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https://github.com/dege-diosg/dgVoodoo2
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Updating dgVoodooAPI to v2.75
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@ -14,3 +14,7 @@ Glide/DirectX implementation on D3D11/12
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</ul>
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Thanks for the Vogons community for providing me useful feedbacks!
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Thanks for the Vogons community for providing me useful feedbacks!
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*Unfortunately this is not my job, it's only a hobby project and I don't have much time for it. If you enter a bug
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and I don't reply then it's not because I don't care but I'm being short on time to investigate the issue.
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I'll try to do my best.*
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@ -91,6 +91,7 @@ struct ConfigGeneral
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R_MaxQHD = 0xFFFFFFFB,
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R_MaxQHD = 0xFFFFFFFB,
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R_MaxQHD_ISF = 0xFFFFFFFA,
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R_MaxQHD_ISF = 0xFFFFFFFA,
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R_IntegerScaled = 0xFFFFFFF9, // It has the integer scale value as a parameter
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R_IntegerScaled = 0xFFFFFFF9, // It has the integer scale value as a parameter
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R_Desktop = 0xFFFFFFF8,
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// Optional parameters for R_Max
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// Optional parameters for R_Max
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@ -206,7 +207,8 @@ struct ConfigGeneralExt
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UInt32 windowedAttributes;
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UInt32 windowedAttributes;
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UInt32 fullscreenAttributes;
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UInt32 fullscreenAttributes;
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Resampling resampling;
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Resampling resampling;
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UInt32 fpsLimit;
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UInt32 fpsLimitNumerator;
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UInt32 fpsLimitDenominator;
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bool freeMouse;
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bool freeMouse;
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bool enableGDIHooking;
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bool enableGDIHooking;
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@ -228,7 +230,8 @@ struct ConfigGeneralExt
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windowedAttributes (WA_DefaultAttributes),
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windowedAttributes (WA_DefaultAttributes),
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fullscreenAttributes (FSA_DefaultAttributes),
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fullscreenAttributes (FSA_DefaultAttributes),
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resampling (RS_Bilinear),
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resampling (RS_Bilinear),
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fpsLimit (0),
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fpsLimitNumerator (0),
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fpsLimitDenominator (0),
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freeMouse (false),
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freeMouse (false),
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enableGDIHooking (false)
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enableGDIHooking (false)
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{
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{
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