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Updated readme.
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readme.txt
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readme.txt
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-- LICENSE --
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-- LICENSE --
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Copyright (C) 2008-2011 Daniel Collins <solemnwarning@solemnwarning.net>
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Copyright (C) 2008-2012 Daniel Collins <solemnwarning@solemnwarning.net>
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Read license.txt for licensing terms.
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Read license.txt for licensing terms.
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-- INTRODUCTION --
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-- INTRODUCTION --
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IPXwrapper is a winsock wrapper which transparently tunnels IPX packets over a
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IPXwrapper is a WinSock wrapper which transparently tunnels IPX packets over a
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chosen UDP port (54792 by default). To use it, simply copy the four included
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chosen UDP port (54792 by default). To use it, simply copy the four included
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DLL files to the directory containing your legacy program.
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DLL files to the directory containing your legacy program.
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If you are running Windows Vista or newer and the game uses DirectPlay you will
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If you are running Windows Vista or later and the game uses DirectPlay you may
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also need to import the directplay.reg registry key.
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also need to import directplay-win32.reg or directplay-win64.reg as appropriate.
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Running more than one IPX program at a time requires running ipxrouter.exe first.
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Using more than one program at a time with IPXWrapper requires running ipxrouter
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first, this will bind to the UDP port and pass any recieved packets to the
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correct process.
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Most software binds only to the default interface, if you get no errors but still
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Most software binds only to the default interface, if you get no errors but still
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can't connect to other computers, try running the ipxconfig program and setting
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can't connect to other computers, try running the ipxconfig program and selecting
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the appropriate default interface.
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the appropriate default interface.
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Software using IPXWrapper can't communicate with software that is using the real
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Software using IPXWrapper can't communicate with software that is using the real
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@ -25,9 +27,4 @@ IPX protocol and vice-versa.
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-- COMPATIBILITY --
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-- COMPATIBILITY --
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Most of WinSock 1.x is implemented, full WinSock 1.x support will eventually be
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Software that uses WinSock 1.x and/or (Pre version 8) DirectPlay is supported.
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finished and WinSock 2.x may be added if any software that actually requires it
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exists.
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DirectPlay games are also supported, although the service provider is pretty new
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and lacks several features such as asynchronous I/O support.
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