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mirror of https://github.com/solemnwarning/directplay-lite synced 2024-12-30 16:45:37 +01:00
Daniel Collins 14c78e506b Raise maximum packet size.
The documentation for IDirectPlay8Peer::SendTo() makes no
mention of message size limits, so this may need more attention
if games are sending even bigger messages to each other.
2018-10-24 00:54:41 +01:00
2018-08-28 21:56:00 +01:00
2018-10-23 22:04:34 +01:00
2018-10-24 00:54:41 +01:00
2018-10-23 22:04:34 +01:00
Description
Reimplementation of Microsoft's DirectPlay API
648 KiB
Languages
C++ 91.3%
C 8%
Assembly 0.6%