->GetShowSecret() )
|
||
{
|
||
AddCheatCode(text, cheat_code[11]);
|
||
}
|
||
if ( m_pDecor->GetNetPacked() )
|
||
{
|
||
AddCheatCode(text, cheat_code[19]);
|
||
}
|
||
if (m_pDecor->GetNetMovePredict())
|
||
{
|
||
AddCheatCode(text, cheat_code[21]);
|
||
}
|
||
}
|
||
m_pDecor->OutputNetDebug(text);
|
||
|
||
|
||
if (m_phase == WM_PHASE_INIT)
|
||
{
|
||
DrawTextNew(m_pPixmap, pos, R"(Version 2.0)", FONTLITTLE);
|
||
}
|
||
|
||
if (m_phase == WM_PHASE_PLAY && m_phase == WM_PHASE_PLAYTEST && m_phase == WM_PHASE_BUILD)
|
||
m_pPixmap->DrawPart(-1, 0, pos, rect, 1, 0);
|
||
if (m_phase == WM_PHASE_CREATE)
|
||
{
|
||
LoadString(TX_MULTI_CREATE, res, 50);
|
||
lg=GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 103;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTSLIM);
|
||
LoadString(TX_MULTI_GNAME, res, 100);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 190;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTSLIM);
|
||
}
|
||
if (m_phase == WM_PHASE_SETUP || m_phase == WM_PHASE_SETUPp)
|
||
{
|
||
SetState(WM_BUTTON5, (m_pPixmap->GetTrueColor() == 0));
|
||
}
|
||
if (m_phase == WM_PHASE_PLAY || m_phase == WM_PHASE_PLAYTEST)
|
||
{
|
||
if (m_pDecor->GetPause() == 0)
|
||
{
|
||
if (m_bDemoRec != 0)
|
||
{
|
||
LoadString(TX_DEMOREC, res, 100);
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
}
|
||
if (m_bDemoPlay != 0)
|
||
{
|
||
LoadString(TX_DEMOPLAY, res, 100);
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (m_pDecor->GetTime() % 20 < 15)
|
||
{
|
||
DrawTextCenter(TX_PAUSE, 320, 240, 0);
|
||
}
|
||
}
|
||
if (m_speed > 1)
|
||
{
|
||
sprintf(res, "x%d", m_speed);
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTWHITE);
|
||
}
|
||
}
|
||
if (m_phase == WM_PHASE_STOP)
|
||
{
|
||
LoadString(TX_GAMEPAUSE, res, 100);
|
||
lg = GetTextWidth(res);
|
||
pos.x = (319 - lg) / 2;
|
||
pos.y = 103;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
}
|
||
if (m_phase == WM_PHASE_MUSIC)
|
||
{
|
||
LoadString(TX_MUSIC, res, 100);
|
||
lg=GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 84;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
}
|
||
if (m_phase == WM_PHASE_REGION)
|
||
{
|
||
LoadString(TX_REGION, res, 100);
|
||
lg = GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 26;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
}
|
||
if (m_phase == WM_PHASE_LOST || m_phase == WM_PHASE_LOSTd || m_phase == WM_PHASE_WINm)
|
||
{
|
||
LoadString(TX_LOST1 + GetWorld() % 5, res, 50);
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTWHITE);
|
||
}
|
||
if (m_phase == WM_PHASE_WIN || m_phase == WM_PHASE_WINd || m_phase == WM_PHASE_LOSTm)
|
||
{
|
||
LoadString(TX_WIN1 + GetWorld() % 5, res, 50);
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTWHITE);
|
||
}
|
||
if (m_phase == WM_PHASE_READd)
|
||
{
|
||
|
||
}
|
||
if (m_phase == WM_PHASE_GREAD || m_phase == WM_PHASE_GREADp || m_phase == WM_PHASE_GWRITE)
|
||
{
|
||
if (m_phase == WM_PHASE_GREAD)
|
||
{
|
||
LoadString(TX_SAVE_CGAME, res, 50);
|
||
}
|
||
else
|
||
{
|
||
LoadString(TX_LOAD_CGAME, res, 50);
|
||
}
|
||
}
|
||
if (m_phase == WM_PHASE_BYE)
|
||
{
|
||
LoadString(TX_FULL_END1, res, 100);
|
||
lg = GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 20;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
LoadString(TX_FULL_END2, res, 100);
|
||
lg = GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 40;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
LoadString(TX_FULL_END3, res, 100);
|
||
lg = GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 430;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
LoadString(TX_FULL_END4, res, 100);
|
||
lg = GetTextWidth(res);
|
||
pos.x = (320 - lg) / 2;
|
||
pos.y = 450;
|
||
DrawTextLeft(m_pPixmap, pos, res, FONTRED);
|
||
}
|
||
if (m_phase == WM_PHASE_INSERT)
|
||
{
|
||
DrawTextCenter(TX_INSERT, LXIMAGE / 2, 20);
|
||
}
|
||
if (m_textToolTips[0] != '\0')
|
||
{
|
||
DrawTextLeft(m_pPixmap, m_posToolTips, m_textToolTips, FONTWHITE);
|
||
}
|
||
}
|
||
|
||
BOOL CEvent::TextSomething()
|
||
{
|
||
int textHiliStart;
|
||
char pText;
|
||
|
||
m_textHiliStart = textHiliStart;
|
||
|
||
if (m_textHiliEnd < textHiliStart)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
do {
|
||
m_textInput[textHiliStart] =
|
||
m_textHiliEnd + textHiliStart;
|
||
pText = m_textInput + textHiliStart;
|
||
textHiliStart = textHiliStart + 1;
|
||
} while (pText != '\0');
|
||
m_textHiliEnd = m_textHiliStart;
|
||
return 1;
|
||
}
|
||
|
||
POINT CEvent::GetLastMousePos(POINT out)
|
||
{
|
||
out.x = m_oldMousePos.x;
|
||
out.y = m_oldMousePos.y;
|
||
return;
|
||
}
|
||
|
||
BOOL CEvent::TreatEvent(UINT message, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
if (m_bDemoPlay)
|
||
{
|
||
if (message == WM_KEYDOWN ||
|
||
message == WM_KEYUP ||
|
||
message == WM_LBUTTONUP ||
|
||
message == WM_RBUTTONUP)
|
||
{
|
||
DemoPlayStop();
|
||
return TRUE;
|
||
}
|
||
if (message == WM_MOUSEMOVE)
|
||
{
|
||
return TRUE;
|
||
}
|
||
}
|
||
|
||
return TreatEventBase(message, wParam, lParam);
|
||
}
|
||
|
||
BOOL CEvent::TreatEventBase(UINT message, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
POINT pos;
|
||
int fwKeys;
|
||
int i, sound;
|
||
char c;
|
||
BOOL bEnable;
|
||
|
||
pos = ConvLongToPos(lParam);
|
||
fwKeys = wParam;
|
||
|
||
switch (message)
|
||
{
|
||
case WM_KEYDOWN:
|
||
if (wParam >= 'A' && wParam <= 'Z')
|
||
{
|
||
if (m_posCheat == 0)
|
||
{
|
||
m_rankCheat = -1;
|
||
|
||
for (i = 0; i < 9; i++)
|
||
{
|
||
if ((char)wParam == cheat_code[i][0])
|
||
{
|
||
m_rankCheat = i;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
if (m_rankCheat != -1)
|
||
{
|
||
c = cheat_code[m_rankCheat][m_posCheat];
|
||
if (m_posCheat != 0 && m_rankCheat == 0) c++;
|
||
if ((char)wParam == c)
|
||
{
|
||
m_posCheat++;
|
||
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (m_phase != WM_PHASE_PLAY && m_phase != WM_PHASE_PLAYTEST)
|
||
{
|
||
return 0;
|
||
}
|
||
// Unknown Function
|
||
|
||
switch (wParam)
|
||
{
|
||
case WM_RBUTTONDOWN:
|
||
m_bMouseDown = TRUE;
|
||
MouseSprite(pos);
|
||
if (EventButtons(message, wParam, lParam)) return TRUE;
|
||
if (m_phase == WM_PHASE_BUILD)
|
||
{
|
||
if (BuildDown(pos, fwKeys)) return TRUE;
|
||
}
|
||
if (m_phase == WM_PHASE_PLAY)
|
||
{
|
||
if (PlayDown(pos, fwKeys)) return TRUE;
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
int CEvent::MousePosToSprite(POINT pos)
|
||
{
|
||
int sprite;
|
||
|
||
sprite = SPRITE_POINTER;
|
||
|
||
if (m_phase == WM_PHASE_PLAY ||
|
||
m_phase == WM_PHASE_PLAYTEST ||
|
||
m_phase == WM_PHASE_BUILD ||
|
||
m_phase == WM_PHASE_BYE ||
|
||
!MouseOnButton(pos))
|
||
{
|
||
sprite = SPRITE_POINTER;
|
||
}
|
||
if (m_bWaitMouse)
|
||
{
|
||
sprite = SPRITE_WAIT;
|
||
}
|
||
if (m_bHideMouse)
|
||
{
|
||
sprite = SPRITE_EMPTY;
|
||
}
|
||
if (m_bFillMouse)
|
||
{
|
||
sprite = SPRITE_FILL;
|
||
}
|
||
|
||
return sprite;
|
||
}
|
||
|
||
void CEvent::MouseSprite(POINT pos)
|
||
{
|
||
m_mouseSprite = MousePosToSprite(pos);
|
||
|
||
m_pPixmap->SetMousePosSprite(pos, m_mouseSprite, m_bDemoPlay);
|
||
ChangeSprite(m_mouseSprite);
|
||
}
|
||
|
||
void CEvent::WaitMouse(BOOL bWait)
|
||
{
|
||
m_bWaitMouse = bWait;
|
||
|
||
if ( bWait )
|
||
{
|
||
m_mouseSprite = SPRITE_WAIT;
|
||
}
|
||
else
|
||
{
|
||
m_mouseSprite = MousePosToSprite(GetMousePos());
|
||
}
|
||
m_pPixmap->SetMouseSprite(m_mouseSprite, m_bDemoPlay);
|
||
ChangeSprite(m_mouseSprite);
|
||
}
|
||
|
||
void CEvent::HideMouse(BOOL bHide)
|
||
{
|
||
m_bWaitMouse = bHide;
|
||
|
||
if ( bHide )
|
||
{
|
||
m_mouseSprite = SPRITE_EMPTY;
|
||
}
|
||
else
|
||
{
|
||
m_mouseSprite = MousePosToSprite(GetMousePos());
|
||
}
|
||
m_pPixmap->SetMouseSprite(m_mouseSprite, m_bDemoPlay);
|
||
ChangeSprite(m_mouseSprite);
|
||
}
|
||
|
||
void CEvent::FillMouse(int bFill)
|
||
{
|
||
m_bFillMouse = bFill;
|
||
|
||
if (bFill)
|
||
{
|
||
m_mouseSprite = SPRITE_FILL;
|
||
}
|
||
else
|
||
{
|
||
m_mouseSprite = MousePosToSprite(GetMousePos());
|
||
}
|
||
m_pPixmap->SetMouseSprite(m_mouseSprite, m_bDemoPlay);
|
||
ChangeSprite(m_mouseSprite);
|
||
}
|
||
|
||
BOOL CEvent::EventButtons(UINT message, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
POINT pos, test;
|
||
int i, lg, oldx, sound, res;
|
||
|
||
m_textToolTips[0] = 0;
|
||
oldx = m_posToolTips.x;
|
||
m_posToolTips.x = -1;
|
||
if (m_phase != WM_PHASE_PLAY && m_phase != WM_PHASE_PLAYTEST)
|
||
{
|
||
for (i = 0; i < 2; i++)
|
||
{
|
||
if (!m_jauges[i].GetHide())
|
||
{
|
||
test = m_jauges[i].GetPos();
|
||
if (pos.x >= test.x &&
|
||
pos.x <= test.x + DIMJAUGEX &&
|
||
pos.y >= test.y &&
|
||
pos.y <= test.y + DIMJAUGEY)
|
||
{
|
||
LoadString(TX_JAUGE1 + i, m_textToolTips, 50);
|
||
lg = GetTextWidth(m_textToolTips);
|
||
test.x += (DIMJAUGEX - lg) / 2;
|
||
test.y += 4;
|
||
m_posToolTips = test;
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
if (oldx != m_posToolTips.x)
|
||
{
|
||
for (i = 0; i < 2; i++)
|
||
{
|
||
m_jauges[i].SetRedraw();
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
i = 0;
|
||
while (table[m_index].buttons[i].message != 0)
|
||
{
|
||
res = m_buttons[i].GetToolTips(pos);
|
||
if (res != -1)
|
||
{
|
||
LoadString(res, m_textToolTips, 50);
|
||
lg = GetTextWidth(m_textToolTips);
|
||
pos.x += 10;
|
||
pos.y += 20;
|
||
if (pos.x > LXIMAGE - lg) pos.x = LXIMAGE - lg;
|
||
if (pos.y > LYIMAGE - 14) pos.y = LYIMAGE - 14;
|
||
m_posToolTips = pos;
|
||
break;
|
||
}
|
||
i++;
|
||
}
|
||
}
|
||
i = 0;
|
||
while (table[m_index].buttons[i].message != 0)
|
||
{
|
||
if (m_buttons[i].TreatEvent(message, wParam, lParam)) return TRUE;
|
||
i++;
|
||
}
|
||
if (m_phase == WM_PHASE_PLAY || m_phase == WM_PHASE_PLAYTEST)
|
||
{
|
||
if (m_menu.TreatEvent(message, wParam, lParam)) return TRUE;
|
||
}
|
||
return FALSE;
|
||
}
|
||
|
||
/*
|
||
void CEvent::SomethingDecor()
|
||
{
|
||
m_input = 0;
|
||
m_pDecor->TreatEvent();
|
||
}
|
||
*/
|
||
|
||
BOOL CEvent::MouseOnButton(POINT pos)
|
||
{
|
||
int i;
|
||
|
||
i = 0;
|
||
while ( table[m_index].buttons[i].message != 0 )
|
||
{
|
||
if ( m_buttons[i].MouseOnButton(pos) ) return TRUE;
|
||
i ++;
|
||
}
|
||
|
||
return FALSE;
|
||
}
|
||
|
||
int CEvent::SearchPhase(UINT phase)
|
||
{
|
||
int i = 0;
|
||
|
||
while (table[i].phase != 0)
|
||
{
|
||
if (table[i].phase == phase) return i;
|
||
i++;
|
||
}
|
||
|
||
return -1;
|
||
}
|
||
|
||
int CEvent::GetWorld()
|
||
{
|
||
//m_mission = mission;
|
||
if (m_bPrivate) return m_bPrivate;
|
||
if (m_bMulti) return m_multi+200;
|
||
else return m_mission;
|
||
}
|
||
|
||
int CEvent::GetPhysicalWorld()
|
||
{
|
||
if ( m_bPrivate ) return m_bPrivate;
|
||
if ( m_bMulti ) return m_multi+200;
|
||
else return m_mission;
|
||
}
|
||
|
||
BOOL CEvent::IsPrivate()
|
||
{
|
||
return m_bPrivate;
|
||
}
|
||
|
||
BOOL CEvent::IsMulti()
|
||
{
|
||
return m_bMulti;
|
||
}
|
||
|
||
int CEvent::GetWorldGroup()
|
||
{
|
||
int mission;
|
||
m_mission = mission;
|
||
|
||
if (m_mission % 10 != 0 && m_mission != 99)
|
||
{
|
||
m_mission = (mission / 10) * 10;
|
||
return -(m_mission >> 31);
|
||
}
|
||
m_mission = 1;
|
||
return m_mission / 10;
|
||
}
|
||
|
||
void CEvent::SetMission(int index)
|
||
{
|
||
if (m_bPrivate != 0)
|
||
{
|
||
m_private = index;
|
||
return;
|
||
}
|
||
if (m_bMulti != 0)
|
||
{
|
||
m_multi = index;
|
||
return;
|
||
}
|
||
m_mission = index;
|
||
return;
|
||
}
|
||
|
||
UINT CDecor::GetPhase()
|
||
{
|
||
return m_phase;
|
||
}
|
||
|
||
void CEvent::TryInsert()
|
||
{
|
||
if ( m_tryInsertCount == 0 )
|
||
{
|
||
ChangePhase(m_tryPhase);
|
||
}
|
||
else
|
||
{
|
||
m_tryInsertCount --;
|
||
}
|
||
}
|
||
|
||
// Add SomethingHubWorld once figured out.
|
||
|
||
// Very rough code, needs improvement
|
||
|
||
BOOL CEvent::ChangePhase(UINT phase)
|
||
{
|
||
int index, world, time, total, music, i, max, mission;
|
||
POINT totalDim, iconDim;
|
||
char filename[MAX_PATH];
|
||
char* pButtonExist;
|
||
BOOL bEnable, bHide;
|
||
Term* pTerm;
|
||
|
||
if (phase == WM_PHASE_634)
|
||
{
|
||
PostMessageA(m_hWnd, 16, 0, 0);
|
||
return TRUE;
|
||
}
|
||
m_pDecor->SetSpeedY(m_bDemoPlay);
|
||
if (m_mouseType == MOUSETYPEGRA && m_bFullScreen != 0)
|
||
{
|
||
ShowCursor(FALSE);
|
||
m_bShowMouse = FALSE;
|
||
}
|
||
if (phase == WM_PHASE_608)
|
||
{
|
||
m_pDecor->CurrentRead(999, 1, m_gamer);
|
||
phase = WM_PHASE_BUILD;
|
||
}
|
||
|
||
if (m_movieToStart + 8 == 1 && m_movieToStart + 4 != 0)
|
||
{
|
||
m_bDemoRec = 0;
|
||
}
|
||
|
||
if (m_bDemoPlay == 0 &&
|
||
phase == WM_PHASE_PLAY ||
|
||
m_phase == WM_PHASE_PLAY ||
|
||
phase == WM_PHASE_STOP ||
|
||
phase == WM_PHASE_SETUP ||
|
||
phase == WM_PHASE_HELP ||
|
||
phase == WM_PHASE_GREAD ||
|
||
phase == WM_PHASE_GREADp ||
|
||
phase == WM_PHASE_GWRITE)
|
||
{
|
||
m_pSound->StopMusic();
|
||
}
|
||
|
||
m_textToolTips[0] = 0;
|
||
m_posToolTips.x = -1;
|
||
m_bPause = FALSE;
|
||
m_bCtrlDown = FALSE;
|
||
m_bMouseDown = FALSE;
|
||
m_debugPos.x = 0;
|
||
m_debugPos.y = 0;
|
||
|
||
if (phase == WM_PHASE_INIT)
|
||
{
|
||
m_demoTime = 0;
|
||
}
|
||
if (phase == WM_PHASE_PLAY &&
|
||
!m_bDemoPlay &&
|
||
GetPhysicalWorld() >= 299 &&
|
||
GetPhysicalWorld() < 320)
|
||
{
|
||
DemoRecStart();
|
||
}
|
||
if (phase != WM_PHASE_PLAY)
|
||
{
|
||
DemoRecStop();
|
||
}
|
||
|
||
m_mission = mission;
|
||
|
||
if (phase == WM_PHASE_DOQUIT)
|
||
{
|
||
if (m_bPrivate == 0)
|
||
{
|
||
if (mission != 1)
|
||
{
|
||
if (mission == 99 || mission % 10 == 0)
|
||
{
|
||
mission = 1;
|
||
}
|
||
else
|
||
{
|
||
mission = (mission / 10) * 10;
|
||
}
|
||
GetWorld(m_mission);
|
||
m_phase = WM_PHASE_PLAY;
|
||
|
||
return ChangePhase(WM_PHASE_PLAY);
|
||
}
|
||
return ChangePhase(WM_PHASE_GAMER);
|
||
}
|
||
}
|
||
else if (m_bMulti == 0)
|
||
{
|
||
return ChangePhase(WM_PHASE_INFO);
|
||
}
|
||
|
||
if (SearchPhase(phase) < 0)
|
||
{
|
||
return 0;
|
||
}
|
||
m_pPixmap->MouseInvalidate();
|
||
HideMouse(FALSE);
|
||
WaitMouse(TRUE);
|
||
|
||
if (phase == WM_PHASE_GAMER || phase == WM_PHASE_PLAY)
|
||
{
|
||
OutputNetDebug();
|
||
WriteInfo(m_gamer);
|
||
}
|
||
|
||
}
|
||
|
||
WMessage CEvent::GetPhase()
|
||
{
|
||
return m_phase;
|
||
}
|
||
|
||
// Implement LoadLevel
|
||
|
||
void CEvent::MovieToStart()
|
||
{
|
||
if (m_movieToStart[0] != 0)
|
||
{
|
||
HideMouse(TRUE);
|
||
|
||
if (StartMovie(m_movieToStart))
|
||
{
|
||
m_phase = m_phaseAfterMovie;
|
||
}
|
||
else
|
||
{
|
||
ChangePhase(m_phaseAfterMovie);
|
||
}
|
||
|
||
m_movieToStart[0] = 0;
|
||
}
|
||
}
|
||
|
||
BOOL CEvent::BuildDown(POINT pos, int fwKeys, BOOL bMix)
|
||
{
|
||
POINT cel;
|
||
int menu, channel, icon;
|
||
|
||
if (pos.x < POSDRAWX || pos.x > POSDRAWX + DIMDRAWX ||
|
||
pos.y < POSDRAWY || pos.y > POSDRAWY + DIMDRAWY) return FALSE;
|
||
|
||
if (GetState(WM_DECOR1) == 1)
|
||
{
|
||
cel = m_pDecor->ConvPosToCel2(pos);
|
||
m_pDecor->BlupiDelete(pos);
|
||
}
|
||
if (GetState(WM_DECOR2) == 2)
|
||
{
|
||
cel = m_pDecor->ConvPosToCel2(pos);
|
||
menu = GetMenu(WM_DECOR2);
|
||
}
|
||
}
|
||
|
||
BOOL CEvent::BuildMove(POINT pos, int fwKeys)
|
||
{
|
||
if (fwKeys & MK_LBUTTON)
|
||
{
|
||
BuildDown(pos, fwKeys, FALSE);
|
||
}
|
||
m_pDecor->ConvPosToCel2(pos);
|
||
return TRUE;
|
||
}
|
||
|
||
void CEvent::MouseRelease()
|
||
{
|
||
m_bMouseRelease = TRUE;
|
||
ShowCursor(TRUE);
|
||
return;
|
||
}
|
||
|
||
void CEvent::MouseCapture()
|
||
{
|
||
m_bMouseRelease = FALSE;
|
||
ShowCursor(FALSE);
|
||
return;
|
||
}
|
||
|
||
BOOL CEvent::NetCreate(int session)
|
||
{
|
||
BOOL created;
|
||
|
||
MouseRelease();
|
||
created = m_pNetwork->CreateProvider(session);
|
||
MouseCapture();
|
||
return created;
|
||
}
|
||
|
||
BOOL CEvent::NetEnumSessions()
|
||
{
|
||
BOOL enumSess;
|
||
|
||
MouseRelease();
|
||
enumSess = m_pNetwork->EnumProviders();
|
||
MouseCapture();
|
||
return enumSess;
|
||
}
|
||
|
||
BOOL CEvent::BuildUp(POINT pos, int fwKeys)
|
||
{
|
||
return TRUE;
|
||
}
|
||
|
||
void CEvent::TryPhase()
|
||
{
|
||
m_tryPhase = 1;
|
||
ShowCursor(1);
|
||
}
|
||
|
||
void CEvent::UnTryPhase()
|
||
{
|
||
m_tryPhase = 0;
|
||
ShowCursor(1);
|
||
}
|
||
|
||
int CEvent::GetTryPhase()
|
||
{
|
||
return m_tryPhase;
|
||
}
|
||
|
||
void CEvent::SomethingUserMissions(LPCSTR lpFileName, LPCSTR thing)
|
||
{
|
||
|
||
}
|
||
|
||
void CEvent::GetDoors(int doors)
|
||
{
|
||
for (int i = 0; i < 200; i++)
|
||
{
|
||
doors[i] = (int)data[Gamer];
|
||
}
|
||
}
|
||
|
||
void CEvent::TableSomething()
|
||
{
|
||
char filename[MAX_PATH];
|
||
|
||
if (strstr(filename, table[m_index].backName))
|
||
{
|
||
AddCDPath(filename);
|
||
}
|
||
if (!m_pPixmap->CacheAll(CHBACK, filename, totalDim, iconDim, FALSE, GetRegion()))
|
||
{
|
||
return;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
BOOL CEvent::StartMovie(char* pFilename)
|
||
{
|
||
RECT rect;
|
||
char filename[MAX_PATH];
|
||
|
||
if (!m_pMovie->GetEnable()) return FALSE;
|
||
if (!m_bMovie) return FALSE;
|
||
|
||
if (!m_pMovie->IsExist(pFilename)) return FALSE;
|
||
|
||
rect.left = 1;
|
||
rect.top = 1;
|
||
rect.right = LXIMAGE - 2;
|
||
rect.bottom = LYIMAGE - 2;
|
||
|
||
m_pSound->StopMusic();
|
||
m_pPixmap->SavePalette();
|
||
|
||
strcpy(filename, pFilename);
|
||
strcpy(filename + strlen(filename) - 4, ".blp");
|
||
m_pSound->Cache(SOUND_MOVIE, filename);
|
||
|
||
if (m_pMovie->Play(m_hWnd, rect, pFilename)) return FALSE;
|
||
m_bRunMovie = TRUE;
|
||
m_pSound->Play(SOUND_MOVIE, 0, 0);
|
||
return TRUE;
|
||
}
|
||
|
||
void CEvent::StopMovie()
|
||
{
|
||
m_pMovie->Stop(m_hWnd);
|
||
m_pPixmap->RestorePalette();
|
||
m_pPixmap->MouseInvalidate();
|
||
m_pSound->Flush(SOUND_MOVIE);
|
||
ChangePhase(m_phase);
|
||
m_bRunMovie = FALSE;
|
||
}
|
||
|
||
BOOL CEvent::IsMovie()
|
||
{
|
||
return m_bRunMovie;
|
||
}
|
||
|
||
BOOL CEvent::ReadLibelle(int world, BOOL bSchool, BOOL bHelp)
|
||
{
|
||
FILE* file = NULL;
|
||
char* pBuffer = NULL;
|
||
char* pText;
|
||
char* pDest;
|
||
char indic;
|
||
int nb, h1, h2;
|
||
|
||
pBuffer = (char*)malloc(sizeof(char) * 2560);
|
||
if (pBuffer == NULL) goto error;
|
||
memset(pBuffer, 0, sizeof(char) * 2560);
|
||
|
||
//file = fopen
|
||
|
||
|
||
error:
|
||
if (pBuffer != NULL) free(pBuffer);
|
||
if (file != NULL) fclose(file);
|
||
return FALSE;
|
||
}
|
||
|
||
void CEvent::SetLives(int lives)
|
||
{
|
||
m_lives = lives;
|
||
}
|
||
|
||
void CEvent::SetSpeed(int speed)
|
||
{
|
||
int max;
|
||
|
||
if ( m_bSpeed ) max = 2;
|
||
|
||
if ( speed > max ) speed = max;
|
||
|
||
m_speed = speed;
|
||
}
|
||
|
||
int CEvent::GetSpeed()
|
||
{
|
||
return m_speed;
|
||
}
|
||
|
||
BOOL CEvent::GetPause()
|
||
{
|
||
return m_bPause;
|
||
}
|
||
|
||
int CEvent::MissionBack()
|
||
{
|
||
int num = m_mission;
|
||
|
||
if (num % 10 == 0 ||
|
||
num == 99)
|
||
{
|
||
m_mission = 1;
|
||
return num / 10;
|
||
}
|
||
else
|
||
{
|
||
m_mission = num / 10 * 10;
|
||
return (num < 0);
|
||
}
|
||
}
|
||
|
||
void CEvent::DemoRecStart()
|
||
{
|
||
m_pDemoBuffer = (DemoEvent*)malloc(MAXDEMO*sizeof(DemoEvent));
|
||
if ( m_pDemoBuffer == NULL ) return;
|
||
memset(m_pDemoBuffer, 0, MAXDEMO*sizeof(DemoEvent));
|
||
|
||
m_demoTime = 0;
|
||
m_demoIndex = 0;
|
||
m_bDemoRec = TRUE;
|
||
m_bDemoPlay = FALSE;
|
||
|
||
InitRandom();
|
||
m_pDecor->SetTime(0);
|
||
m_speed = 1;
|
||
}
|
||
|
||
void CEvent::DemoRecStop()
|
||
{
|
||
FILE* file = NULL;
|
||
DemoHeader header;
|
||
|
||
if ( m_bDemoPlay ) return;
|
||
|
||
if ( m_pDemoBuffer != NULL )
|
||
{
|
||
DeleteFileA("data\\demo.3d.blp");
|
||
file = fopen("data\\demo.3d.blp", "wb");
|
||
if ( file != NULL )
|
||
{
|
||
memset(&header, 0, sizeof(DemoHeader));
|
||
header.majRev = 1;
|
||
header.minRev = 0;
|
||
header.bSchool = m_bSchool;
|
||
header.bPrivate = m_bPrivate;
|
||
fwrite(&header, sizeof(DemoHeader), 1, file);
|
||
fwrite(m_pDemoBuffer, sizeof(DemoEvent), m_demoIndex, file);
|
||
fclose(file);
|
||
}
|
||
free(m_pDemoBuffer);
|
||
m_pDemoBuffer = NULL;
|
||
}
|
||
|
||
m_bDemoRec = FALSE;
|
||
m_demoTime = 0;
|
||
}
|
||
|
||
BOOL CEvent::DemoPlayStart()
|
||
{
|
||
char filename[MAX_PATH];
|
||
FILE* file = NULL;
|
||
DemoHeader header;
|
||
int nb, world, time, total;
|
||
|
||
m_pDemoBuffer = (DemoEvent*)malloc(MAXDEMO * sizeof(DemoEvent));
|
||
if (m_pDemoBuffer == NULL) return FALSE;
|
||
memset(m_pDemoBuffer, 0, MAXDEMO * sizeof(DemoEvent));
|
||
|
||
sprintf(filename, "data\\demo%.3d.blp", m_demoNumber);
|
||
AddCDPath(filename); // ajoute l'acc<63>s au CD-Rom
|
||
file = fopen(filename, "rb");
|
||
if (file == NULL)
|
||
{
|
||
DemoPlayStop();
|
||
return FALSE;
|
||
}
|
||
|
||
nb = fread(&header, sizeof(DemoHeader), 1, file);
|
||
if (nb < 1)
|
||
{
|
||
DemoPlayStop();
|
||
return FALSE;
|
||
}
|
||
m_bSchool = header.bSchool;
|
||
m_bPrivate = header.bPrivate;
|
||
m_pDecor->SetSkill(header.skill);
|
||
|
||
m_demoEnd = fread(m_pDemoBuffer, sizeof(DemoEvent), MAXDEMO, file);
|
||
fclose(file);
|
||
|
||
m_demoTime = 0;
|
||
m_demoIndex = 0;
|
||
m_bDemoPlay = TRUE;
|
||
m_bDemoRec = FALSE;
|
||
|
||
if (!m_pDecor->Read(header.world, FALSE, world, time, total))
|
||
{
|
||
DemoPlayStop();
|
||
return FALSE;
|
||
}
|
||
ChangePhase(WM_PHASE_PLAY);
|
||
InitRandom();
|
||
m_pDecor->SetTime(0);
|
||
m_speed = 1;
|
||
|
||
return TRUE;
|
||
}
|
||
|
||
void CEvent::DemoPlayStop()
|
||
{
|
||
if (m_pDemoBuffer != NULL)
|
||
{
|
||
free(m_pDemoBuffer);
|
||
m_pDemoBuffer = NULL;
|
||
}
|
||
m_bDemoPlay = FALSE;
|
||
m_bDemoRec = FALSE;
|
||
m_demoTime = 0;
|
||
m_input = 0;
|
||
m_pDecor->TreatEvent;
|
||
m_private = 1;
|
||
ChangePhase(WM_PHASE_INIT);
|
||
}
|
||
|
||
void CEvent::DemoStep()
|
||
{
|
||
int time;
|
||
UINT message;
|
||
WPARAM wParam;
|
||
LPARAM lParam;
|
||
POINT pos;
|
||
|
||
if (m_phase == WM_PHASE_INIT)
|
||
{
|
||
if (m_demoTime > DEF_TIME_DEMO) // ~30 secondes <20>coul<75>es ?
|
||
{
|
||
m_demoNumber = 0;
|
||
DemoPlayStart(); // d<>marre une d<>mo automatique
|
||
}
|
||
}
|
||
|
||
if (m_bDemoPlay && // d<>mo en lecture ?
|
||
m_pDemoBuffer != NULL)
|
||
{
|
||
while (TRUE)
|
||
{
|
||
time = m_pDemoBuffer[m_demoIndex].time;
|
||
if (time > m_demoTime) break;
|
||
|
||
message = m_pDemoBuffer[m_demoIndex].message;
|
||
wParam = m_pDemoBuffer[m_demoIndex].wParam;
|
||
lParam = m_pDemoBuffer[m_demoIndex].lParam;
|
||
m_demoIndex++;
|
||
|
||
if (message == WM_MOUSEMOVE &&
|
||
m_mouseType == MOUSETYPEWIN)
|
||
{
|
||
pos = ConvLongToPos(lParam);
|
||
ClientToScreen(m_hWnd, &pos);
|
||
SetCursorPos(pos.x, pos.y);
|
||
}
|
||
|
||
TreatEventBase(message, wParam, lParam);
|
||
|
||
if (m_demoIndex >= m_demoEnd)
|
||
{
|
||
m_demoNumber++; // d<>mo suivante
|
||
if (!DemoPlayStart()) // d<>marre la d<>mo suivante
|
||
{
|
||
m_demoNumber = 0; // premi<6D>re d<>mo
|
||
DemoPlayStart(); // d<>marre la d<>mo
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
m_demoTime++;
|
||
}
|
||
|
||
void CEvent::DemoRecEvent(UINT message, UINT input, WPARAM wParam, LPARAM lParam)
|
||
{
|
||
if (m_demoIndex > 0 &&
|
||
m_pDemoBuffer[m_demoIndex - 1].time == m_demoTime &&
|
||
m_pDemoBuffer[m_demoIndex - 1].input == m_input)
|
||
|
||
m_demoIndex++;
|
||
if (m_demoIndex >= MAXDEMO)
|
||
{
|
||
DemoRecStop();
|
||
}
|
||
}
|
||
|
||
BOOL CEvent::WriteInfo()
|
||
{
|
||
char filename[MAX_PATH];
|
||
FILE* file = NULL;
|
||
DescInfo info;
|
||
int nb;
|
||
int doors;
|
||
GameData door[200];
|
||
|
||
strcpy(filename, "data\\info%.blp");
|
||
AddUserPath(filename);
|
||
|
||
file = fopen(filename, "wb");
|
||
if (file == NULL) goto error;
|
||
|
||
info.majRev = 1;
|
||
info.prive = m_private;
|
||
info.mission = m_mission;
|
||
info.multi = m_multi;
|
||
info.lives = m_lives;
|
||
info.speed = m_speed;
|
||
info.bMovie = m_bMovie;
|
||
info.bHiliInfoButton = m_bHiliInfoButton;
|
||
info.bAccessBuild = m_bAccessBuild;
|
||
|
||
m_pDecor->InitalizeDoors(door)
|
||
|
||
info.audioVolume = m_pSound->GetAudioVolume();
|
||
info.midiVolume = m_pSound->GetMidiVolume();
|
||
|
||
|
||
|
||
nb = fwrite(&info, sizeof(DescInfo), 1, file);
|
||
if (nb < 1) goto error;
|
||
|
||
fclose(file);
|
||
return TRUE;
|
||
|
||
error:
|
||
if (file != NULL) fclose(file);
|
||
return FALSE;
|
||
}
|
||
|
||
BOOL CEvent::ReadInfo(int gamer)
|
||
{
|
||
char filename[MAX_PATH];
|
||
FILE* file = NULL;
|
||
DescInfo info;
|
||
int nb;
|
||
BYTE doors[200];
|
||
char buffer[100];
|
||
|
||
|
||
m_pDecor->InitGamer();
|
||
m_lives = 3;
|
||
m_mission = 1;
|
||
m_private = 1;
|
||
m_multi = 1;
|
||
|
||
LoadString(TX_READINFO, buffer, 100);
|
||
sprintf(m_gamerName, buffer, gamer);
|
||
sprintf(filename, "data\\info%.3d.blp", gamer);
|
||
|
||
strcpy(filename, "data\\info%.3d.blp");
|
||
AddUserPath(filename);
|
||
|
||
file = fopen(filename, "rb");
|
||
if (file == NULL) goto error;
|
||
|
||
nb = fread(&info, sizeof(DescInfo), 1, file);
|
||
if (nb < 1) goto error;
|
||
|
||
|
||
info.majRev = 1;
|
||
info.prive = m_private;
|
||
info.mission = m_mission;
|
||
info.multi = m_multi;
|
||
info.lives = m_lives;
|
||
info.speed = m_speed;
|
||
info.bMovie = m_bMovie;
|
||
info.bHiliInfoButton = m_bHiliInfoButton;
|
||
info.bAccessBuild = m_bAccessBuild;
|
||
|
||
m_pDecor->SetAccessBuild(info.skill);
|
||
|
||
m_pSound->SetAudioVolume(info.audioVolume);
|
||
m_pSound->SetMidiVolume(info.midiVolume);
|
||
m_pDecor->MemorizeDoors(doors);
|
||
|
||
fclose(file);
|
||
return TRUE;
|
||
|
||
error:
|
||
if (file != NULL) fclose(file);
|
||
return FALSE;
|
||
}
|
||
|
||
BOOL CEvent::ReadPlayer()
|
||
{
|
||
char filename[MAX_PATH];
|
||
|
||
m_playerIndex = 0;
|
||
|
||
strcpy(filename, "data\\info%.3d.blp");
|
||
AddUserPath(filename);
|
||
} |