1
0
mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 14:14:47 +01:00

set catmull-rom-bilinear as the new default shader

This commit is contained in:
FunkyFr3sh 2022-10-15 21:30:14 +02:00
parent 48064d4ad3
commit e4d6f712a4

View File

@ -151,7 +151,7 @@ void cfg_load()
}
/* to do: read .glslp config file instead of the shader and apply the correct settings */
cfg_get_string("shader", "", g_ddraw->shader, sizeof(g_ddraw->shader));
cfg_get_string("shader", "Shaders\\cubic\\catmull-rom-bilinear.glsl", g_ddraw->shader, sizeof(g_ddraw->shader));
cfg_get_string("renderer", "auto", tmp, sizeof(tmp));
TRACE(" Using %s renderer\n", tmp);
@ -276,7 +276,7 @@ static void cfg_create_ini()
"\n"
"; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n"
"; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV\n"
"shader=Shaders\\interpolation\\bilinear.glsl\n"
"shader=Shaders\\cubic\\catmull-rom-bilinear.glsl\n"
"\n"
"; Window position, -32000 = center to screen\n"
"posX=-32000\n"