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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-23 08:52:25 +01:00

15 Commits

Author SHA1 Message Date
Maikel vd H
34985f9021 fixed vhack=false 2012-12-25 00:22:16 +01:00
Maikel vd H
147a9a4d80 fix black screen on windows XP 2012-12-20 20:06:42 +01:00
Maikel vd H
76110ef9f4 fix video stretching when cnc-ddraw is stretching a game 2012-12-20 19:05:29 +01:00
Maikel vd H
4c376dc491 fix mouse boundary on screen while video stretching and respect vhack setting 2012-12-11 10:30:22 +01:00
Maikel vd H
b91be078fd fix red alert 1 video stretching for my patch and add GDI renderer video stretching 2012-12-11 00:25:21 +01:00
Toni Spets
3c79b4aa4b Try to introduce better window message handling and management, most probably needs fixing 2011-09-11 19:12:07 +03:00
Toni Spets
30f5b46e6c Be more flexible with cnc-plugin, also now transparently just works without touching the ini 2011-08-22 17:40:21 +03:00
Toni Spets
2b47947742 Add support for cnc-plugin 2011-08-21 10:34:42 +03:00
Toni Spets
3f061f3a3b Implement letter- and windowboxing for GDI 2011-07-09 17:39:01 +03:00
Toni Spets
6c7e656c67 Optimize GDI renderer by blitting directly to DC 2011-07-09 16:46:51 +03:00
Toni Spets
bfb161f27c Start colors from zero index in GDI, dunno how it worked before 2011-07-05 21:46:12 +03:00
Toni Spets
2ba4bbf1e2 Make both renderers flip 10 fps when the window is inactive so something is drawn 2011-07-05 21:31:00 +03:00
Toni Spets
517eef41dc Going towards TS support in mainline 2011-07-01 10:55:10 +03:00
Toni Spets
a40282013b Use a semaphore object to synchronize rendering thread with the game 2011-06-29 22:47:29 +03:00
Toni Spets
84acbbc0c3 Re-implement software renderer in GDI 2011-04-02 21:18:14 +03:00