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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-20 08:09:10 +01:00

14 Commits

Author SHA1 Message Date
Toni Spets
e07abb7e18 Implement all IDirectDraw stubs, C&C now starts up on Wine 2010-10-23 19:25:02 +03:00
Toni Spets
023794ae97 Rework naming convention, fixes some C&C issues 2010-10-23 17:04:01 +03:00
Toni Spets
cc21e924bb Switch to real ddraw for drawing, avoids windows ogl issues 2010-10-23 00:15:11 +03:00
Toni Spets
5669fe3380 Big cleanup, should now correctly release everything 2010-10-17 21:38:40 +03:00
Toni Spets
0011c5272d Very fast rendering on Wine now 2010-10-17 20:11:38 +03:00
Toni Spets
230c0e04b8 Implement palettes, correct colors now 2010-10-17 14:57:14 +03:00
Toni Spets
c3ed0a00b1 Use game's own window for drawing, initial drawing with grayscale palette 2010-10-17 14:19:48 +03:00
Toni Spets
ad037e718c Initialize OpenGL and clear the screen to blue on update 2010-10-17 10:53:01 +03:00
Toni Spets
2d107d58b0 Refactoring 2010-10-17 09:09:30 +03:00
Toni Spets
31070a9662 Set dwCaps in ddraw_GetCaps, Implement stub AddAttachedSurface 2010-10-17 08:44:48 +03:00
Toni Spets
3c257aac86 Use bpp from display mode for surfaces 2010-10-17 00:41:14 +03:00
Toni Spets
4ffda7b73f Implement stub surface Blt, Lock and Unlock 2010-10-16 22:10:25 +03:00
Toni Spets
f10aad6ffb Implement palette and surface with null methods 2010-10-16 21:14:26 +03:00
Toni Spets
53137e4d8d Initial work 2010-10-10 19:41:47 +03:00