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https://github.com/blupi-games/planetblupi
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Cosmetic: translate comments
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@ -373,7 +373,7 @@ static void HandleEvent (const SDL_Event & event)
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}
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}
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}
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}
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// Erreur dans DoInit.
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// Error with DoInit function.
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static bool InitFail (const char * msg)
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static bool InitFail (const char * msg)
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{
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{
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@ -390,7 +390,7 @@ static bool InitFail (const char * msg)
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return false;
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return false;
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}
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}
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// Initialisation de l'application.
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// Main initialization function.
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static bool DoInit (Sint32 argc, char * argv[])
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static bool DoInit (Sint32 argc, char * argv[])
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{
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{
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@ -435,7 +435,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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return false;
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return false;
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}
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}
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if (!bOK) // config.ini pas correct ?
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if (!bOK) // Something wrong with config.ini file?
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return InitFail ("Game not correctly installed");
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return InitFail ("Game not correctly installed");
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SDL_RenderSetLogicalSize (g_renderer, LXIMAGE, LYIMAGE);
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SDL_RenderSetLogicalSize (g_renderer, LXIMAGE, LYIMAGE);
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@ -465,7 +465,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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info.max_texture_height);
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info.max_texture_height);
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}
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}
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// Cr�e le pixmap principal.
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// Create the main pixmap.
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g_pPixmap = new CPixmap;
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g_pPixmap = new CPixmap;
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if (g_pPixmap == nullptr)
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if (g_pPixmap == nullptr)
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return InitFail ("New pixmap");
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return InitFail ("New pixmap");
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@ -593,7 +593,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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g_pPixmap->LoadCursors ();
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g_pPixmap->LoadCursors ();
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g_pPixmap->ChangeSprite (SPRITE_WAIT); // met le sablier maison
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g_pPixmap->ChangeSprite (SPRITE_WAIT); // met le sablier maison
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// Cr�e le gestionnaire de son.
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// Create the sound manager.
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g_pSound = new CSound;
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g_pSound = new CSound;
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if (g_pSound == nullptr)
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if (g_pSound == nullptr)
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return InitFail ("New sound");
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return InitFail ("New sound");
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@ -602,14 +602,14 @@ static bool DoInit (Sint32 argc, char * argv[])
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g_pSound->CacheAll ();
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g_pSound->CacheAll ();
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g_pSound->SetState (true);
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g_pSound->SetState (true);
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// Cr�e le gestionnaire de films.
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// Create the movie manager.
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g_pMovie = new CMovie;
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g_pMovie = new CMovie;
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if (g_pMovie == nullptr)
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if (g_pMovie == nullptr)
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return InitFail ("New movie");
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return InitFail ("New movie");
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g_pMovie->Create ();
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g_pMovie->Create ();
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// Cr�e le gestionnaire de d�cors.
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// Create the decor manager.
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g_pDecor = new CDecor;
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g_pDecor = new CDecor;
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if (g_pDecor == nullptr)
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if (g_pDecor == nullptr)
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return InitFail ("New decor");
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return InitFail ("New decor");
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@ -617,7 +617,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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g_pDecor->Create (g_pSound, g_pPixmap);
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g_pDecor->Create (g_pSound, g_pPixmap);
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g_pDecor->MapInitColors ();
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g_pDecor->MapInitColors ();
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// Cr�e le gestionnaire d'�v�nements.
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// Create the event manager.
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g_pEvent = new CEvent;
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g_pEvent = new CEvent;
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if (g_pEvent == nullptr)
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if (g_pEvent == nullptr)
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return InitFail ("New event");
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return InitFail ("New event");
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@ -626,7 +626,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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g_pEvent->SetFullScreen (g_bFullScreen);
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g_pEvent->SetFullScreen (g_bFullScreen);
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g_pEvent->ChangePhase (WM_PHASE_INTRO1);
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g_pEvent->ChangePhase (WM_PHASE_INTRO1);
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g_bTermInit = true; // initialisation termin�e
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g_bTermInit = true;
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return true;
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return true;
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}
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}
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@ -638,8 +638,6 @@ static void initGettext ()
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bind_textdomain_codeset ("planetblupi", "UTF-8");
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bind_textdomain_codeset ("planetblupi", "UTF-8");
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}
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}
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// Programme principal.
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int main (int argc, char * argv[])
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int main (int argc, char * argv[])
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{
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{
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initGettext ();
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initGettext ();
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