mirror of
https://github.com/jummy0/sb2-decomp
synced 2025-03-14 20:23:30 +01:00
gwa gwa
This commit is contained in:
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e08b2248ad
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@ -310,7 +310,7 @@ void CDecor::BlupiStep()
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int m_blupiSpeedX = 0; //
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int m_blupiSpeedY = 0; // lol. lmao even
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POINT tinyPoint;
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POINT tinyPoint2;
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POINT tinyPoint2 = m_blupiPos; // = m_blupiPos ?
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BlupiAdjust();
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//m_blupiLastPos = m_blupiPos;
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POINT tinyPoint3 = m_blupiPos;
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@ -386,7 +386,7 @@ void CDecor::BlupiStep()
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rect.bottom = tinyPoint3.y + 20;
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BOOL flag5 = DecorDetect(rect);
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int detectIcon = m_detectIcon;
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if (!m_blupiAir && !m_blupiHelico && !m_blupiOver && !m_blupiBalloon && !m_blupiEcrase && !m_blupiJeep && !m_blupiTank && !m_blupiNage && !m_blupiSurf && !m_blupiSuspend && flag4 && m_blupiFocus)
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if (!m_blupiAir && !m_blupiHelico && !m_blupiOver && !m_blupiBalloon && !m_blupiEcrase && !m_blupiJeep && !m_blupiTank && !m_blupiNage && !m_blupiSurf && !m_blupiSuspend && flag5 && m_blupiFocus)
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{
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if (m_blupiFocus)
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{
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@ -2220,7 +2220,7 @@ void CDecor::BlupiStep()
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PlaySound(35, tinyPoint3);
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}
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}
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if ( !m_blupiHelico && !m_blupiOver && !m_blupiBalloon && !m_blupiEcrase && !m_blupiTank && !m_blupiJeep && !m_blupiSkate && !flag4 && m_blupiTransport == -1 && m_blupiFocus)
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if ( !m_blupiHelico && !m_blupiOver && !m_blupiBalloon && !m_blupiEcrase && !m_blupiTank && !m_blupiJeep && !m_blupiSkate /*&& !flag4*/ && m_blupiTransport == -1 && m_blupiFocus)
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{
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if (m_blupiDynamite > 0)
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{
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@ -4066,7 +4066,7 @@ BOOL CDecor::DecorDetect(RECT rect, BOOL bCaisse)
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src.top = i * 16;
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src.bottom = src.top + 16;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src, rect))
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if (IntersectRect(&tinyRect, &src, &rect))
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{
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m_detectIcon = icon;
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return TRUE;
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@ -4089,7 +4089,7 @@ BOOL CDecor::DecorDetect(RECT rect, BOOL bCaisse)
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src.top = m_moveObject[num8].posCurrent.y;
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src.bottom = m_moveObject[num8].posCurrent.y + 64;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src, rect))
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if (IntersectRect(&tinyRect, &src, &rect))
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{
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m_detectIcon = m_moveObject[num8].icon;
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return TRUE;
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@ -493,7 +493,7 @@ void CDecor::MoveObjectStepLine(int i)
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tinyRect.top = m_moveObject[i].posCurrent.y;
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tinyRect.bottom = m_moveObject[i].posCurrent.y + 16;
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RECT tinyRect2;
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flag = IntersectRect(tinyRect2, tinyRect, src);
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flag = IntersectRect(&tinyRect2, &tinyRect, &src);
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tinyPoint = m_moveObject[i].posCurrent;
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}
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POINT posCurrent;
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@ -1553,7 +1553,7 @@ void CDecor::DynamiteStart(int i, int dx, int dy)
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src2.top = m_moveObject[i].posCurrent.y;
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src2.bottom = m_moveObject[i].posCurrent.y + 20;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src))
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if (IntersectRect(&tinyRect, &src2, &src))
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{
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if (m_moveObject[i].type == 12)
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{
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@ -1617,7 +1617,7 @@ int CDecor::AscenseurDetect(RECT rect, POINT oldpos, POINT newpos)
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if (num < 30)
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{
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RECT tinyRect;
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if (IntersectRect(tinyRect, src, rect))
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if (IntersectRect(&tinyRect, &src, &rect))
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{
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return i;
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}
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@ -1630,7 +1630,7 @@ int CDecor::AscenseurDetect(RECT rect, POINT oldpos, POINT newpos)
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for (int j = 0; j <= num / 30; j++)
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{
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RECT tinyRect;
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if (IntersectRect(tinyRect, src, src2))
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if (IntersectRect(&tinyRect, &src, &src2))
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{
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return i;
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}
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@ -1772,7 +1772,7 @@ void CDecor::SearchLinkCaisse(int rank, BOOL bPop)
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src2.right = src2.left + 64 + 1;
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src2.bottom = src2.top + 64 + 1;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src) && AddLinkCaisse(num2))
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if (IntersectRect(&tinyRect, &src2, &src) && AddLinkCaisse(num2))
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{
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flag = TRUE;
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}
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@ -1895,7 +1895,7 @@ int CDecor::MockeryDetect(POINT pos)
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src2.top = m_moveObject[i].posCurrent.y + 36;
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src2.bottom = m_moveObject[i].posCurrent.y + 60;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src))
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if (IntersectRect(&tinyRect, &src2, &src))
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{
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if (m_moveObject[i].type == 54)
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{
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@ -1948,7 +1948,7 @@ BOOL CDecor::BlupiElectro(POINT pos)
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src2.top = m_blupiPos.y + 11 - 40;
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src2.bottom = m_blupiPos.y + 60 - 2 + 40;
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RECT tinyRect;
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return IntersectRect(tinyRect, src, src2);
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return IntersectRect(&tinyRect, &src, &src2);
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}
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void CDecor::MoveObjectFollow(POINT pos)
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@ -1970,7 +1970,7 @@ void CDecor::MoveObjectFollow(POINT pos)
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src2.top = m_moveObject[i].posCurrent.y - 100;
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src2.bottom = m_moveObject[i].posCurrent.y + 60 + 100;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src))
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if (IntersectRect(&tinyRect, &src2, &src))
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{
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m_moveObject[i].type = 97;
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PlaySound(92, m_moveObject[i].posCurrent);
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@ -2031,7 +2031,7 @@ int CDecor::MoveAscenseurDetect(POINT pos, int height)
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src2.top = m_moveObject[i].posCurrent.y;
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src2.bottom = m_moveObject[i].posCurrent.y + 16;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src))
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if (IntersectRect(&tinyRect, &src2, &src))
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{
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return i;
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}
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@ -2057,7 +2057,7 @@ int CDecor::MoveChargeDetect(POINT pos)
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src2.top = m_moveObject[i].posCurrent.y + 36;
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src2.bottom = m_moveObject[i].posCurrent.y + 60;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src))
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if (IntersectRect(&tinyRect, &src2, &src))
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{
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return i;
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}
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@ -2083,7 +2083,7 @@ int CDecor::MovePersoDetect(POINT pos)
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src2.top = m_moveObject[i].posCurrent.y + 36;
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src2.bottom = m_moveObject[i].posCurrent.y + 60;
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RECT tinyRect;
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if (IntersectRect(tinyRect, src2, src))
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if (IntersectRect(&tinyRect, &src2, &src))
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{
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return i;
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}
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46
src/def.h
46
src/def.h
@ -481,7 +481,7 @@ enum {
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WM_BUTTON38,
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WM_BUTTON39,
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WM_DIMS1,
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WM_DIMS1 = WM_USER + 241,
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WM_DIMS2,
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WM_DIMS3,
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WM_DIMS4,
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@ -522,58 +522,58 @@ enum {
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WM_PHASE_PLAYMOVIE,
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WM_PHASE_WINMOVIE,
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WM_PHASE_1539,
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WM_PHASE_DOPLAY,
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WM_PHASE_DOPLAY, // do singleplayer
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WM_PHASE_LASTWIN, // PB vestige
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WM_PHASE_SETUPp,
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WM_PHASE_REGION,
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WM_PHASE_INSERT,
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WM_PHASE_1544,
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WM_PHASE_QUITPLAYTEST,
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WM_PHASE_GAMER,
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WM_PHASE_WINDESIGN,
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WM_PHASE_LOSTDESIGN,
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WM_PHASE_WINMOVIEDESIGN,
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WM_PHASE_WINMULTI,
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WM_PHASE_LOSTMULTI,
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WM_PHASE_WINMULTI,
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WM_PHASE_WINMOVIEMULTI,
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WM_PHASE_TESTCD,
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WM_PHASE_MANUEL,
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WM_PHASE_PRIVATE,
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WM_PHASE_UNDO,
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WM_PHASE_UNDO, // PB vestige
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WM_PHASE_BYE,
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WM_PHASE_DEMO,
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WM_PHASE_NAMEDESIGN,
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WM_PHASE_WRITEDESIGN,
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WM_PHASE_READDESIGN,
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WM_PHASE_WRITEDESIGN, // export design to c:\user
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WM_PHASE_READDESIGN, // import design from c:\user
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WM_PHASE_CLEARDESIGN,
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WM_PHASE_DONAMEGAMER,
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WM_PHASE_DOCLEARGAMER,
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WM_PHASE_DONAMEDESIGN,
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WM_PHASE_1565,
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WM_PHASE_1566,
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WM_PHASE_DOWRITEDESIGN,
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WM_PHASE_DOREADDESIGN,
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WM_PHASE_DOCLEARDESIGN,
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WM_PHASE_SERVICE,
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WM_PHASE_DPLAY_DO_SERVICE,
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WM_PHASE_DPLAY_CANCEL_SERVICE,
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WM_PHASE_DP_DOSERVICE,
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WM_PHASE_DP_CANCELSERVICE,
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WM_PHASE_SESSION,
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WM_PHASE_1572,
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WM_PHASE_DPLAY_CREATE_LOBBY,
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WM_PHASE_DPLAY_REFRESH,
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WM_PHASE_DPLAY_CANCEL_SESSION,
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WM_PHASE_DP_JOIN,
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WM_PHASE_DP_CREATELOBBY,
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WM_PHASE_DP_REFRESH,
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WM_PHASE_DP_CANCELSESSION,
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WM_PHASE_MULTI,
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WM_PHASE_DPLAY_START_GAME_2,
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WM_PHASE_DPLAY_CANCEL_MULTI,
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WM_PHASE_DP_STARTMULTI,
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WM_PHASE_DP_CANCELMULTI,
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WM_PHASE_CREATE,
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WM_PHASE_DPLAY_CREATE,
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WM_PHASE_DPLAY_CANCEL_CREATE,
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WM_PHASE_STOP,
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WM_PHASE_DP_DOCREATE,
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WM_PHASE_DP_CANCELCREATE,
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WM_PHASE_STOP, // escape key pause menu during gameplay
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WM_PHASE_HELP,
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WM_PHASE_GWRITE,
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WM_PHASE_GREADp,
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WM_PHASE_GREAD,
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WM_PHASE_DOQUIT,
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WM_PHASE_QUITPLAY,
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WM_PHASE_1588,
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WM_PHASE_INTRO1, // PB vestige
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WM_PHASE_INTRO2, // PB vestige
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WM_PHASE_INTRO1,
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WM_PHASE_INTRO2,
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WM_PREV = WM_USER + 600,
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WM_NEXT,
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923
src/event.cpp
923
src/event.cpp
File diff suppressed because it is too large
Load Diff
@ -186,7 +186,9 @@ protected:
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void MouseRelease();
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void MouseCapture();
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BOOL FUN_1fbd0();
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void DrawMap();
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BOOL CheckCDForWorld1();
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void NetAdjustLobbyButtons();
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protected:
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@ -274,7 +276,7 @@ protected:
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BOOL m_bDemoPlay;
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DemoEvent* m_pDemoBuffer;
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int m_demoTime;
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int m_input;
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int m_keyPress;
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int m_demoIndex;
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int m_demoEnd;
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int m_demoNumber;
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15
src/misc.cpp
15
src/misc.cpp
@ -89,21 +89,6 @@ int Random(int min, int max)
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return (int)n;
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}
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BOOL IntersectRect(RECT dst, RECT src1, RECT src2)
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{
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dst.left = max(src1.left, src2.left);
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dst.right = min(src1.right, src2.right);
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dst.top = max(src1.top, src2.top);
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dst.bottom = min(src1.bottom, src2.bottom);
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return IsRectEmpty(&dst);
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}
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BOOL IsRectEmpty(RECT rect)
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{
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return rect.left >= rect.right || rect.top >= rect.bottom;
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}
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void GetCurrentDir(char *pName, int lg)
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{
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int i;
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@ -13,8 +13,6 @@ extern POINT ConvLongToPos(LPARAM lParam);
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extern void InitRandom();
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extern int Random(int min, int max);
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extern BOOL IntersectRect(RECT dst, RECT src1, RECT src2);
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extern BOOL IsRectEmpty(RECT rect);
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extern void GetCurrentDir(char *pName, int lg);
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extern void AddCDPath(char *pFilename);
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@ -1696,7 +1696,7 @@ void CPixmap::MouseBackDraw()
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}
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// Dessine le lutin dans m_lpDDSBack.
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BltFast(m_lpDDSBack, CHELEMENT, dst, rcRect, 1);
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BltFast(m_lpDDSBack, CHELEMENT, dst, rcRect, 0);
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}
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// Sauve le fond sous la souris.
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@ -1786,18 +1786,18 @@ void CPixmap::MouseBackRestore()
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rcRect.left -= dst.x;
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dst.x = 0;
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}
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if ( dst.x+DIMBLUPIX > LXIMAGE )
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if ( dst.x+ rcRect.right - rcRect.left > LXIMAGE )
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{
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rcRect.right -= (dst.x+DIMBLUPIX)-LXIMAGE;
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rcRect.right -= (dst.x+ rcRect.right - rcRect.left)-LXIMAGE;
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}
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if ( dst.y < 0 )
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{
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rcRect.top -= dst.y;
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dst.y = 0;
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}
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if ( dst.y+DIMBLUPIY > LYIMAGE )
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if ( dst.y+ rcRect.top - rcRect.bottom > LYIMAGE )
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{
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rcRect.bottom -= (dst.y+DIMBLUPIY)-LYIMAGE;
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rcRect.bottom -= (dst.y+ rcRect.top - rcRect.bottom)-LYIMAGE;
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}
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while( TRUE )
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@ -579,7 +579,7 @@ BOOL CSound::PlayMusic(HWND hWnd, int music)
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// MCI will attempt to choose the MIDI mapper as the output port.
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mciOpenParms.dwCallback = 0;
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mciOpenParms.wDeviceID = 0;
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mciOpenParms.lpstrDeviceType = (LPSTR)MCI_DEVTYPE_SEQUENCER;
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mciOpenParms.lpstrDeviceType = "sequencer";
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mciOpenParms.lpstrElementName = string;
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dwReturn = mciSendCommand(NULL,
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MCI_OPEN,
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@ -704,7 +704,7 @@ BOOL CSound::PlayCDAudio(HWND hWnd, int track)
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mciOpenParms.dwCallback = 0;
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mciOpenParms.wDeviceID = 0;
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mciOpenParms.lpstrAlias = NULL;
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mciOpenParms.lpstrDeviceType = (LPSTR)MCI_DEVTYPE_CD_AUDIO;
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mciOpenParms.lpstrDeviceType = "cdaudio";
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dwReturn = mciSendCommand(0,
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MCI_OPEN,
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MCI_OPEN_TYPE_ID | MCI_OPEN_TYPE,
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