Mathieu Schroeter
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4877928e62
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Stop Blupi / enemies sounds on explosion (when entities are killed)
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2018-08-14 23:02:02 +02:00 |
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Mathieu Schroeter
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d43bbb9784
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Update copyrights where appropriate
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2018-08-03 12:20:15 +02:00 |
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Mathieu Schroeter
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ea4158e8ac
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Fix stupid if test
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2018-07-21 17:49:51 +02:00 |
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Mathieu Schroeter
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a6196851fc
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Remove useless log
Note that the music is not working with emscripten.
I think that it related to OGG because WAV are working.
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2018-07-21 17:41:50 +02:00 |
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Mathieu Schroeter
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a40ef7d3f8
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Restore other fade out with non JS platforms
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2018-07-21 17:40:29 +02:00 |
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Mathieu Schroeter
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ee80592a6f
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Disable properly the mixer fade out only with emscripten
It's not supported for an unknown reason.
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2018-07-21 17:38:41 +02:00 |
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Mathieu Schroeter
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561469f4fd
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WIP
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2018-07-20 14:54:08 +02:00 |
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Mathieu Schroeter
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988962d74a
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Retrieve the right ratio accordingly to the current display
It's no longer forced to 16:9.
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2018-06-27 17:31:59 +02:00 |
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Mathieu Schroeter
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67ea4d0c2e
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Look music for user dir, fallback to the game dir
Then it's possible to overload the original musicis by providing yours in
the user directory (in music subdir).
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2017-12-11 18:42:49 +01:00 |
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Mathieu Schroeter
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315117e7da
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Fix regression, halt only when suspend
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2017-12-01 10:44:23 +01:00 |
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Mathieu Schroeter
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85b8f43738
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Fix leak with audio when exiting
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2017-11-27 06:46:07 +01:00 |
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Mathieu Schroeter
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a1b5e5c76f
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Fix music memleaks
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2017-11-26 22:21:37 +01:00 |
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Mathieu Schroeter
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9076c2bc92
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Do not stop the jingles sounds (win and lost) when ending a game
It uses a list of sounds to skip. The fade is apply on all other sounds.
- It concerns the issue #9.
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2017-09-13 07:01:07 +02:00 |
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Mathieu Schroeter
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8cd1cacb89
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Rename windows types to something else
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2017-08-21 22:08:25 +02:00 |
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Mathieu Schroeter
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2a1128ecef
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COsmetic: update clang-format definition
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2017-08-14 22:10:26 +02:00 |
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Mathieu Schroeter
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b4c5f62dcf
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Replace sprintf by snprintf
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2017-08-13 17:15:09 +02:00 |
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Mathieu Schroeter
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19329c0d63
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Try to use the Sounds enum type as much as possible
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2017-08-12 22:51:19 +02:00 |
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Mathieu Schroeter
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1b4f3822fa
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Rename event with something less windows-like
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2017-08-07 18:33:26 +02:00 |
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Mathieu Schroeter
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4b2cf9417d
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Reformat with clang-format file
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2017-08-04 00:21:47 +02:00 |
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Mathieu Schroeter
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57b6190a53
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Add license header in all source files
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2017-08-03 22:51:40 +02:00 |
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Mathieu Schroeter
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4caa6922b3
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Reload only sounds that are not the same
It seems that it fixes a random crash on darwin in the SDL audio
internals.
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2017-07-30 23:14:56 +02:00 |
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Mathieu Schroeter
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d67010c87a
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Ensure that all channels are halted before free
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2017-07-30 22:38:51 +02:00 |
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Mathieu Schroeter
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694c05717e
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Replace a lot of c string by c++ string
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2017-03-04 17:19:36 +01:00 |
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Mathieu Schroeter
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8d19d8ce79
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Fix warning
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2017-02-28 21:54:42 +01:00 |
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Mathieu Schroeter
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016581ff18
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Remove useless bool
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2017-02-28 21:54:29 +01:00 |
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Mathieu Schroeter
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6a4ec16935
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Add a function to flush all sounds
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2017-02-28 21:49:15 +01:00 |
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Mathieu Schroeter
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d4a23331bd
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Rename music and sound files
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2017-02-26 18:11:25 +01:00 |
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Mathieu Schroeter
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83b459f84f
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Rename cpp sources to cxx
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2017-02-24 18:50:03 +01:00 |
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