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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00
planetblupi/src/platform/platform_sdl.cxx
2018-08-03 12:36:41 +02:00

58 lines
1.4 KiB
C++

/*
* This file is part of the planetblupi source code
* Copyright (C) 2018, Mathieu Schroeter
* http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "../blupi.h"
#include "../event.h"
#include "../platform.h"
std::function<void(const SDL_Event &)> Platform::handleEvent;
Platform::Type
Platform::getType ()
{
return SDL;
}
void
Platform::run (std::function<void(const SDL_Event &)> handleEvent)
{
SDL_TimerID updateTimer = SDL_AddTimer (
g_timerInterval,
[](Uint32 interval, void * param) -> Uint32 {
CEvent::PushUserEvent (EV_UPDATE);
return interval;
},
nullptr);
SDL_Event event;
while (SDL_WaitEvent (&event))
{
handleEvent (event);
if (event.type == SDL_QUIT)
break;
}
SDL_RemoveTimer (updateTimer);
}
void
Platform::timer (void *)
{
}