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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Cosmetic: rename coin to corner (2)

This commit is contained in:
Mathieu Schroeter 2017-10-28 20:04:51 +02:00
parent 0a17d2d92e
commit 93c386a4ce
5 changed files with 18 additions and 18 deletions

View File

@ -71,7 +71,7 @@ protected:
bool m_bEnable; // true si bouton actif
bool m_bHide; // true si bouton caché
Uint32 m_message; // message envoyé si bouton actionné
Point m_pos; // coin sup/gauche
Point m_pos; // up/left corner
Point m_dim; // dimensions
Sint32 m_state; // 0=relâché, 1=pressé, +2=survollé
Sint32 m_mouseState; // 0=relâché, 1=pressé, +2=survollé

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@ -2985,8 +2985,8 @@ CDecor::GetResHili (Point posMouse)
{
Sint32 icon;
// Les valeurs `corner == true` correspondent aux objets placés
// au coin inf/droit de la cellule.
// The `corner == true` values are corresponding to the objects
// positionned at the bottom/right corner of the cell.
struct object_t {
bool corner;
const char * text;
@ -3261,24 +3261,24 @@ CDecor::HideTooltips (bool bHide)
// Modifie l'origine supérieure/gauche du décor.
void
CDecor::SetCorner (Point coin, bool bCenter)
CDecor::SetCorner (Point corner, bool bCenter)
{
if (bCenter)
{
coin.x -= 10;
coin.y -= 2;
corner.x -= 10;
corner.y -= 2;
}
if (coin.x < -8)
coin.x = -8;
if (coin.x > MAXCELX - 12)
coin.x = MAXCELX - 12;
if (coin.y < -2)
coin.y = -2;
if (coin.y > MAXCELY - 4)
coin.y = MAXCELY - 4;
if (corner.x < -8)
corner.x = -8;
if (corner.x > MAXCELX - 12)
corner.x = MAXCELX - 12;
if (corner.y < -2)
corner.y = -2;
if (corner.y > MAXCELY - 4)
corner.y = MAXCELY - 4;
m_celCorner = coin;
m_celCorner = corner;
m_bGroundRedraw = true; // faudra redessiner les sols
m_celHili.x = -1;
m_textLastPos.x = -1; // tooltips plus lavable !

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@ -406,7 +406,7 @@ public:
bool GetObject (Point cel, Sint32 & channel, Sint32 & icon);
bool SetFire (Point cel, bool bFire);
void SetCorner (Point coin, bool bCenter = false);
void SetCorner (Point corner, bool bCenter = false);
Point GetCorner ();
Point GetHome ();
void MemoPos (Sint32 rank, bool bRecord);

View File

@ -60,7 +60,7 @@ protected:
CDecor * m_pDecor;
CSound * m_pSound;
CEvent * m_pEvent;
Point m_pos; // coin sup/gauche
Point m_pos; // up/left corner
Point m_dim; // dimensions
Sint32 m_nbButtons;
Point m_nbCel;

View File

@ -46,7 +46,7 @@ protected:
CDecor * m_pDecor;
CSound * m_pSound;
bool m_bHide; // true si bouton caché
Point m_pos; // coin sup/gauche
Point m_pos; // up/left corner
Point m_dim; // dimensions
Sint32 m_type;
Sint32 m_level;