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Update readme/changelog.
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@ -5,6 +5,10 @@ Version 0.6.0:
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Bugfix: Include IPX socket number in address cache hash table key.
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Bugfix: Correctly initialise local sa_family of SPX client sockets.
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Bugfix: Fix 3+ players in some/most DirectPlay games.
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Bugfix: Fix memory leaks in DirectPlay service provider.
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Version 0.5.0:
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Bugfix: Allow address reuse when only the binding socket has SO_REUSEADDR.
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@ -55,6 +55,8 @@ The following have been reported to work:
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* Sid Meier's Alpha Centauri
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* Street Wars: Constructor Underworld/Mob Rule
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* Theme Hospital
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* Total Annihilation
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* Twisted Metal 2
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* Warcraft II
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* War Wind
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* War Wind II: Human Onslaught
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@ -62,5 +64,5 @@ The following have been reported to work:
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License
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-------
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Copyright (C) 2008-2014 Daniel Collins <solemnwarning@solemnwarning.net>
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Copyright (C) 2008-2015 Daniel Collins <solemnwarning@solemnwarning.net>
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Read license.txt for licensing terms.
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