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https://github.com/FunkyFr3sh/cnc-ddraw.git
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Add some empty lines to the settings file to make it easier to read + Add some additional info
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a1668b14fc
commit
68c01e2be3
@ -160,86 +160,124 @@ static void CreateSettingsIni()
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if (fh)
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if (fh)
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{
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{
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fputs(
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fputs(
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"; cnc-ddraw - https://github.com/CnCNet/cnc-ddraw - https://cncnet.org\n"
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"\n"
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"[ddraw]\n"
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"[ddraw]\n"
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"; stretch to custom resolution, 0 = defaults to the size game requests\n"
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"; Stretch to custom resolution, 0 = defaults to the size game requests\n"
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"width=0\n"
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"width=0\n"
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"height=0\n"
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"height=0\n"
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"; override width/height and always stretch to fullscreen\n"
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"\n"
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"; Override width/height and always stretch to fullscreen\n"
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"; Note: Can be combined with 'windowed=true' to get windowed-fullscreen aka borderless mode\n"
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"fullscreen=false\n"
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"fullscreen=false\n"
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"; bits per pixel, possible values: 16, 24 and 32, 0 = auto\n"
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"\n"
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"; Bits per pixel, possible values: 16, 24 and 32, 0 = auto\n"
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"bpp=0\n"
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"bpp=0\n"
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"\n"
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"; Run in windowed mode rather than going fullscreen\n"
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"; Run in windowed mode rather than going fullscreen\n"
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"; Note: Can be combined with 'fullscreen=true' to get windowed-fullscreen aka borderless mode\n"
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"windowed=false\n"
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"windowed=false\n"
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"; show window borders in windowed mode\n"
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"\n"
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"; Show window borders in windowed mode\n"
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"border=true\n"
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"border=true\n"
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"; maintain aspect ratio\n"
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"\n"
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"; Maintain aspect ratio\n"
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"maintas=false\n"
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"maintas=false\n"
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"; use letter- or windowboxing to make a best fit (Integer Scaling)\n"
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"\n"
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"; Windowboxing / Integer Scaling\n"
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"boxing=false\n"
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"boxing=false\n"
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"; real rendering rate, -1 = screen rate, 0 = unlimited, n = cap (OpenGL / Direct3D only)\n"
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"\n"
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"; Real rendering rate, -1 = screen rate, 0 = unlimited, n = cap (OpenGL / Direct3D only)\n"
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"maxfps=125\n"
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"maxfps=125\n"
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"; vertical synchronization, enable if you get tearing (OpenGL / Direct3D only)\n"
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"\n"
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"; Vertical synchronization, enable if you get tearing (OpenGL / Direct3D only)\n"
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"vsync=false\n"
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"vsync=false\n"
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"; automatic mouse sensitivity scaling\n"
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"\n"
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"; Automatic mouse sensitivity scaling\n"
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"; Note: Only works if stretching is enabled. Sensitivity will be adjusted according to the size of the window\n"
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"adjmouse=false\n"
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"adjmouse=false\n"
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"; enable C&C video resize hack\n"
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"\n"
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"; Enable C&C video resize hack - Stretches C&C cutscenes to fullscreen\n"
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"vhack=false\n"
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"vhack=false\n"
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"\n"
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"; auto, opengl, gdi, direct3d9 (auto = try opengl/direct3d9, fallback = gdi)\n"
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"; auto, opengl, gdi, direct3d9 (auto = try opengl/direct3d9, fallback = gdi)\n"
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"renderer=auto\n"
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"renderer=auto\n"
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"; force CPU0 affinity, avoids crashes with RA, *might* have a performance impact\n"
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"\n"
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"; Force CPU0 affinity, avoids crashes/freezing, *might* have a performance impact\n"
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"singlecpu=true\n"
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"singlecpu=true\n"
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"\n"
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"; Window position, -32000 = center to screen\n"
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"; Window position, -32000 = center to screen\n"
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"posX=-32000\n"
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"posX=-32000\n"
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"posY=-32000\n"
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"posY=-32000\n"
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"; Hide WM_ACTIVATEAPP messages to prevent freezing on alt+tab (Carmageddon)\n"
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"\n"
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"; Hide WM_ACTIVATEAPP messages to prevent problems on alt+tab\n"
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"noactivateapp=false\n"
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"noactivateapp=false\n"
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"; developer mode (don't lock the cursor)\n"
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"\n"
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"; Developer mode (don't lock the cursor)\n"
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"devmode=false\n"
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"devmode=false\n"
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"; preliminary libretro shader support - e.g. cubic.glsl (OpenGL only) https://github.com/libretro/glsl-shaders\n"
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"\n"
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"; Preliminary libretro shader support - e.g. cubic.glsl (OpenGL only) https://github.com/libretro/glsl-shaders\n"
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"shader=\n"
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"shader=\n"
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"; Max game ticks per second (Can be used to slow down a too fast running game)\n"
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"\n"
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"; Max game ticks per second, possible values: 1-1000 (Can be used to slow down a too fast running game)\n"
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"maxgameticks=0\n"
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"maxgameticks=0\n"
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"\n"
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"; Hide/Show the mouse cursor on lock/unlock (Ctrl+Tab)\n"
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"; Hide/Show the mouse cursor on lock/unlock (Ctrl+Tab)\n"
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"hidemouse=true\n"
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"hidemouse=true\n"
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"\n"
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"\n"
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"\n"
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"; Game specific settings - The following settings override all settings above, section name = executable name\n"
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"\n"
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"; Carmageddon\n"
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"[CARMA95]\n"
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"[CARMA95]\n"
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"renderer=opengl\n"
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"renderer=opengl\n"
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"noactivateapp=true\n"
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"noactivateapp=true\n"
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"maxgameticks=30\n"
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"maxgameticks=30\n"
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"\n"
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"\n"
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"; Command & Conquer Gold\n"
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"[C&C95]\n"
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"[C&C95]\n"
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"maxgameticks=60\n"
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"maxgameticks=60\n"
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"\n"
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"\n"
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"; Age of Empires\n"
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"[empires]\n"
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"[empires]\n"
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"hidemouse=false\n"
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"hidemouse=false\n"
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"\n"
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"\n"
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"; Age of Empires: The Rise of Rome\n"
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"[empiresx]\n"
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"[empiresx]\n"
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"hidemouse=false\n"
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"hidemouse=false\n"
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"\n"
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"\n"
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"; Age of Empires II\n"
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"[EMPIRES2]\n"
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"[EMPIRES2]\n"
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"hidemouse=false\n"
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"hidemouse=false\n"
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"\n"
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"\n"
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"; Age of Empires II: The Conquerors\n"
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"[age2_x1]\n"
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"[age2_x1]\n"
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"hidemouse=false\n"
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"hidemouse=false\n"
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"\n"
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"\n"
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"; Outlaws\n"
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"[olwin]\n"
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"[olwin]\n"
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"noactivateapp=true\n"
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"noactivateapp=true\n"
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"maxgameticks=60\n"
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"maxgameticks=60\n"
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"\n"
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"\n"
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"; Dark Reign: The Future of War\n"
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"[DKReign]\n"
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"[DKReign]\n"
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"maxgameticks=60\n"
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"maxgameticks=60\n"
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"\n"
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"\n"
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"; Star Wars: Galactic Battlegrounds\n"
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"[battlegrounds]\n"
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"[battlegrounds]\n"
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"hidemouse=false\n"
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"hidemouse=false\n"
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"\n"
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"\n"
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"; Star Wars: Galactic Battlegrounds: Clone Campaigns\n"
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"[battlegrounds_x1]\n"
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"[battlegrounds_x1]\n"
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"hidemouse=false\n"
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"hidemouse=false\n"
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"\n"
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"\n"
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"; Carmageddon 2\n"
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"[Carma2_SW]\n"
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"[Carma2_SW]\n"
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"renderer=opengl\n"
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"renderer=opengl\n"
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"noactivateapp=true\n"
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"noactivateapp=true\n"
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"maxgameticks=60\n"
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"maxgameticks=60\n"
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"\n"
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"\n"
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"; Atomic Bomberman\n"
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"[BM]\n"
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"[BM]\n"
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"maxgameticks=60\n"
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"maxgameticks=60\n"
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"\n"
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"\n"
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