From b9dd65e736d3670db17a1792048c76d557a091e9 Mon Sep 17 00:00:00 2001 From: Daniel Collins Date: Mon, 9 Jan 2012 13:48:54 +0000 Subject: [PATCH] Updated readme. --- readme.txt | 21 +++++++++------------ 1 file changed, 9 insertions(+), 12 deletions(-) diff --git a/readme.txt b/readme.txt index 7e887a0..a30ee78 100644 --- a/readme.txt +++ b/readme.txt @@ -2,22 +2,24 @@ -- LICENSE -- -Copyright (C) 2008-2011 Daniel Collins +Copyright (C) 2008-2012 Daniel Collins Read license.txt for licensing terms. -- INTRODUCTION -- -IPXwrapper is a winsock wrapper which transparently tunnels IPX packets over a +IPXwrapper is a WinSock wrapper which transparently tunnels IPX packets over a chosen UDP port (54792 by default). To use it, simply copy the four included DLL files to the directory containing your legacy program. -If you are running Windows Vista or newer and the game uses DirectPlay you will -also need to import the directplay.reg registry key. +If you are running Windows Vista or later and the game uses DirectPlay you may +also need to import directplay-win32.reg or directplay-win64.reg as appropriate. -Running more than one IPX program at a time requires running ipxrouter.exe first. +Using more than one program at a time with IPXWrapper requires running ipxrouter +first, this will bind to the UDP port and pass any recieved packets to the +correct process. Most software binds only to the default interface, if you get no errors but still -can't connect to other computers, try running the ipxconfig program and setting +can't connect to other computers, try running the ipxconfig program and selecting the appropriate default interface. Software using IPXWrapper can't communicate with software that is using the real @@ -25,9 +27,4 @@ IPX protocol and vice-versa. -- COMPATIBILITY -- -Most of WinSock 1.x is implemented, full WinSock 1.x support will eventually be -finished and WinSock 2.x may be added if any software that actually requires it -exists. - -DirectPlay games are also supported, although the service provider is pretty new -and lacks several features such as asynchronous I/O support. +Software that uses WinSock 1.x and/or (Pre version 8) DirectPlay is supported.