FunkyFr3sh
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cec59cd341
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fix for last commit
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2022-09-25 15:13:09 +02:00 |
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FunkyFr3sh
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39f9383241
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add NULL checks to exception handler
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2022-09-25 15:12:13 +02:00 |
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FunkyFr3sh
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3e0c93443e
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bump version
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2022-09-25 12:39:11 +02:00 |
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FunkyFr3sh
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d854bf07de
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set 300 maxgameticks for TA
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2022-09-25 12:28:04 +02:00 |
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FunkyFr3sh
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ecd2b08e49
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use 64byte alignement
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2022-09-25 11:56:15 +02:00 |
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FunkyFr3sh
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c39280deb2
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only use __movsb if src and dst are aligned
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2022-09-25 11:26:31 +02:00 |
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FunkyFr3sh
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620e700d72
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target pentium2 on gcc build to workaround SSE crashes on gcc 4.8.3
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2022-09-24 23:37:14 +02:00 |
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FunkyFr3sh
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1186c9cc00
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add option to create opengl core context
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2022-09-24 01:41:18 +02:00 |
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FunkyFr3sh
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3b69255158
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remove #if
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2022-09-24 01:33:26 +02:00 |
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FunkyFr3sh
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79d4c76c9f
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log core context
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2022-09-24 01:30:10 +02:00 |
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FunkyFr3sh
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240f208d36
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log opengl adapter info
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2022-09-24 01:28:02 +02:00 |
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FunkyFr3sh
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d54011973f
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add option to change d3d9 adapter
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2022-09-24 01:12:53 +02:00 |
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FunkyFr3sh
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f912b23877
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log adapter identifier
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2022-09-24 01:08:32 +02:00 |
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FunkyFr3sh
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9551a5c3f0
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log exceptions to cnc-ddraw.log as well
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2022-09-23 23:59:25 +02:00 |
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FunkyFr3sh
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e35c3cf5df
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simplify
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2022-09-23 20:58:06 +02:00 |
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FunkyFr3sh
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250e82855e
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fix infantry hack bug
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2022-09-23 05:07:54 +02:00 |
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FunkyFr3sh
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43bde3fabc
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remove redundant code
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2022-09-23 04:14:09 +02:00 |
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FunkyFr3sh
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12ffeccc4c
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always release resources before creating new ones
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2022-09-23 03:53:27 +02:00 |
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FunkyFr3sh
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bb85c86a80
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bump version
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2022-09-23 03:00:36 +02:00 |
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FunkyFr3sh
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6e93df0580
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only reset d3d9 if not windowed already
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2022-09-23 02:59:02 +02:00 |
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FunkyFr3sh
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30c15e761a
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release d3d9 in case reset fails
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2022-09-23 02:45:59 +02:00 |
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FunkyFr3sh
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415f74887f
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try to avoid d3d9_release to workaround nvidia bug
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2022-09-23 02:17:33 +02:00 |
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FunkyFr3sh
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9f134dc6ed
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Make sure window is not minimized while locking the cursor
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2022-09-23 00:47:59 +02:00 |
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FunkyFr3sh
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9025a211e1
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#173 early hook ClipCursor for NexusTk
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2022-09-23 00:26:43 +02:00 |
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FunkyFr3sh
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82140e35e5
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allow AVX build via GCC as well
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2022-09-22 20:27:56 +02:00 |
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FunkyFr3sh
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4f1717989e
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update makefile
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2022-09-22 19:28:44 +02:00 |
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FunkyFr3sh
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bcf10cb899
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tweak avx supported check
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2022-09-22 19:28:35 +02:00 |
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FunkyFr3sh
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30dc604286
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add Cossacks hint
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2022-09-22 10:43:08 +02:00 |
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FunkyFr3sh
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84aa333ca8
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adjust American Conquest preset
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2022-09-22 09:56:28 +02:00 |
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FunkyFr3sh
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2d76b4916d
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use real function and not the hooked one
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2022-09-21 21:24:04 +02:00 |
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FunkyFr3sh
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57678ce9f8
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use AdjustWindowRectEx
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2022-09-21 21:13:08 +02:00 |
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FunkyFr3sh
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2194583a03
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bump version
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2022-09-21 17:24:09 +02:00 |
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FunkyFr3sh
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bd697e7b7a
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fix function name
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2022-09-21 16:37:13 +02:00 |
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FunkyFr3sh
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16d98d1719
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#172 return DD_OK on GetGDISurface for now
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2022-09-21 16:34:52 +02:00 |
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FunkyFr3sh
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d18df5faf1
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#172 Add support for SetSurfaceDesc (Nancy Drew: Stay Tuned For Danger)
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2022-09-21 16:07:32 +02:00 |
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FunkyFr3sh
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4a45d7942b
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filter WM_TIMER
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2022-09-21 16:06:17 +02:00 |
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FunkyFr3sh
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04d8b2e8f8
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bump version
v4.5.0.0
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2022-09-20 23:43:52 +02:00 |
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FunkyFr3sh
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15b7684f7c
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fix for last commit
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2022-09-20 12:16:45 +02:00 |
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FunkyFr3sh
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8c23af938d
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switch to gdi renderer if d3d12 fails
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2022-09-20 12:16:10 +02:00 |
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FunkyFr3sh
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8bea6fd369
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make GameHandlesClose an ini setting
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2022-09-20 11:29:00 +02:00 |
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FunkyFr3sh
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5616af006b
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add option to enable direct3d 12 renderer (via MS 9on12)
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2022-09-20 11:21:32 +02:00 |
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FunkyFr3sh
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9ac9aa3c6a
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bump version
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2022-09-20 09:17:57 +02:00 |
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FunkyFr3sh
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1b791fb2cb
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only lock cursor in borderless if game window is the foreground window
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2022-09-20 08:59:36 +02:00 |
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FunkyFr3sh
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c6701a8cd6
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set value outside of loop
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2022-09-20 02:28:33 +02:00 |
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FunkyFr3sh
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6372dc6884
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add AVX memset
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2022-09-20 02:27:01 +02:00 |
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FunkyFr3sh
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fee61f7b4a
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add zeroupper
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2022-09-20 01:34:10 +02:00 |
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FunkyFr3sh
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278517fec4
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fix warnings
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2022-09-20 01:29:24 +02:00 |
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FunkyFr3sh
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c279682408
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replace memcpy with blt_copy + enable AVX code
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2022-09-20 00:54:19 +02:00 |
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FunkyFr3sh
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234448ebee
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use AVX for less than 100kb
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2022-09-20 00:39:02 +02:00 |
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FunkyFr3sh
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b98ced6d1e
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bump version
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2022-09-19 14:29:55 +02:00 |
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