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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Add pragma once where missing

This commit is contained in:
Mathieu Schroeter 2017-01-21 23:44:30 +01:00
parent 9c0996b329
commit ec64153d42
9 changed files with 14 additions and 4 deletions

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@ -1,6 +1,8 @@
// Action.h
//
#pragma once
extern
BOOL Action(short action, short direct,
short &phase, short &step,

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// Button.h
#pragma once
/////////////////////////////////////////////////////////////////////////////

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@ -7,6 +7,8 @@
*
***************************************************************************/
#pragma once
#ifdef __cplusplus
extern "C" { /* Assume C declarations for C++ */
#endif /* __cplusplus */

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@ -1,6 +1,6 @@
// Event.h
#pragma once
/////////////////////////////////////////////////////////////////////////////

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// Jauge.h
#pragma once
/////////////////////////////////////////////////////////////////////////////

2
menu.h
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@ -1,6 +1,6 @@
// Menu.h
#pragma once
/////////////////////////////////////////////////////////////////////////////

2
misc.h
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// misc.h
//
#pragma once
extern void InitHInstance(HINSTANCE hInstance);
extern void OutputDebug(char *pMessage);
extern void LoadString(UINT nID, char *pBuffer, int lgBuffer);

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@ -1,6 +1,8 @@
// movie.h
//
#pragma once
class CMovie
{
public:

2
wave.h
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@ -7,6 +7,8 @@
*
***************************************************************************/
#pragma once
#include <dsound.h>
void LoadWave(HINSTANCE hinst, int ResourceID,