1
0
mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

19 Commits

Author SHA1 Message Date
Mathieu Schroeter
8cd1cacb89 Rename windows types to something else 2017-08-21 22:08:25 +02:00
Mathieu Schroeter
2a1128ecef COsmetic: update clang-format definition 2017-08-14 22:10:26 +02:00
Mathieu Schroeter
b4c5f62dcf Replace sprintf by snprintf 2017-08-13 17:15:09 +02:00
Mathieu Schroeter
2c15835ddf Fix bug where the buttons were not shown with the factory
The buttons are not shown when a blupi is just on south of the factory.
It's an offset problem that this commit is fixing.
2017-08-11 21:31:27 +02:00
Mathieu Schroeter
70a8bda9e4 Cosmetic: rename more def 2017-08-10 22:29:48 +02:00
Mathieu Schroeter
3e45f1cde2 Fix tooltip with electro building
Bug discoverd by https://youtu.be/MyWZj20-Iok?t=7m30s
2017-08-08 23:36:49 +02:00
Mathieu Schroeter
1b4f3822fa Rename event with something less windows-like 2017-08-07 18:33:26 +02:00
Mathieu Schroeter
6dcf31fae9 Cosmetic: rename some actions from french to english 2017-08-07 18:27:36 +02:00
Mathieu Schroeter
90b9126d26 Enable build of wall and tower only if energy >= half
It was a bug because when the energy is lower,
Blupi dies immediatly but the wall is terminated
with the death. It makes no sense because the
wall and the tower needs a lot of energy and
in all cases the death of Blupi.
2017-08-06 21:28:40 +02:00
Mathieu Schroeter
1ee58d06c4 Cosmetic: fix indent with more recent clang-format 2017-08-04 23:34:10 +02:00
Mathieu Schroeter
4f856916a0 Cosmetic: fix indent 2017-08-04 21:52:35 +02:00
Mathieu Schroeter
e1e8d7d844 Remove dead code 2017-08-04 21:51:48 +02:00
Mathieu Schroeter
4b2cf9417d Reformat with clang-format file 2017-08-04 00:21:47 +02:00
Mathieu Schroeter
57b6190a53 Add license header in all source files 2017-08-03 22:51:40 +02:00
Mathieu Schroeter
1e27bd8815 Use an enum for the error codes 2017-03-13 19:19:39 +01:00
Mathieu Schroeter
10a81cc144 Cosmetic 2017-03-03 17:36:50 +01:00
Mathieu Schroeter
7d0f72f961 Better fix for the bug where blupi is not at the right z-index
It looks much better because in this case, the right object is in front
of Blupi (at least, it seems).
2017-03-03 17:35:27 +01:00
Mathieu Schroeter
874164e615 Try to keep more Blupi in some cases
It's possible to lost a Blupi (render) when some Blupi are staying
around an object like tomatoes. With this workaround, the render order
is not perfect but at least the Blupi is visible.
2017-03-01 22:23:15 +01:00
Mathieu Schroeter
83b459f84f Rename cpp sources to cxx 2017-02-24 18:50:03 +01:00