Mathieu Schroeter
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cbd1348760
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Remove ddraw cursor
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2017-02-05 10:04:05 +01:00 |
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Mathieu Schroeter
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1e3b92218a
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Remove obsolete transparent stuff
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2017-02-05 10:01:32 +01:00 |
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Mathieu Schroeter
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ca0242bafe
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Remove more ddraw palette stuff
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2017-02-05 09:57:43 +01:00 |
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Mathieu Schroeter
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eeef84d4cd
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Remove ddraw clipper stuff
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2017-02-05 09:52:17 +01:00 |
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Mathieu Schroeter
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641ffc4b97
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Remove obsolete function
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2017-02-05 09:48:48 +01:00 |
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Mathieu Schroeter
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17c0a1fa47
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Cosmetic
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2017-02-05 09:47:37 +01:00 |
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Mathieu Schroeter
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67573c7920
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Remove palette stuff
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2017-02-05 09:46:30 +01:00 |
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Mathieu Schroeter
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cdfebc9d1a
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Fix warning
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2017-02-05 09:25:42 +01:00 |
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Mathieu Schroeter
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bc73c2fe7a
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Fix crash by removing ddraw function
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2017-02-05 09:25:32 +01:00 |
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Mathieu Schroeter
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ae1ea95d5e
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Quit properly the game on the SDL_QUIT event
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2017-02-05 09:24:52 +01:00 |
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Mathieu Schroeter
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2e5580dc2c
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Cosmetics
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2017-02-05 09:15:47 +01:00 |
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Mathieu Schroeter
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deb9afc4a5
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Wait on event instead of poll
Less cpu power with same results.
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2017-02-05 09:15:33 +01:00 |
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Mathieu Schroeter
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ac144a0522
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Remove hwnd and related ddraw stuff
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2017-02-05 09:15:08 +01:00 |
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Mathieu Schroeter
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0d8a21dd47
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Remove the main windows event loop stuff
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2017-02-04 18:57:37 +01:00 |
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Mathieu Schroeter
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4787569104
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Fix warning
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2017-02-04 18:02:22 +01:00 |
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Mathieu Schroeter
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5b61168605
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Remove dsound stuff
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2017-02-04 18:01:56 +01:00 |
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Mathieu Schroeter
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1b5727c790
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Add musib handling with SDL
Note that the music volume affects the chunk volumes
too. Maybe a bug...
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2017-02-04 17:59:07 +01:00 |
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Mathieu Schroeter
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1007905fc9
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Remove dsound stuff already replaced by sdl
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2017-02-04 16:48:26 +01:00 |
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Mathieu Schroeter
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393dfb0b7c
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Stop all sounds with a fade when the phase is not play
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2017-02-04 16:41:34 +01:00 |
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Mathieu Schroeter
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992e96ab7d
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Remove dead code
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2017-02-04 16:30:44 +01:00 |
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Mathieu Schroeter
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db53c5b38f
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Fix the function to stop all sounds
Note that this functions is not used...
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2017-02-04 16:29:39 +01:00 |
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Mathieu Schroeter
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d0abde9274
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Remove unused functions
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2017-02-04 16:26:06 +01:00 |
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Mathieu Schroeter
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a4dd39d865
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Prevent crash when event is null
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2017-02-04 16:24:16 +01:00 |
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Mathieu Schroeter
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942b97b2e7
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Fix main SDL stuff init
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2017-02-04 16:24:01 +01:00 |
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Mathieu Schroeter
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ae179fd250
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Change from directsound to SDL mixer for sounds
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2017-02-04 16:23:43 +01:00 |
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Mathieu Schroeter
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5f8de02110
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Add SDL2_mixer to the project
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2017-02-04 16:19:07 +01:00 |
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Mathieu Schroeter
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4bd59279c3
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Add SDL2_mixer libraries
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2017-02-04 16:17:00 +01:00 |
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Mathieu Schroeter
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c5d7ace9d4
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Remove dead code
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2017-02-02 18:07:01 +01:00 |
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Mathieu Schroeter
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5ac40cba9c
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Remove obsolete message handling
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2017-02-02 18:03:48 +01:00 |
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Mathieu Schroeter
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e7e1b4cc15
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Cosmetic
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2017-02-02 18:02:05 +01:00 |
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Mathieu Schroeter
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8c111b9557
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Finish objects at the right place
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2017-02-02 18:01:56 +01:00 |
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Mathieu Schroeter
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061bfe9e2b
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Fix timer lifetime
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2017-02-02 17:57:51 +01:00 |
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Mathieu Schroeter
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cbfe4585ce
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Add editorconfig file
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2017-02-02 17:54:09 +01:00 |
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Mathieu Schroeter
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b6cee1bcc8
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Move stuff for mouse motions with demo
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2017-02-02 17:53:53 +01:00 |
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Mathieu Schroeter
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f40b29f0ec
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Add a converter for demo play
It converts from Windows events to SDL events. Only
useful events are considered.
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2017-02-02 07:49:52 +01:00 |
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Mathieu Schroeter
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a75a2e6650
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Remove dead code
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2017-01-31 18:15:41 +01:00 |
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Mathieu Schroeter
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328dc4f2ba
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Use SDL call for setting mouse position
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2017-01-31 18:12:23 +01:00 |
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Mathieu Schroeter
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2956051dbf
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Remove useless cdrom stuff
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2017-01-31 17:58:25 +01:00 |
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Mathieu Schroeter
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223ec0c5bc
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Cosmetic
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2017-01-31 17:45:33 +01:00 |
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Mathieu Schroeter
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158470c386
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Remove a lot of useless mouse stuff
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2017-01-30 22:10:11 +01:00 |
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Mathieu Schroeter
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8bca8b5840
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Move function key stuff in the SDL event loop
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2017-01-30 22:01:24 +01:00 |
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Mathieu Schroeter
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795875e6a4
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Convert timer stuff to SDL timer
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2017-01-30 21:53:17 +01:00 |
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Mathieu Schroeter
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36b44d9578
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Move stuff when gain/lost focus on the main window
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2017-01-30 21:53:17 +01:00 |
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Mathieu Schroeter
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89cc083664
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Drop dead code
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2017-01-30 21:53:17 +01:00 |
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Mathieu Schroeter
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50f8a441ea
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Fix the minimap for SDL
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2017-01-30 21:53:17 +01:00 |
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Mathieu Schroeter
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a4e75756de
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WIP: adapt event stuff
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2017-01-30 21:53:12 +01:00 |
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Mathieu Schroeter
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515c8fedd9
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Remove test code
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2017-01-26 19:13:07 +01:00 |
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Mathieu Schroeter
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0c6fc2bcdd
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Fix new window parameter
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2017-01-26 19:11:36 +01:00 |
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Mathieu Schroeter
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3dd443d53d
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Remove stuff to control if the mouse is visible
With SDL it's useless because the mouse is not blit on the
renderer by our code.
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2017-01-26 19:07:32 +01:00 |
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Mathieu Schroeter
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d64f3751ef
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Add an initial real SDL mouse cursor support
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2017-01-26 18:58:14 +01:00 |
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