mirror of
https://github.com/jummy0/sb2-decomp
synced 2025-03-14 20:23:30 +01:00
merge
This commit is contained in:
commit
05d418f375
98
resource2.h
98
resource2.h
@ -1,12 +1,106 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by speedyblupi.rc
|
||||
// Used by Resource.rc
|
||||
//
|
||||
#define TX_IONAMEEX 100
|
||||
#define TX_IOFREE 101
|
||||
#define TX_OWNMISSION 102
|
||||
#define TX_TESTMISSION 103
|
||||
#define TX_BUTTON_JOUER 104
|
||||
#define TX_BUTTON_APPRENDRE 105
|
||||
#define TX_BUTTON_QUITTER 106
|
||||
#define TX_BUTTON_PREVP 107
|
||||
#define TX_BUTTON_NEXTP 108
|
||||
#define TX_BUTTON_PLAYP 109
|
||||
#define TX_BUTTON_BUILDP 110
|
||||
#define TX_BUTTON_TERM 111
|
||||
#define TX_BUTTON_READP 112
|
||||
#define TX_BUTTON_WRITEP 113
|
||||
#define TX_BUTTON_CANCELP 114
|
||||
#define TX_BUTTON_CONTP 115
|
||||
#define TX_BUTTON_REPEAT 116
|
||||
#define TX_CHOOSEPLAYER 117
|
||||
#define TX_PLAYERSNAME 118
|
||||
#define TX_BUTTON_TERMC 119
|
||||
#define TX_CHOOSESIZE 120
|
||||
#define TX_BUTTON_HVSCROLL 121
|
||||
#define TX_BUTTON_ONLYHSSCROLL 122
|
||||
#define TX_BUTTON_ONLYVSCROLL 123
|
||||
#define TX_BUTTON_TESTMISSION 124
|
||||
#define TX_PAUSE 125
|
||||
#define TX_TINY 126
|
||||
#define TX_CLEARPLAYER 127
|
||||
#define TX_SETTINGS 128
|
||||
#define TX_CHOOSEMUSIC 129
|
||||
#define TX_BUTTON_SETUP1 130
|
||||
#define TX_BUTTON_SETUP2 131
|
||||
#define TX_BUTTON_SETUP3 132
|
||||
#define TX_BUTTON_SETUP4 133
|
||||
#define TX_NOMUSIC 134
|
||||
#define TX_MUSIC1 135
|
||||
#define TX_MUSIC2 136
|
||||
#define TX_MUSIC3 137
|
||||
#define TX_MUSIC4 138
|
||||
#define TX_MUSIC5 139
|
||||
#define TX_MUSIC6 140
|
||||
#define TX_MUSIC7 141
|
||||
#define TX_MUSIC8 142
|
||||
#define TX_MUSIC9 143
|
||||
#define TX_BUTTON_REGION 144
|
||||
#define TX_DISCARDGAME 145
|
||||
#define TX_EGGBERT 146
|
||||
#define TX_DESIGNMISSION 147
|
||||
#define TX_CHOOSEGAMER 148
|
||||
#define TX_MUSIC 149
|
||||
#define TX_TRAININGNUM 150
|
||||
#define TX_MISSIONNUM 151
|
||||
#define TX_MISSIONTIME 152
|
||||
#define TX_SIZE 153
|
||||
#define TX_BUTTON_SETUP5 154
|
||||
#define TX_BUTTON_SETUP6 155
|
||||
#define TX_BUTTON_SETUP7 156
|
||||
#define TX_BUTTON_SETUP8 157
|
||||
#define TX_CONFYES 158
|
||||
#define TX_CONFNO 159
|
||||
#define TX_SETTING 160
|
||||
#define TX_SAVECURRENTMISS 161
|
||||
#define TX_SOUNDVOL 162
|
||||
#define TX_MUSICVOL 163
|
||||
#define TX_COLORDEP 164
|
||||
#define TX_INPUT 165
|
||||
#define TX_OPENMISS 166
|
||||
#define TX_READINFO 167
|
||||
#define TX_PLAYERFREE 168
|
||||
#define TX_NUMDOOROPEN 169
|
||||
#define TX_NUMDOORSOPEN 170
|
||||
#define TX_MUSIC10 171
|
||||
#define TX_WRITENAME 172
|
||||
#define TX_NONE 173
|
||||
#define TX_CONFIRM 174
|
||||
#define TX_CANCEL 175
|
||||
#define TX_YES 176
|
||||
#define TX_NO 177
|
||||
#define TX_REGION 178
|
||||
#define TX_SUS 179
|
||||
#define TX_BUTTON_SETUP 180
|
||||
#define TX_SAVES 181
|
||||
#define TX_INSERT 182
|
||||
#define TX_DELETEMISS 183
|
||||
#define TX_DELETEMISSION 184
|
||||
#define TX_NAMEOFMISS 185
|
||||
#define TX_NAMEOFMISSION 186
|
||||
#define TX_NONAME 187
|
||||
#define TX_DESIGN 188
|
||||
#define TX_MISSNUM 189
|
||||
#define TX_MISSTIME 190
|
||||
#define IDI_ICON1 190
|
||||
#define TX_MISSION2D 191
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 101
|
||||
#define _APS_NEXT_RESOURCE_VALUE 191
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
|
@ -551,7 +551,31 @@ void CDecor::ModifDecor(POINT pos, int icon, BOOL bMulti)
|
||||
|
||||
BOOL CDecor::IsRightBorder(POINT pos, POINT offset)
|
||||
{
|
||||
return FALSE; // TODO
|
||||
int icon;
|
||||
|
||||
if (pos.x >= 0
|
||||
&& pos.x < (m_dimDecor.x != 0 ? 100 : 10)
|
||||
&& pos.y >= 0
|
||||
&& pos.y < (m_dimDecor.y != 0 ? 100 : 8))
|
||||
{
|
||||
icon = m_decor[offset.x][100 * pos.x + pos.y + offset.y].icon;
|
||||
if (icon >= 386 && icon <= 397 || icon == 400)
|
||||
{
|
||||
int icon2 = m_decor[pos.x][pos.y].icon;
|
||||
return icon2 >= 386 && icon2 <= 397 || icon2 == 400;
|
||||
}
|
||||
if (icon >= 250 && icon <= 260)
|
||||
{
|
||||
int icon3 = m_decor[pos.x][pos.y].icon;
|
||||
return icon3 >= 250 && icon <= 260;
|
||||
}
|
||||
int num = m_decor[pos.x][pos.y].icon;
|
||||
|
||||
switch (num)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
257
src/decio.cpp
257
src/decio.cpp
@ -18,32 +18,277 @@ void CDecor::GetMissionPath(char* str, int user, int mission, BOOL bUser)
|
||||
return;
|
||||
}
|
||||
|
||||
BOOL CDecor::DeleteMission(int user, int mission, BOOL bUser)
|
||||
{
|
||||
char filename[FILENAME_MAX];
|
||||
|
||||
GetMissionPath(filename, user, mission, bUser);
|
||||
remove(filename);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL CDecor::Write(int gamer, int mission, BOOL bUser)
|
||||
{
|
||||
return FALSE; //TODO
|
||||
char filename[FILENAME_MAX];
|
||||
DescFile* pBuffer;
|
||||
FILE* file;
|
||||
int* blupiDir;
|
||||
POINT* blupiPos;
|
||||
int nb;
|
||||
int i;
|
||||
|
||||
|
||||
GetMissionPath(filename, gamer, mission, bUser);
|
||||
|
||||
|
||||
file = fopen(filename, "wb");
|
||||
if (file == NULL) goto error;
|
||||
|
||||
pBuffer = (DescFile*)malloc(sizeof(DescFile));
|
||||
if (pBuffer == NULL) goto error;
|
||||
memset(pBuffer, 0, sizeof(DescFile));
|
||||
|
||||
i = 4;
|
||||
pBuffer->majRev = 1;
|
||||
pBuffer->minRev = 3;
|
||||
*pBuffer->reserve1 = 0;
|
||||
pBuffer->posDecor = m_posDecor;
|
||||
pBuffer->dimDecor = m_dimDecor;
|
||||
pBuffer->music = m_music;
|
||||
pBuffer->region = m_region;
|
||||
blupiDir = m_blupiStartDir;
|
||||
strcpy(pBuffer->libelle, m_missionTitle);
|
||||
blupiPos = m_blupiStartPos;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
pBuffer->blupiPos[i] = m_blupiStartPos[i];
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
pBuffer->blupiDir[i] = m_blupiStartDir[i];
|
||||
}
|
||||
|
||||
nb = fwrite(pBuffer, sizeof(DescFile), 1, file);
|
||||
if (nb < 1) goto error;
|
||||
|
||||
nb = fwrite(m_decor, sizeof(Cellule), MAXCELX * MAXCELY / 4, file);
|
||||
if (nb < MAXCELX * MAXCELY / 4) goto error;
|
||||
|
||||
nb = fwrite(m_bigDecor, sizeof(Cellule), MAXCELX * MAXCELY / 4, file);
|
||||
if (nb < MAXCELX * MAXCELY / 4) goto error;
|
||||
|
||||
nb = fwrite(m_moveObject, sizeof(MoveObject), MAXMOVEOBJECT, file);
|
||||
if (nb < MAXMOVEOBJECT) goto error;
|
||||
|
||||
free(pBuffer);
|
||||
fclose(file);
|
||||
return TRUE;
|
||||
|
||||
error:
|
||||
if (pBuffer != NULL) free(pBuffer);
|
||||
if (file != NULL) fclose(file);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL CDecor::Read(int gamer, int mission, BOOL bUser)
|
||||
{
|
||||
return FALSE; //TODO
|
||||
char filename[FILENAME_MAX];
|
||||
FILE* file;
|
||||
DescFile* pBuffer;
|
||||
short majRev, minRev;
|
||||
short obj;
|
||||
Cellule(*objects)[100];
|
||||
POINT* startPos;
|
||||
POINT* blupiPos;
|
||||
int nb;
|
||||
int i = 4;
|
||||
int x, y;
|
||||
int* startDir;
|
||||
int* blupiDir;
|
||||
|
||||
pBuffer = 0;
|
||||
InitDecor();
|
||||
GetMissionPath(filename, gamer, mission, bUser);
|
||||
|
||||
file = fopen(filename, "rb");
|
||||
if (file == NULL) goto error;
|
||||
|
||||
pBuffer = (DescFile*)malloc(sizeof(DescFile));
|
||||
if (pBuffer == NULL) goto error;
|
||||
|
||||
nb = fread(pBuffer, sizeof(DescFile), 1, file);
|
||||
if (nb < 1) goto error;
|
||||
|
||||
majRev = pBuffer->majRev;
|
||||
minRev = pBuffer->minRev;
|
||||
m_posDecor = pBuffer->posDecor;
|
||||
m_dimDecor = pBuffer->dimDecor;
|
||||
m_music = pBuffer->music;
|
||||
m_region = pBuffer->region;
|
||||
if (0 < majRev && minRev > 2)
|
||||
{
|
||||
strcpy(m_missionTitle,pBuffer->libelle);
|
||||
}
|
||||
startDir = m_blupiStartDir;
|
||||
blupiDir = pBuffer->blupiDir;
|
||||
startPos = m_blupiStartPos;
|
||||
blupiPos = pBuffer->blupiPos;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
m_blupiStartPos[i] = pBuffer->blupiPos[i];
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
m_blupiStartDir[i] = pBuffer->blupiDir[i];
|
||||
}
|
||||
|
||||
nb = fread(m_decor, sizeof(Cellule), MAXCELX * MAXCELY / 4, file);
|
||||
if (nb < MAXCELX * MAXCELY / 4) goto error;
|
||||
|
||||
for (x = 0; x < MAXCELX / 2; x++)
|
||||
{
|
||||
for (y = 0; y < MAXCELY / 2; y++)
|
||||
{
|
||||
if (m_decor[x][y].icon >= 48 &&
|
||||
m_decor[x][y].icon <= 67)
|
||||
{
|
||||
m_decor[x][y].icon -= 128 - 17;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (majRev == 1 && minRev <= 1)
|
||||
{
|
||||
memset(m_moveObject, 0, sizeof(MoveObject));
|
||||
nb = fread(m_moveObject, sizeof(MoveObject), MAXMOVEOBJECT / 2, file);
|
||||
if (nb < MAXMOVEOBJECT / 2) goto error;
|
||||
}
|
||||
else
|
||||
{
|
||||
nb = fread(m_moveObject, sizeof(MoveObject), MAXMOVEOBJECT, file);
|
||||
if (nb < MAXMOVEOBJECT) goto error;
|
||||
}
|
||||
|
||||
free(pBuffer);
|
||||
fclose(file);
|
||||
return TRUE;
|
||||
error:
|
||||
|
||||
if (pBuffer != NULL) free(pBuffer);
|
||||
if (file != NULL) fclose(file);
|
||||
|
||||
InitDecor();
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL CDecor::SomethingMissionPath(int gamer, int mission, BOOL bUser)
|
||||
{
|
||||
return FALSE; //TODO
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL CDecor::MissionStart(int gamer, int mission, BOOL bUser)
|
||||
{
|
||||
return FALSE; //TODO
|
||||
char filename[MAX_PATH];
|
||||
FILE* file = NULL;
|
||||
DescFile* pBuffer = NULL;
|
||||
int nb, i, x, y;
|
||||
int majRev, minRev;
|
||||
|
||||
sprintf(filename, "data\\s%.3d-%.3d.blp", gamer, mission);
|
||||
AddUserPath(filename);
|
||||
|
||||
file = fopen(filename, "wb");
|
||||
if (file == NULL) goto error;
|
||||
|
||||
pBuffer = (DescFile*)malloc(sizeof(DescFile));
|
||||
if (pBuffer == NULL) goto error;
|
||||
memset(pBuffer, 0, sizeof(DescFile));
|
||||
|
||||
pBuffer->majRev = 1;
|
||||
pBuffer->minRev = 4;
|
||||
memcpy(pBuffer->reserve1, m_decor, sizeof(Cellule));
|
||||
memcpy(pBuffer->reserve1, m_bigDecor, sizeof(m_bigDecor));
|
||||
memcpy(pBuffer->reserve1, m_balleTraj, sizeof(m_balleTraj));
|
||||
memcpy(pBuffer->reserve1, m_moveTraj, sizeof(m_moveTraj));
|
||||
memcpy(pBuffer->reserve1, m_moveObject, sizeof(m_moveObject));
|
||||
pBuffer->posDecor = m_posDecor;
|
||||
pBuffer->dimDecor = m_dimDecor;
|
||||
pBuffer->world = m_mission;
|
||||
pBuffer->music = m_music;
|
||||
pBuffer->region = m_region;
|
||||
pBuffer->blupiPos[2] = m_blupiPos;
|
||||
pBuffer->blupiPos[3] = m_blupiValidPos;
|
||||
pBuffer->blupiDir[3] = m_blupiStartDir[3];
|
||||
pBuffer->libelle[99] = m_missionTitle[99];
|
||||
|
||||
if (fwrite(pBuffer, sizeof(DescFile), 1, file) >= 1)
|
||||
{
|
||||
free(pBuffer);
|
||||
fclose(file);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
error:
|
||||
if (pBuffer != NULL) free(pBuffer);
|
||||
if (file != NULL) fclose(file);
|
||||
return FALSE;
|
||||
|
||||
}
|
||||
|
||||
BOOL CDecor::CurrentRead(int gamer, int mission, BOOL *pbMission, BOOL *pbPrivate)
|
||||
{
|
||||
return FALSE; //TODO
|
||||
char filename[MAX_PATH];
|
||||
FILE* file = NULL;
|
||||
DescFile* pBuffer = NULL;
|
||||
int majRev, minRev;
|
||||
int nb, i, x, y;
|
||||
|
||||
sprintf(filename, "data\\s%.3d-%.3d.blp", gamer, mission);
|
||||
AddUserPath(filename);
|
||||
|
||||
file = fopen(filename, "rb");
|
||||
if (file == NULL) goto error;
|
||||
|
||||
pBuffer = (DescFile*)malloc(sizeof(DescFile));
|
||||
if (pBuffer == NULL) goto error;
|
||||
|
||||
nb = fread(pBuffer, sizeof(DescFile), 1, file);
|
||||
if (nb < 1) goto error;
|
||||
|
||||
majRev = pBuffer->majRev;
|
||||
|
||||
return TRUE;
|
||||
|
||||
error:
|
||||
if (pBuffer != NULL) free(pBuffer);
|
||||
if (file != NULL) fclose(file);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL CDecor::CurrentWrite(int gamer, int mission, char* param3)
|
||||
{
|
||||
return FALSE; //TODO
|
||||
char filename[MAX_PATH];
|
||||
FILE* file = NULL;
|
||||
DescFile* pBuffer = NULL;
|
||||
int majRev, minRev;
|
||||
int nb, i, x, y;
|
||||
|
||||
sprintf(filename, "data\\s%.3d-%.3d.blp", gamer, mission);
|
||||
AddUserPath(filename);
|
||||
file = fopen(filename, "wb");
|
||||
if (file == NULL) goto error;
|
||||
|
||||
pBuffer = (DescFile*)malloc(sizeof(DescFile));
|
||||
if (pBuffer == NULL) goto error;
|
||||
|
||||
return TRUE;
|
||||
|
||||
error:
|
||||
if (pBuffer != NULL) free(pBuffer);
|
||||
if (file != NULL) fclose(file);
|
||||
return FALSE;
|
||||
}
|
||||
|
144
src/decmove.cpp
144
src/decmove.cpp
@ -7,7 +7,94 @@
|
||||
#include "dectables.h"
|
||||
|
||||
|
||||
BOOL CDecor::TestPath(RECT rect, POINT start, POINT end)
|
||||
{
|
||||
int num = abs(end.x - start.x);
|
||||
int num2 = abs(end.y - start.y);
|
||||
|
||||
POINT tinyPoint = start;
|
||||
if (num > num2)
|
||||
{
|
||||
RECT rect2;
|
||||
if (end.x > start.x)
|
||||
{
|
||||
for (int i = 0; i <= num; i++)
|
||||
{
|
||||
int j = i * (end.y - start.y) / num;
|
||||
rect2.left = rect.left + i;
|
||||
rect2.right = rect.right + i;
|
||||
rect2.top = rect.top + j;
|
||||
rect2.bottom = rect.bottom + j;
|
||||
if (DecorDetect(rect2))
|
||||
{
|
||||
end = tinyPoint;
|
||||
return FALSE;
|
||||
}
|
||||
tinyPoint.x = start.x + i;
|
||||
tinyPoint.y = start.y + j;
|
||||
}
|
||||
}
|
||||
if (end.x < start.x)
|
||||
{
|
||||
for (int i = 0; i >= -num; i--)
|
||||
{
|
||||
int j = i * (start.y - end.y) / num;
|
||||
rect2.left = rect.left + i;
|
||||
rect2.right = rect.right + i;
|
||||
rect2.top = rect.top + j;
|
||||
rect2.bottom = rect.bottom + j;
|
||||
if (DecorDetect(rect2))
|
||||
{
|
||||
end = tinyPoint;
|
||||
return FALSE;
|
||||
}
|
||||
tinyPoint.x = start.x + i;
|
||||
tinyPoint.y = start.y + j;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RECT rect2;
|
||||
if (end.y > start.y)
|
||||
{
|
||||
for (int j = 0; j <= num2; j++)
|
||||
{
|
||||
int i = j * (end.x - start.x) / num2;
|
||||
rect2.left = rect.left + i;
|
||||
rect2.right = rect.right + i;
|
||||
rect2.top = rect.top + j;
|
||||
rect2.bottom = rect.bottom + j;
|
||||
if (DecorDetect(rect2))
|
||||
{
|
||||
end = tinyPoint;
|
||||
return FALSE;
|
||||
}
|
||||
tinyPoint.x = start.x + i;
|
||||
tinyPoint.y = start.y + j;
|
||||
}
|
||||
}
|
||||
if (end.y < start.y)
|
||||
{
|
||||
for (int j = 0; j >= -num2; j--)
|
||||
{
|
||||
int i = j * (start.x - end.x) / num2;
|
||||
rect2.left = rect.left + i;
|
||||
rect2.right = rect.right + i;
|
||||
rect2.top = rect.top + j;
|
||||
rect2.bottom = rect.bottom + j;
|
||||
if (DecorDetect(rect2))
|
||||
{
|
||||
end = tinyPoint;
|
||||
return FALSE;
|
||||
}
|
||||
tinyPoint.x = start.x + i;
|
||||
tinyPoint.y = start.y + j;
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
void CDecor::MoveObjectPollution()
|
||||
@ -124,10 +211,7 @@ BOOL CDecor::IsBalleTraj(POINT pos)
|
||||
|
||||
void CDecor::FlushMoveTraj()
|
||||
{
|
||||
for (int i = 0; i < 1300; i++)
|
||||
{
|
||||
m_moveTraj[i] = 0;
|
||||
}
|
||||
memset(m_moveTraj, 0, sizeof(m_moveTraj));
|
||||
}
|
||||
|
||||
void CDecor::SetMoveTraj(POINT pos)
|
||||
@ -394,7 +478,7 @@ void CDecor::MoveObjectStepLine(int i)
|
||||
POINT tinyPoint;
|
||||
BOOL flag = FALSE;
|
||||
RECT tinyRect;
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == TYPE_ASCENSEURs || m_moveObject[i].type == TYPE_ASCENSEURsi && !m_blupiSuspend)
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == 47 || m_moveObject[i].type == 48 && !m_blupiSuspend)
|
||||
{
|
||||
RECT src;
|
||||
src.left = m_blupiPos.x + 20;
|
||||
@ -406,7 +490,7 @@ void CDecor::MoveObjectStepLine(int i)
|
||||
tinyRect.top = m_moveObject[i].posCurrent.y;
|
||||
tinyRect.bottom = m_moveObject[i].posCurrent.y + 16;
|
||||
RECT tinyRect2;
|
||||
flag = IntersectRect(&tinyRect2, &tinyRect, &src);
|
||||
flag = IntersectRect(tinyRect2, tinyRect, src);
|
||||
tinyPoint = m_moveObject[i].posCurrent;
|
||||
}
|
||||
POINT posCurrent;
|
||||
@ -433,7 +517,7 @@ void CDecor::MoveObjectStepLine(int i)
|
||||
tinyRect.right = posCurrent.x + 60 - 10;
|
||||
tinyRect.top = posCurrent.y + 10;
|
||||
tinyRect.bottom = posCurrent.y + 60 - 10;
|
||||
if (TestPath(tinyRect, m_moveObject[i].posCurrent, &posCurrent))
|
||||
if (TestPath(tinyRect, m_moveObject[i].posCurrent, posCurrent))
|
||||
{
|
||||
m_moveObject[i].posCurrent = posCurrent;
|
||||
m_moveObject[i].posStart = posCurrent;
|
||||
@ -530,7 +614,7 @@ void CDecor::MoveObjectStepLine(int i)
|
||||
m_moveObject[i].type = 0;
|
||||
}
|
||||
posCurrent = m_moveObject[i].posCurrent;
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == TYPE_ASCENSEURs || m_moveObject[i].type == TYPE_ASCENSEURsi)
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == 47 || m_moveObject[i].type == 48)
|
||||
{
|
||||
posCurrent.y -= 64;
|
||||
}
|
||||
@ -541,11 +625,11 @@ void CDecor::MoveObjectStepLine(int i)
|
||||
{
|
||||
m_blupiVector.x = m_moveObject[i].posCurrent.x - tinyPoint.x;
|
||||
m_blupiVector.y = m_moveObject[i].posCurrent.y - (m_blupiPos.y + 60 - BLUPIFLOOR);
|
||||
if (m_moveObject[i].type == TYPE_ASCENSEURs)
|
||||
if (m_moveObject[i].type == 47)
|
||||
{
|
||||
m_blupiVector.x = m_blupiVector.x + 2;
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_ASCENSEURsi)
|
||||
if (m_moveObject[i].type == 48)
|
||||
{
|
||||
m_blupiVector.x = m_blupiVector.x - 2;
|
||||
}
|
||||
@ -559,11 +643,11 @@ void CDecor::MoveObjectStepLine(int i)
|
||||
void CDecor::MoveObjectStepIcon(int i)
|
||||
{
|
||||
POINT pos;
|
||||
if (m_moveObject[i].type == TYPE_ASCENSEURs)
|
||||
if (m_moveObject[i].type == 47)
|
||||
{
|
||||
m_moveObject[i].icon = table_chenille[m_moveObject[i].phase / 1 % 6];
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_ASCENSEURsi)
|
||||
if (m_moveObject[i].type == 48)
|
||||
{
|
||||
m_moveObject[i].icon = table_chenillei[m_moveObject[i].phase / 1 % 6];
|
||||
}
|
||||
@ -684,27 +768,27 @@ void CDecor::MoveObjectStepIcon(int i)
|
||||
m_moveObject[i].icon = 29 + m_moveObject[i].phase / 3 % 8;
|
||||
m_moveObject[i].channel = 10;
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_CLE)
|
||||
if (m_moveObject[i].type == 21)
|
||||
{
|
||||
m_moveObject[i].icon = table_cle[m_moveObject[i].phase / 3 % 12];
|
||||
m_moveObject[i].channel = 10;
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_CLE1)
|
||||
if (m_moveObject[i].type == 49)
|
||||
{
|
||||
m_moveObject[i].icon = table_cle1[m_moveObject[i].phase / 3 % 12];
|
||||
m_moveObject[i].channel = 10;
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_CLE2)
|
||||
if (m_moveObject[i].type == 50)
|
||||
{
|
||||
m_moveObject[i].icon = table_cle2[m_moveObject[i].phase / 3 % 12];
|
||||
m_moveObject[i].channel = 10;
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_CLE3)
|
||||
if (m_moveObject[i].type == 51)
|
||||
{
|
||||
m_moveObject[i].icon = table_cle3[m_moveObject[i].phase / 3 % 12];
|
||||
m_moveObject[i].channel = 10;
|
||||
}
|
||||
if (m_moveObject[i].type == TYPE_SKATE)
|
||||
if (m_moveObject[i].type == 24)
|
||||
{
|
||||
m_moveObject[i].icon = table_skate[m_moveObject[i].phase / 1 % 34];
|
||||
m_moveObject[i].channel = 10;
|
||||
@ -1455,7 +1539,7 @@ void CDecor::DynamiteStart(int i, int dx, int dy)
|
||||
{
|
||||
if (m_moveObject[i].type == 2 || m_moveObject[i].type == 3 || m_moveObject[i].type == 96 || m_moveObject[i].type == 97 || m_moveObject[i].type == 4 ||
|
||||
m_moveObject[i].type == 6 || m_moveObject[i].type == 12 || m_moveObject[i].type == 13 || m_moveObject[i].type == 16 || m_moveObject[i].type == 17 ||
|
||||
m_moveObject[i].type == 19 || m_moveObject[i].type == 20 || m_moveObject[i].type == TYPE_SKATE || m_moveObject[i].type == 25 || m_moveObject[i].type == 26 || m_moveObject[i].type == 28 ||
|
||||
m_moveObject[i].type == 19 || m_moveObject[i].type == 20 || m_moveObject[i].type == 24 || m_moveObject[i].type == 25 || m_moveObject[i].type == 26 || m_moveObject[i].type == 28 ||
|
||||
m_moveObject[i].type == 30 || m_moveObject[i].type == 32 || m_moveObject[i].type == 33 || m_moveObject[i].type == 34 || m_moveObject[i].type == 40 || m_moveObject[i].type == 44 ||
|
||||
m_moveObject[i].type == 46 || m_moveObject[i].type == 52 || m_moveObject[i].type == 54 || m_moveObject[i].type == 200 || m_moveObject[i].type == 201 || m_moveObject[i].type == 202 ||
|
||||
m_moveObject[i].type == 203)
|
||||
@ -1466,7 +1550,7 @@ void CDecor::DynamiteStart(int i, int dx, int dy)
|
||||
src2.top = m_moveObject[i].posCurrent.y;
|
||||
src2.bottom = m_moveObject[i].posCurrent.y + 20;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src))
|
||||
if (IntersectRect(tinyRect, src2, src))
|
||||
{
|
||||
if (m_moveObject[i].type == 12)
|
||||
{
|
||||
@ -1520,7 +1604,7 @@ int CDecor::AscenseurDetect(RECT rect, POINT oldpos, POINT newpos)
|
||||
num = abs(num);
|
||||
for (int i = 0; i < MAXMOVEOBJECT; i++)
|
||||
{
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == TYPE_ASCENSEURs || m_moveObject[i].type == TYPE_ASCENSEURsi)
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == 47 || m_moveObject[i].type == 48)
|
||||
{
|
||||
RECT src;
|
||||
src.left = m_moveObject[i].posCurrent.x;
|
||||
@ -1530,7 +1614,7 @@ int CDecor::AscenseurDetect(RECT rect, POINT oldpos, POINT newpos)
|
||||
if (num < 30)
|
||||
{
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src, &rect))
|
||||
if (IntersectRect(tinyRect, src, rect))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
@ -1543,7 +1627,7 @@ int CDecor::AscenseurDetect(RECT rect, POINT oldpos, POINT newpos)
|
||||
for (int j = 0; j <= num / 30; j++)
|
||||
{
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src, &src2))
|
||||
if (IntersectRect(tinyRect, src, src2))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
@ -1685,7 +1769,7 @@ void CDecor::SearchLinkCaisse(int rank, BOOL bPop)
|
||||
src2.right = src2.left + 64 + 1;
|
||||
src2.bottom = src2.top + 64 + 1;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src) && AddLinkCaisse(num2))
|
||||
if (IntersectRect(tinyRect, src2, src) && AddLinkCaisse(num2))
|
||||
{
|
||||
flag = TRUE;
|
||||
}
|
||||
@ -1808,7 +1892,7 @@ int CDecor::MockeryDetect(POINT pos)
|
||||
src2.top = m_moveObject[i].posCurrent.y + 36;
|
||||
src2.bottom = m_moveObject[i].posCurrent.y + 60;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src))
|
||||
if (IntersectRect(tinyRect, src2, src))
|
||||
{
|
||||
if (m_moveObject[i].type == 54)
|
||||
{
|
||||
@ -1861,7 +1945,7 @@ BOOL CDecor::BlupiElectro(POINT pos)
|
||||
src2.top = m_blupiPos.y + 11 - 40;
|
||||
src2.bottom = m_blupiPos.y + 60 - 2 + 40;
|
||||
RECT tinyRect;
|
||||
return IntersectRect(&tinyRect, &src, &src2);
|
||||
return IntersectRect(tinyRect, src, src2);
|
||||
}
|
||||
|
||||
void CDecor::MoveObjectFollow(POINT pos)
|
||||
@ -1883,7 +1967,7 @@ void CDecor::MoveObjectFollow(POINT pos)
|
||||
src2.top = m_moveObject[i].posCurrent.y - 100;
|
||||
src2.bottom = m_moveObject[i].posCurrent.y + 60 + 100;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src))
|
||||
if (IntersectRect(tinyRect, src2, src))
|
||||
{
|
||||
m_moveObject[i].type = 97;
|
||||
PlaySound(92, m_moveObject[i].posCurrent);
|
||||
@ -1936,7 +2020,7 @@ int CDecor::MoveAscenseurDetect(POINT pos, int height)
|
||||
src.bottom = pos.y + 60 + height - 1;
|
||||
for (int i = 0; i < MAXMOVEOBJECT; i++)
|
||||
{
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == TYPE_ASCENSEURs || m_moveObject[i].type == TYPE_ASCENSEURsi)
|
||||
if (m_moveObject[i].type == 1 || m_moveObject[i].type == 47 || m_moveObject[i].type == 48)
|
||||
{
|
||||
RECT src2;
|
||||
src2.left = m_moveObject[i].posCurrent.x;
|
||||
@ -1944,7 +2028,7 @@ int CDecor::MoveAscenseurDetect(POINT pos, int height)
|
||||
src2.top = m_moveObject[i].posCurrent.y;
|
||||
src2.bottom = m_moveObject[i].posCurrent.y + 16;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src))
|
||||
if (IntersectRect(tinyRect, src2, src))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
@ -1970,7 +2054,7 @@ int CDecor::MoveChargeDetect(POINT pos)
|
||||
src2.top = m_moveObject[i].posCurrent.y + 36;
|
||||
src2.bottom = m_moveObject[i].posCurrent.y + 60;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src))
|
||||
if (IntersectRect(tinyRect, src2, src))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
@ -1996,7 +2080,7 @@ int CDecor::MovePersoDetect(POINT pos)
|
||||
src2.top = m_moveObject[i].posCurrent.y + 36;
|
||||
src2.bottom = m_moveObject[i].posCurrent.y + 60;
|
||||
RECT tinyRect;
|
||||
if (IntersectRect(&tinyRect, &src2, &src))
|
||||
if (IntersectRect(tinyRect, src2, src))
|
||||
{
|
||||
return i;
|
||||
}
|
||||
|
@ -200,4 +200,5 @@ void CDecor::NotifStep()
|
||||
else {
|
||||
m_notifTime--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
1913
src/event.cpp
1913
src/event.cpp
File diff suppressed because it is too large
Load Diff
24
src/event.h
24
src/event.h
@ -53,6 +53,7 @@ typedef struct
|
||||
}
|
||||
DemoEvent;
|
||||
|
||||
|
||||
class CEvent
|
||||
{
|
||||
public:
|
||||
@ -72,16 +73,19 @@ public:
|
||||
int GetImageWorld();
|
||||
BOOL IsHelpHide();
|
||||
BOOL ChangePhase(UINT phase);
|
||||
BOOL LoadImageFromDisc();
|
||||
UINT GetPhase();
|
||||
void MovieToStart();
|
||||
BOOL NetworkNuggets(int fuck);
|
||||
void HandleInputs();
|
||||
void ReadInput();
|
||||
void TryInsert();
|
||||
void SomethingUserMissions(LPCSTR lpFileName, LPCSTR thing);
|
||||
//void SomethingUserMissions(LPCSTR lpFileName, LPCSTR thing);
|
||||
BOOL OpenMission(char* pMission, char* pFile);
|
||||
void RestoreGame();
|
||||
int MissionBack();
|
||||
void TableSomething();
|
||||
int PlaceBuildItem(POINT cel, int flags, int currentIcon);
|
||||
|
||||
int GetButtonIndex(int button);
|
||||
int GetState(int button);
|
||||
@ -185,19 +189,18 @@ protected:
|
||||
|
||||
void MouseRelease();
|
||||
void MouseCapture();
|
||||
int GameSave(int save);
|
||||
|
||||
void DrawMap();
|
||||
BOOL CheckCDForWorld1();
|
||||
void NetAdjustLobbyButtons();
|
||||
BOOL CopyMission(char *srcFileName, char *dstFileName);
|
||||
BOOL FUN_1fbd0();
|
||||
|
||||
|
||||
protected:
|
||||
int m_speed;
|
||||
int m_exercice;
|
||||
int m_quicksaveIndex;
|
||||
int m_mission;
|
||||
char m_gamerName[100];
|
||||
char m_gamerNameList[10][100];
|
||||
char m_gamerNameList[8][100];
|
||||
void* m_somethingJoystick;
|
||||
int m_menuIndex;
|
||||
int m_choiceIndex;
|
||||
@ -205,12 +208,15 @@ protected:
|
||||
int m_menuDecor[11];
|
||||
BOOL m_bMouseRelease;
|
||||
int m_private;
|
||||
int m_bNamesExist[8];
|
||||
int m_fileIndex;
|
||||
int m_maxMission;
|
||||
int m_phase;
|
||||
int m_index;
|
||||
int m_playerIndex;
|
||||
BOOL m_bSchool;
|
||||
BOOL m_bPrivate;
|
||||
BOOL m_bDrawMap;
|
||||
BOOL m_bMulti;
|
||||
BOOL m_bBuildOfficialMissions;
|
||||
BOOL m_bFullScreen;
|
||||
@ -277,7 +283,6 @@ protected:
|
||||
BOOL m_bDemoPlay;
|
||||
DemoEvent* m_pDemoBuffer;
|
||||
int m_demoTime;
|
||||
int m_keyPress;
|
||||
int m_demoIndex;
|
||||
int m_demoEnd;
|
||||
int m_demoNumber;
|
||||
@ -296,14 +301,17 @@ protected:
|
||||
HINSTANCE m_hInstance;
|
||||
char m_chatZone[100][5];
|
||||
char m_text[100];
|
||||
int m_keyPress;
|
||||
|
||||
int m_choicePageOffset;
|
||||
int m_nbChoices;
|
||||
int m_0008;
|
||||
int m_6D30;
|
||||
BOOL m_b6D34;
|
||||
//BOOL m_b6D34;
|
||||
int m_96B4;
|
||||
int m_nbVies;
|
||||
public:
|
||||
int m_input;
|
||||
};
|
||||
|
||||
extern
|
||||
|
@ -65,6 +65,8 @@ public:
|
||||
void SetBenchmarkSuccess(BOOL bSuccess);
|
||||
void SetTrueColor(BOOL bTrueColor);
|
||||
void SetTrueColorDecor(BOOL bTrueColorDecor);
|
||||
BOOL GetTrueColor();
|
||||
BOOL GetTrueColorDecor();
|
||||
|
||||
protected:
|
||||
HRESULT RestoreAll();
|
||||
@ -79,7 +81,6 @@ protected:
|
||||
void MouseBackDebug();
|
||||
void MouseRectSprite(RECT *rect, POINT *offset);
|
||||
void MouseHotSpot();
|
||||
BOOL GetTrueColor();
|
||||
|
||||
|
||||
|
||||
|
140
src/resource.h
140
src/resource.h
@ -1,6 +1,6 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Developer Studio generated include file.
|
||||
// Used by Blupi.rc
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by Eggbert 2.rc
|
||||
//
|
||||
#define TX_ACTION_GO 1
|
||||
#define TX_ACTION_STOP 2
|
||||
@ -37,6 +37,7 @@
|
||||
#define TX_ACTION_REPEAT 33
|
||||
#define TX_ACTION_QARMURE 34
|
||||
#define TX_ACTION_FABARMURE 35
|
||||
<<<<<<<< HEAD:src/resource.h
|
||||
#define TX_IONAMEEX 100
|
||||
#define TX_IOFREE 101
|
||||
#define TX_OWNMISSION 102
|
||||
@ -116,6 +117,137 @@
|
||||
#define TX_GAMESAVED 288
|
||||
#define TX_NOTINDEMO 289
|
||||
|
||||
========
|
||||
#define TX_IONAMEEX 100
|
||||
#define TX_IOFREE 101
|
||||
#define TX_OWNMISSION 102
|
||||
#define TX_TESTMISSION 103
|
||||
#define TX_BUTTON_JOUER 104
|
||||
#define TX_BUTTON_APPRENDRE 105
|
||||
#define TX_BUTTON_QUITTER 106
|
||||
#define TX_BUTTON_PREVP 107
|
||||
#define TX_BUTTON_NEXTP 108
|
||||
#define TX_BUTTON_PLAYP 109
|
||||
#define TX_BUTTON_BUILDP 110
|
||||
#define TX_BUTTON_TERM 111
|
||||
#define TX_BUTTON_READP 112
|
||||
#define TX_BUTTON_WRITEP 113
|
||||
#define TX_BUTTON_CANCELP 114
|
||||
#define TX_BUTTON_CONTP 115
|
||||
#define TX_BUTTON_REPEAT 116
|
||||
#define TX_CHOOSEPLAYER 117
|
||||
#define TX_PLAYERSNAME 118
|
||||
#define TX_BUTTON_TERMC 119
|
||||
#define TX_CHOOSESIZE 120
|
||||
#define TX_BUTTON_HVSCROLL 121
|
||||
#define TX_BUTTON_ONLYHSCROLL 122
|
||||
#define TX_BUTTON_ONLYVSCROLL 123
|
||||
#define TX_BUTTON_TESTMISSION 124
|
||||
#define TX_PAUSE 125
|
||||
#define TX_TINY 126
|
||||
#define TX_CLEARPLAYER 127
|
||||
#define TX_SETTINGS 128
|
||||
#define TX_CHOOSEMUSIC 129
|
||||
#define TX_BUTTON_SETUP1 130
|
||||
#define TX_BUTTON_SETUP2 131
|
||||
#define TX_BUTTON_SETUP3 132
|
||||
#define TX_BUTTON_SETUP4 133
|
||||
#define TX_NOMUSIC 134
|
||||
#define TX_MUSIC1 135
|
||||
#define TX_MUSIC2 136
|
||||
#define TX_MUSIC3 137
|
||||
#define TX_MUSIC4 138
|
||||
#define TX_MUSIC5 139
|
||||
#define TX_MUSIC6 140
|
||||
#define TX_MUSIC7 141
|
||||
#define TX_MUSIC8 142
|
||||
#define TX_MUSIC9 143
|
||||
#define TX_BUTTON_REGION 144
|
||||
#define TX_DISCARDGAME 145
|
||||
#define TX_EGGBERT 146
|
||||
#define TX_DESIGNMISSION 147
|
||||
#define TX_CHOOSEGAMER 148
|
||||
#define TX_MUSIC 149
|
||||
#define TX_TRAININGNUM 150
|
||||
#define TX_MISSIONNUM 151
|
||||
#define TX_MISSIONTIME 152
|
||||
#define TX_SIZE 153
|
||||
#define TX_BUTTON_SETUP5 154
|
||||
#define TX_BUTTON_SETUP6 155
|
||||
#define TX_BUTTON_SETUP7 156
|
||||
#define TX_BUTTON_SETUP8 157
|
||||
#define TX_CONFYES 158
|
||||
#define TX_CONFNO 159
|
||||
#define TX_SETTING 160
|
||||
#define TX_SAVECURRENTMISS 161
|
||||
#define TX_SOUNDVOL 162
|
||||
#define TX_MUSICVOL 163
|
||||
#define TX_COLORDEP 164
|
||||
#define TX_INPUT 165
|
||||
#define TX_OPENMISS 166
|
||||
#define TX_READINFO 167
|
||||
#define TX_PLAYERFREE 168
|
||||
#define TX_NUMDOOROPEN 169
|
||||
#define TX_NUMDOORSOPEN 170
|
||||
#define TX_MUSIC10 171
|
||||
#define TX_WRITENAME 172
|
||||
#define TX_NONE 173
|
||||
#define TX_CONFIRM 174
|
||||
#define TX_CANCEL 175
|
||||
#define TX_YES 176
|
||||
#define TX_NO 177
|
||||
#define TX_REGION 178
|
||||
#define TX_SUS 179
|
||||
#define TX_BUTTON_SETUP 180
|
||||
#define TX_SAVES 181
|
||||
#define TX_INSERT 182
|
||||
#define TX_DELETEMISS 183
|
||||
#define TX_DELETEMISSION 184
|
||||
#define TX_NAMEOFMISS 185
|
||||
#define TX_NAMEOFMISSION 186
|
||||
#define TX_NONAME 187
|
||||
#define TX_DESIGN 188
|
||||
#define TX_MISSNUM 189
|
||||
#define TX_MISSTIME 190
|
||||
#define TX_MISSION2D 191
|
||||
#define TX_SHOWNEXT 192
|
||||
#define TX_SHOWPREV 193
|
||||
#define TX_CONTENT 194
|
||||
#define TX_SINGLEPLAYER 195
|
||||
#define TX_MUTLIPLAYER 196
|
||||
#define TX_MULTIPLAYER 196
|
||||
#define TX_GAMEPAUSE 197
|
||||
#define TX_CANCELLAST 198
|
||||
#define TX_PLAYDEMO 199
|
||||
#define TX_HADFUN 200
|
||||
#define TX_OGCREATION 201
|
||||
#define TX_WEBSITE 202
|
||||
#define TX_FULL_END1 203
|
||||
#define TX_FULL_END2 204
|
||||
#define TX_FULL_END3 205
|
||||
#define TX_FULL_END4 206
|
||||
#define TX_CHOOSECOLOR 207
|
||||
#define TX_CLICKREADY 208
|
||||
#define TX_BUTTON_SKILL 209
|
||||
#define TX_EASY 210
|
||||
#define TX_HARD 211
|
||||
#define TX_BUTTON_DEMO 212
|
||||
#define TX_DEMOREC 213
|
||||
#define TX_DEMOPLAY 214
|
||||
#define TX_SHOWCONNECTION 242
|
||||
#define TX_GAMEJOIN 247
|
||||
#define TX_CREATE_MULTIGAME 248
|
||||
#define TX_UPDATELIST 249
|
||||
#define TX_MULTI_CREATE 250
|
||||
#define TX_MULTI_GNAME 251
|
||||
#define TX_OPEN 264
|
||||
#define TX_HELP 268
|
||||
#define TX_LOAD_CGAME 269
|
||||
#define TX_SAVE_CGAME 270
|
||||
#define TX_MISSIONFREE 272
|
||||
#define TX_GAMESAVED 288
|
||||
#define TX_NOTINDEMO 289
|
||||
>>>>>>>> upstream/Overhaul:resource.h
|
||||
#define TX_REPEAT_CULTIVE 500
|
||||
#define TX_REPEAT_FLEUR 501
|
||||
#define TX_REPEAT_FLEURQ 502
|
||||
@ -229,14 +361,14 @@
|
||||
#define TX_LASTWIN1 3200
|
||||
#define TX_LASTWIN2 3201
|
||||
#define TX_LASTWIN3 3202
|
||||
#define TX_BUTTON_CREATE 6900
|
||||
#define IDM_EXIT 40001
|
||||
#define TX_BUTTON_CREATE 6900
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 109
|
||||
#define _APS_NEXT_RESOURCE_VALUE 195
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1000
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
|
Loading…
x
Reference in New Issue
Block a user