FunkyFr3sh
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1d43b112c9
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switch to gdi on failure
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2018-09-30 01:02:48 +02:00 |
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FunkyFr3sh
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ac4f993976
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separate opengl render code into multiple functions
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2018-09-15 16:12:03 +02:00 |
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FunkyFr3sh
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d98cf4f6ea
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fix for non working vsync
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2018-07-16 12:27:41 +02:00 |
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FunkyFr3sh
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203cee4d01
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add QueryPerformanceCounter debug code
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2018-05-31 03:38:33 +02:00 |
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FunkyFr3sh
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90758a08c8
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move wglSwapIntervalEXT to opengl.c
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2018-05-23 02:03:45 +02:00 |
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FunkyFr3sh
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d36d432c1a
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avoid deprecated functions if possible
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2018-05-20 06:27:53 +02:00 |
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FunkyFr3sh
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07182e2055
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use PFNGLACTIVETEXTUREPROC for glActiveTexture
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2018-05-20 01:11:37 +02:00 |
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FunkyFr3sh
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87450e320f
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preliminary libretro GLSL shader support https://github.com/libretro/glsl-shaders
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2018-05-12 12:28:07 +02:00 |
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FunkyFr3sh
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b053bc377e
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OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders)
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2018-05-09 05:09:57 +02:00 |
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