From e4d6f712a4ac4a75a14f352da76d5baf31825c3f Mon Sep 17 00:00:00 2001 From: FunkyFr3sh Date: Sat, 15 Oct 2022 21:30:14 +0200 Subject: [PATCH] set catmull-rom-bilinear as the new default shader --- src/config.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/config.c b/src/config.c index 339a554..20d5436 100644 --- a/src/config.c +++ b/src/config.c @@ -151,7 +151,7 @@ void cfg_load() } /* to do: read .glslp config file instead of the shader and apply the correct settings */ - cfg_get_string("shader", "", g_ddraw->shader, sizeof(g_ddraw->shader)); + cfg_get_string("shader", "Shaders\\cubic\\catmull-rom-bilinear.glsl", g_ddraw->shader, sizeof(g_ddraw->shader)); cfg_get_string("renderer", "auto", tmp, sizeof(tmp)); TRACE(" Using %s renderer\n", tmp); @@ -276,7 +276,7 @@ static void cfg_create_ini() "\n" "; Preliminary libretro shader support - (Requires 'renderer=opengl') https://github.com/libretro/glsl-shaders\n" "; 2x scaling example: https://imgur.com/a/kxsM1oY - 4x scaling example: https://imgur.com/a/wjrhpFV\n" - "shader=Shaders\\interpolation\\bilinear.glsl\n" + "shader=Shaders\\cubic\\catmull-rom-bilinear.glsl\n" "\n" "; Window position, -32000 = center to screen\n" "posX=-32000\n"