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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Remove useless bool

This commit is contained in:
Mathieu Schroeter 2017-02-28 21:54:29 +01:00
parent 2347b6a86c
commit 016581ff18
3 changed files with 5 additions and 42 deletions

View File

@ -1936,25 +1936,21 @@ bool CEvent::DrawButtons()
volume = m_pSound->GetAudioVolume();
bEnable = true;
if (volume == 0 ||
!m_pSound->GetEnable())
if (volume == 0)
bEnable = false;
SetEnable (WM_BUTTON3, bEnable);
bEnable = true;
if (volume >= MAXVOLUME ||
!m_pSound->GetEnable())
if (volume >= MAXVOLUME)
bEnable = false;
SetEnable (WM_BUTTON4, bEnable);
volume = m_pSound->GetMidiVolume();
bEnable = true;
if (volume == 0 ||
!m_pSound->GetEnable())
if (volume == 0)
bEnable = false;
SetEnable (WM_BUTTON5, bEnable);
bEnable = true;
if (volume >= MAXVOLUME ||
!m_pSound->GetEnable())
if (volume >= MAXVOLUME)
bEnable = false;
SetEnable (WM_BUTTON6, bEnable);

View File

@ -27,7 +27,6 @@ CSound::CSound()
{
Sint32 i;
m_bEnable = false;
m_bState = false;
m_MIDIFilename[0] = 0;
m_audioVolume = 20;
@ -64,8 +63,6 @@ CSound::~CSound()
bool CSound::Create()
{
m_bEnable = true;
if (Mix_OpenAudio (44100, MIX_DEFAULT_FORMAT, MIX_DEFAULT_CHANNELS, 4096) == -1)
return false;
@ -79,15 +76,6 @@ bool CSound::Create()
return true;
}
// Retourne l'�tat de DirectSound.
bool CSound::GetEnable()
{
return m_bEnable;
}
// Enclenche ou d�clenche le son.
void CSound::SetState (bool bState)
@ -105,8 +93,6 @@ void CSound::SetAudioVolume (Sint32 volume)
Sint32 CSound::GetAudioVolume()
{
if (!m_bEnable)
return 0;
return m_audioVolume;
}
@ -117,8 +103,6 @@ void CSound::SetMidiVolume (Sint32 volume)
Sint32 CSound::GetMidiVolume()
{
if (!m_bEnable)
return 0;
return m_midiVolume;
}
@ -130,9 +114,6 @@ void CSound::CacheAll()
Sint32 i;
char name[50];
if (!m_bEnable)
return;
for (i = 0 ; i < MAXSOUND ; i++)
{
sprintf (name, "sound%.3d.wav", i);
@ -145,8 +126,6 @@ void CSound::CacheAll()
bool CSound::Cache (Sint32 channel, const std::string &pFilename)
{
if (!m_bEnable)
return false;
if (channel < 0 || channel >= MAXSOUND)
return false;
@ -187,8 +166,6 @@ void CSound::FlushAll ()
void CSound::Flush (Sint32 channel)
{
if (!m_bEnable)
return;
if (channel < 0 || channel >= MAXSOUND)
return;
@ -206,9 +183,6 @@ void CSound::Flush (Sint32 channel)
bool CSound::Play (Sint32 channel, Sint32 volume, Uint8 panLeft, Uint8 panRight)
{
if (!m_bEnable)
return true;
if (!m_bState || !m_audioVolume)
return true;
@ -295,8 +269,6 @@ bool CSound::PlayMusic (const char *lpszMIDIFilename)
{
std::string path = GetBaseDir();
if (!m_bEnable)
return true;
if (m_midiVolume == 0)
return true;
@ -328,8 +300,7 @@ bool CSound::PlayMusic (const char *lpszMIDIFilename)
bool CSound::RestartMusic()
{
OutputDebug ("RestartMusic\n");
if (!m_bEnable)
return true;
if (m_midiVolume == 0)
return true;
if (m_MIDIFilename[0] == 0)
@ -342,9 +313,6 @@ bool CSound::RestartMusic()
void CSound::SuspendMusic()
{
if (!m_bEnable)
return;
if (m_nbSuspendSkip != 0)
{
m_nbSuspendSkip --;

View File

@ -46,7 +46,6 @@ public:
bool StopAllSounds();
protected:
bool m_bEnable;
bool m_bState;
bool m_bStopped;
Mix_Music *m_pMusic;