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// Action.h
//
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#pragma once
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extern
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bool Action(short action, short direct,
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short &phase, short &step,
short &channel, short &icon, POINT &pos, short &posZ,
short &sound);
extern
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bool Rotate(short &icon, short direct);
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extern
int GetIconDirect(short icon);
extern
int GetAmplitude(short action);