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planetblupi/src/jauge.h

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// Jauge.h
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#pragma once
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class CPixmap;
class CDecor;
class CSound;
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/////////////////////////////////////////////////////////////////////////////
class CJauge
{
public:
CJauge();
~CJauge();
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bool Create (CPixmap *pPixmap, CSound *pSound,
POINT pos, Sint32 type, bool bMinimizeRedraw);
void Draw();
void Redraw();
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void SetLevel (Sint32 level);
void SetType (Sint32 type);
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bool GetHide();
void SetHide (bool bHide);
POINT GetPos();
void SetRedraw();
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protected:
CPixmap *m_pPixmap;
CDecor *m_pDecor;
CSound *m_pSound;
bool m_bHide; // true si bouton caché
POINT m_pos; // coin sup/gauche
POINT m_dim; // dimensions
Sint32 m_type;
Sint32 m_level;
bool m_bMinimizeRedraw;
bool m_bRedraw; // true -> doit être redessiné
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};
/////////////////////////////////////////////////////////////////////////////