mirror of
https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
Remove useless directx argument
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parent
1772691a0b
commit
8ac93b8e40
@ -375,14 +375,11 @@ static void HandleEvent (const SDL_Event & event)
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// Erreur dans DoInit.
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static bool InitFail (const char * msg, bool bDirectX)
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static bool InitFail (const char * msg)
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{
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char buffer[100];
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if (bDirectX)
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strcpy (buffer, "DirectX Init FAILED\n(while ");
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else
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strcpy (buffer, "Error (");
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strcpy (buffer, "Error (");
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strcat (buffer, msg);
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strcat (buffer, ")");
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@ -439,7 +436,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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}
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if (!bOK) // config.ini pas correct ?
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return InitFail ("Game not correctly installed", false);
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return InitFail ("Game not correctly installed");
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SDL_RenderSetLogicalSize (g_renderer, LXIMAGE, LYIMAGE);
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@ -471,12 +468,12 @@ static bool DoInit (Sint32 argc, char * argv[])
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// Cr�e le pixmap principal.
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g_pPixmap = new CPixmap;
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if (g_pPixmap == nullptr)
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return InitFail ("New pixmap", true);
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return InitFail ("New pixmap");
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totalDim.x = LXIMAGE;
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totalDim.y = LYIMAGE;
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if (!g_pPixmap->Create (totalDim))
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return InitFail ("Create pixmap", true);
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return InitFail ("Create pixmap");
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OutputDebug ("Image: init\n");
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totalDim.x = LXIMAGE;
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@ -510,87 +507,87 @@ static bool DoInit (Sint32 argc, char * argv[])
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iconDim.x = DIMCELX * 2;
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iconDim.y = DIMCELY * 2;
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if (!g_pPixmap->Cache (CHFLOOR, "image/floor000.png", totalDim, iconDim))
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return InitFail ("Cache floor000.png", true);
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return InitFail ("Cache floor000.png");
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totalDim.x = DIMOBJX * 16;
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totalDim.y = DIMOBJY * 8;
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iconDim.x = DIMOBJX;
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iconDim.y = DIMOBJY;
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if (!g_pPixmap->Cache (CHOBJECT, "image/obj000.png", totalDim, iconDim))
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return InitFail ("Cache obj000.png", true);
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return InitFail ("Cache obj000.png");
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if (!g_pPixmap->Cache (CHOBJECTo, "image/obj-o000.png", totalDim, iconDim))
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return InitFail ("Cache obj-o000.png", true);
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return InitFail ("Cache obj-o000.png");
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totalDim.x = DIMBLUPIX * 16;
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totalDim.y = DIMBLUPIY * 23;
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iconDim.x = DIMBLUPIX;
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iconDim.y = DIMBLUPIY;
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if (!g_pPixmap->Cache (CHBLUPI, "image/blupi.png", totalDim, iconDim))
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return InitFail ("Cache blupi.png", true);
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return InitFail ("Cache blupi.png");
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totalDim.x = 64;
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totalDim.y = 66;
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iconDim.x = 64;
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iconDim.y = 66 / 2;
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if (!g_pPixmap->Cache (CHHILI, "image/hili.png", totalDim, iconDim))
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return InitFail ("Cache hili.png", true);
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return InitFail ("Cache hili.png");
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totalDim.x = DIMCELX * 2 * 3;
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totalDim.y = DIMCELY * 2 * 5;
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iconDim.x = DIMCELX * 2;
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iconDim.y = DIMCELY * 2;
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if (!g_pPixmap->Cache (CHFOG, "image/fog.png", totalDim, iconDim))
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return InitFail ("Cache fog.png", true);
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return InitFail ("Cache fog.png");
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totalDim.x = DIMCELX * 2 * 16;
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totalDim.y = DIMCELY * 2 * 1;
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iconDim.x = DIMCELX * 2;
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iconDim.y = DIMCELY * 2;
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if (!g_pPixmap->Cache (CHMASK1, "image/mask1.png", totalDim, iconDim))
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return InitFail ("Cache mask1.png", true);
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return InitFail ("Cache mask1.png");
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totalDim.x = DIMCELX * 2 * 16;
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totalDim.y = DIMCELY * 2 * 1;
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iconDim.x = DIMCELX * 2;
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iconDim.y = DIMCELY * 2;
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if (!g_pPixmap->Cache (CHMASK2, "image/mask2.png", totalDim, iconDim))
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return InitFail ("Cache mask2.png", true);
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return InitFail ("Cache mask2.png");
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totalDim.x = DIMBUTTONX * 6;
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totalDim.y = DIMBUTTONY * 21;
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iconDim.x = DIMBUTTONX;
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iconDim.y = DIMBUTTONY;
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if (!g_pPixmap->Cache (CHBUTTON, "image/button00.png", totalDim, iconDim))
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return InitFail ("Cache button00.png", true);
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return InitFail ("Cache button00.png");
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totalDim.x = DIMJAUGEX * 1;
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totalDim.y = DIMJAUGEY * 4;
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iconDim.x = DIMJAUGEX;
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iconDim.y = DIMJAUGEY;
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if (!g_pPixmap->Cache (CHJAUGE, "image/jauge.png", totalDim, iconDim))
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return InitFail ("Cache jauge.png", true);
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return InitFail ("Cache jauge.png");
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totalDim.x = DIMTEXTX * 16;
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totalDim.y = DIMTEXTY * 8 * 3;
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iconDim.x = DIMTEXTX;
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iconDim.y = DIMTEXTY;
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if (!g_pPixmap->Cache (CHTEXT, "image/text.png", totalDim, iconDim))
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return InitFail ("Cache text.png", true);
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return InitFail ("Cache text.png");
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totalDim.x = DIMLITTLEX * 16;
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totalDim.y = DIMLITTLEY * 8;
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iconDim.x = DIMLITTLEX;
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iconDim.y = DIMLITTLEY;
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if (!g_pPixmap->Cache (CHLITTLE, "image/little.png", totalDim, iconDim))
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return InitFail ("Cache little.png", true);
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return InitFail ("Cache little.png");
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totalDim.x = 426;
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totalDim.y = 52;
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iconDim.x = 426;
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iconDim.y = 52;
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if (!g_pPixmap->Cache (CHBIGNUM, "image/bignum.png", totalDim, iconDim))
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return InitFail ("Cache bignum.png", true);
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return InitFail ("Cache bignum.png");
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// Load all cursors
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g_pPixmap->LoadCursors ();
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@ -599,7 +596,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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// Cr�e le gestionnaire de son.
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g_pSound = new CSound;
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if (g_pSound == nullptr)
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return InitFail ("New sound", true);
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return InitFail ("New sound");
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g_pSound->Create ();
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g_pSound->CacheAll ();
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@ -608,14 +605,14 @@ static bool DoInit (Sint32 argc, char * argv[])
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// Cr�e le gestionnaire de films.
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g_pMovie = new CMovie;
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if (g_pMovie == nullptr)
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return InitFail ("New movie", false);
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return InitFail ("New movie");
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g_pMovie->Create ();
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// Cr�e le gestionnaire de d�cors.
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g_pDecor = new CDecor;
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if (g_pDecor == nullptr)
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return InitFail ("New decor", false);
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return InitFail ("New decor");
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g_pDecor->Create (g_pSound, g_pPixmap);
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g_pDecor->MapInitColors ();
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@ -623,7 +620,7 @@ static bool DoInit (Sint32 argc, char * argv[])
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// Cr�e le gestionnaire d'�v�nements.
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g_pEvent = new CEvent;
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if (g_pEvent == nullptr)
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return InitFail ("New event", false);
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return InitFail ("New event");
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g_pEvent->Create (g_pPixmap, g_pDecor, g_pSound, g_pMovie);
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g_pEvent->SetFullScreen (g_bFullScreen);
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