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sb2-decomp/ddutil.h

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/*==========================================================================
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*
* Copyright (C) 1995 Microsoft Corporation. All Rights Reserved.
*
* File: ddutil.cpp
* Content: Routines for loading bitmap and palettes from resources
*
***************************************************************************/
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using namespace std;
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#pragma once
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#include "ddraw.h"
extern void DDSetDebug (BOOL bDebug);
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extern IDirectDrawSurface * DDConnectBitmap(IDirectDraw *pdd, HBITMAP hbm);
extern IDirectDrawPalette * DDLoadPalette(IDirectDraw *pdd, LPCSTR szBitmap);
extern IDirectDrawSurface * DDLoadBitmap(IDirectDraw *pdd, LPCSTR szBitmap, int dx, int dy);
extern HRESULT DDReLoadBitmap(IDirectDrawSurface *pdds, LPCSTR szBitmap);
extern HRESULT DDCopyBitmap(IDirectDrawSurface *pdds, HBITMAP hbm, int x, int y, int dx, int dy);
extern DWORD DDColorMatch(IDirectDrawSurface *pdds, COLORREF rgb);
extern HRESULT DDSetColorKey(IDirectDrawSurface *pdds, COLORREF rgb);
extern HRESULT DDSetColorKey2(IDirectDrawSurface *pdds, COLORREF rgb1, COLORREF rgb2);
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/*
#ifdef __cplusplus
}
#endif /* __cplusplus */