mirror of
https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/*
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* This file is part of the planetblupi source code
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* Copyright (C) 2018, Mathieu Schroeter
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* http://epsitec.ch; http://www.blupi.org; http://github.com/blupi-games
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "../blupi.h"
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#include "../event.h"
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#include "../platform.h"
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std::function<void(const SDL_Event &)> Platform::handleEvent;
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Platform::Type
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Platform::getType ()
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{
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return SDL;
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}
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void
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Platform::run (std::function<void(const SDL_Event &)> handleEvent)
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{
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SDL_TimerID updateTimer = SDL_AddTimer (
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g_timerInterval,
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[](Uint32 interval, void * param) -> Uint32 {
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CEvent::PushUserEvent (EV_UPDATE);
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return interval;
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},
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nullptr);
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SDL_Event event;
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while (SDL_WaitEvent (&event))
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{
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handleEvent (event);
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if (event.type == SDL_QUIT)
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break;
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}
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SDL_RemoveTimer (updateTimer);
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}
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void
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Platform::timer (void *)
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{
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}
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