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If any IPX sockets are passed to select() in the writefds set, substitute them for the private UDP socket before calling the real select(), if it remains in writefds upon return, remove it and restore the previously removed IPX sockets. In short: Allow detecting when an IPX socket is ready to send.
IPXWrapper README ================= Introduction ------------ IPXWrapper allows using software that needs IPX/SPX support on recent versions of Windows which no longer support it. Quick start ----------- Copy the four included DLL files to the directory containing the program that needs it and run directplay-win32.reg or directplay-win64.reg, depending whether you are running 32-bit or 64-bit Windows. Choosing network interfaces --------------------------- By default, IPXWrapper will operate on all network interfaces in the system, which may not work correctly if you share more than one network with any other systems running IPXWrapper. To instead use a single network interface, change the "Primary interface" to the interface you want to use. Some software may also require you to select the interface in question inside it. Disabling all other interfaces may make this easier. Using the real IPX protocol --------------------------- If your software needs to send/receive real IPX frames, for example because it talks to an old piece of equipment that only understands IPX, install WinPcap and enable the "Send and receive real IPX packets" option. **NOTE**: SPX connections are not supported when using this option. Compatibility ------------- Software that uses WinSock 1.x and/or DirectPlay (before version 8) is supported. The following have been reported to work: * Atomic Bomberman * Carmageddon * Carmageddon II * Command & Conquer: Red Alert 2 * Delta Force 2 * Diablo * Heroes of Might and Magic III * Outlive * Rising Lands * Rival Realms * Sid Meier's Alpha Centauri * Street Wars: Constructor Underworld/Mob Rule * Theme Hospital * Total Annihilation * Twisted Metal 2 * Warcraft II * War Wind * War Wind II: Human Onslaught License ------- Copyright (C) 2008-2015 Daniel Collins <solemnwarning@solemnwarning.net> Read license.txt for licensing terms.
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