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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Remove useless include on windows.h

This commit is contained in:
Mathieu Schroeter 2017-01-21 23:43:44 +01:00
parent 6e353f9d3e
commit 9c0996b329
17 changed files with 2 additions and 23 deletions

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@ -1,7 +1,6 @@
// Action.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include "def.h"

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@ -3,7 +3,6 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
#include <stdlib.h>
#include <stdio.h>

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@ -1,7 +1,6 @@
// Button.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -6,9 +6,7 @@
* Content: Routines for loading bitmap and palettes from resources
*
***************************************************************************/
#undef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
#include <stdlib.h>

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@ -1,7 +1,6 @@
// DecIO.cpp
//
#include <Windows.h>
#include "DEF.H"
#include "DECOR.H"
#include "MISC.H"

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@ -1,7 +1,6 @@
// DecMove.cpp
//
#include <Windows.h>
#include "DECOR.H"
#include "MISC.H"
#include "DECMOVE.h"

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@ -1,7 +1,6 @@
// CDecor.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -2,8 +2,6 @@
#pragma once
#include <Windows.h>
#include "DEF.H"
#include "SOUND.H"
#include "PIXMAP.H"

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@ -1,8 +1,6 @@
// DecStat.cpp
//
#include <Windows.h>
#include "RESOURCE.H"
#include "DECOR.H"
#include "TEXT.H"

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@ -1,7 +1,6 @@
// Event.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -1,7 +1,6 @@
// Class CFifo, gestion d'une liste en fifo
#include <windows.h>
#include <stdlib.h>
#include "fifo.h"

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@ -1,7 +1,5 @@
// Fog.cpp
#include <Windows.h>
#include "DECOR.H"
// Cette table indique les quarts de cases contenant du

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@ -1,7 +1,6 @@
// Jauge.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -1,7 +1,6 @@
// Menu.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -1,7 +1,6 @@
// CPixmap.cpp
//
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -1,6 +1,5 @@
// Text.cpp
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <ddraw.h>

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@ -9,7 +9,6 @@
*
******************************************************************/
#include <windows.h>
#include "wave.h"
typedef struct tagWAVEFILE